. . . but for less total resources and time than a Drone would?
For example:
Drone — 50M 17T
Hatchery — 300M 100T
Total — 350M 117T
Queen — 150M 50T
Hatchery — 150M 50T
Total — 300M 100T
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. . . but for less total resources and time than a Drone would?
For example:
Drone — 50M 17T
Hatchery — 300M 100T
Total — 350M 117T
Queen — 150M 50T
Hatchery — 150M 50T
Total — 300M 100T
I like!
Interesting
So far this idea made Wankey's wankey wank.
Anyone else?
Actually This Idea would be good, but better if a Queen was Required to Morph into a Hatchery.
You mean that if you want to build a Hatchery at all you HAVE to use a Queen?
Yes, silly to have 2 ways to build a Hatchery and as it is the only Zerg building you can build Off of Creep/Vespene, it seems reasonable.
Have to bump up the Queens speed
Someone in the beta forums suggested using built-up energy as an excuse for a ridiculously short build time. Make it cost 200M and 100E, but take only like 20T to build. The sacrifice here is that you're losing unit production for an insanely good expansion "mechanic".
Making it so that the Hatchery can only be morphed from a Queen? Well it adds uniqueness certainly, whether it would work, it might, it might not, but I think it deserves testing.
I was about to post this idea on TL, but then I saw this.
I guess there's no reason for me to ever go back there again.
Gotta say guys . . . don't know where I'd be without SC:L :)
Weird, I just checked out their total user number and I'm sure it's dropped about a dozen in the last half-hour.
Man they must get swarmed like zerg on a psi-emitter over there, to impose stuff like that, or I hope they do...
I think this is a really good idée, the 20T might be a bit too fast, but that is up to testing to get down. I guess your still sacrificing you queen otherwise the faster hatchery and faster unit spawn will make it to good I think
IMO you should keep the 2 way of making the hatch. Then you choose between the queen and the drone.
A good BO could be:
-Pool
-Queen + lings
-Spawn larva
-FE with queen
-make another queen
IT cost you an extra queen for early strategies but you have an expo at lower cost and a little faster.
Why would you use the Queen to morph a Hatchery, instead of using a Drone? By using the Queen, you're losing a lot of time of Spawn Larva, and then you need to train one Queen you used to buld the Hatchery and another one for the new Hatchery.
I think it's better to use the Queen to Spawn Larva, and have the Drones ready for the expansion when it finishes building.
About TL, that new rule coupled with the one that says you cannot say a top player is wrong means that only top players can discuss balance matters. Seems like non-top players can only discuss trivial matters, like how the game looks, and ask for the top player's wisdom to help improve their gameplay. Not the end of the world, but they like too much to use the banhammer.
It seems to me like they want to have only top players as regular users, and people asking for help... until they commit the great sin of contradicting a top player, or complain about balance without enough proof, and they receive the holy punishment of ban. Won't be surprising when their user base falls, but that's probably what they want.
I wonder if top players can post balance issues about matchups that have nothing to do with their familiar race without proof...
This might be a far out idée, but why stop at the Hatchery??
Why can't she spawn/morph as a spire or another tech building! I know it won't be used much, but it will enable the zerg to relocate faster that another race if need be, and I think that is really 'zergish'??
Just thinking out loud! sorry
About the Hatchery, it could (yes, could) be the missing piece of the Zerg decision-making.
About other Tech, not so sure, but some number tweaking....
Symbiosis
-Multiple queens can channel a morphing structure
-Morphing structure builds faster
-Queens cannot cast while channeling
Id also raise the cost of the queen to 200 minerals. Maybe tack on a gas cost if nessisary.
People ALREADY complain that Zerg can tech-switch too quickly.
I don't see why you'd make the cost equal to a drone if the BT will be reduced. Think of the Orc Tiny Great Hall item from TFT: you could build a great hall in fifteen secs or so with your hero, but it was nearly twice as expansive.
Time is money.
People need to realize that Teamliquid is a different kind of site. Should www.webmd.com allow anyone to edit entries like wikipedia? I think not.
StarcraftLegacy is great for allot of reasons. Teamliquid is great for allot of reasons. But they are great for different reasons and fill different roles in the Starcraft community. In the same vein BNET also has a purpose.
Im so happy TL added those new rules, there was so many horrible threads going up lol
<3 Kennigt so funny
TL is a great community just like this one no reason to pointlessly flame them - its not hard to survive on TL and its a great bunch of guys - N00b you could put that thread in a blog I belive ;d Just need a bit more elaboration on why you think its a good idea and why you think they need it
Anyway about this idea - I rather see the queen do something that I can't already do with a drone >< Zerg already has a cheap expand, I don't find any trouble putting down hatcherys and when you take your thrid its usally in a riskyer location I wouldn't want to walze my queen up to my third instead of a drone..
thats unbalanced
Response to above
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Another thing I was thinking about with this idea was, with how slow the queen moves across non creeped areas of the map, when do you really want to use this abblity? IT would be stupid to build a queen AND then take your natural and THEN build another queen.
I don't see one practical use for this =/
They want to make Balance threads require a high level of supporitng evidence.
And the TL moderators definatly are humorous. Youll notice that Kennigit's signature says
While Chill signature saysQuote:
*********IF YOU PM ME ABOUT YOUR CLOSED THREAD YOU WILL BE IMMEDIATELY BANNED. PLEASE PM CHILL - CLOSED THREAD JUDICATOR*********
Quote:
If you have any questions about thread closing or bans, PM Kennigit please.
It's funny that people harp on TL.net for being elitist and only want players who have a reasonable sense of how the game is played to post about balance
I don't really see any interesting gameplay options with this. The Queen is slower off of creep; the Queen is a pseudo caster unit that has energy it can use to be useful at most any point of the game; the Queen is a 150 mineral unit that takes a while to build and is not as easy to replace as a drone.
This idea has no reason to be added other than being 'different'. Zerg don't have any problems with expanding or working with Hatchery costs, so this idea is adding another method of expansion that isn't being asked for. Zerg don't need to expand any faster, and sacrificing the Queen, a unit that has multiple purposes in a Zerg base either for macro-mechanics or as base defense (Attacking, Transfusion on buildings) makes little sense. It's like we could say a Thor should be able to turn into a Planetary Defense based on the fact it's big, expensive, and has big guns.
Enough TL.net bashing please. We don't allow flaming of other fan site here.
Back on topic: I wouldn't mind it as long as they remove the ability of the drone to make hatcheries. I do believe that the queen need another kind of ability though.