Re: Confession time! What's the one thing you hate most about SC2?
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3) Protoss airforce is disappointing. All Protoss air is support units.
This isn't any different than the original StarCraft, though. The Corsair and Arbiter were the only regularily used Protoss air units. Both support.
And the Void Ray isn't really a support unit. Just a highly specialized one.
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Phoenix is useless and I don't really care if it's apparently amazing when used properly in its extremely small niche; you can say that for any bad unit.
No you can't... besides that, the Phoenix doesn't have that small a niche.
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The Phoenix will be the Scout of SC2.
It so won't be... the scout served NO purpose. The Phoenix does everything the Corsair did and more. It's not as overpowering versus Mutalisks, but it's got other stuff to make up for that.
Re: Confession time! What's the one thing you hate most about SC2?
The roach sucks, its attack animation sucks.
Also the hydra needs a new attack animation.
And make defensive buildings more useful so that it is worth building them and filling out bases...I hate how empty bases look especially the zerg.
Re: Confession time! What's the one thing you hate most about SC2?
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Originally Posted by
Aldrius
And the Void Ray isn't really a support unit. Just a highly specialized one.
You bring several Void Rays to a fight against any units that can hit air for a similar cost and you will lose (except maybe against Thor). It's a specialized support unit.
Sure you can. That Hydralisk nerf you're so fond of for example, it's not making the Hydralisk a bad unit, it's just specializing it's role (now you can't bring it around Psi Storms :P). But, it's still amazing when used properly!
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besides that, the Phoenix doesn't have that small a niche.
It so won't be... the scout served NO purpose. The Phoenix does everything the Corsair did and more. It's not as overpowering versus Mutalisks, but it's got other stuff to make up for that.
Sure, you will find some use for Phoenix in the late game when you can actually afford to tech to it. But it's not really a viable option for harassment or anything else in the early game. And as far as "the other stuff," like DS said, the ability to remove a cheap-as-fuck unit from the ground while disabling a Phoenix is not enough.
Re: Confession time! What's the one thing you hate most about SC2?
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Originally Posted by
Gradius
You bring several Void Rays to a fight against any units that can hit air for a similar cost and you will lose (except maybe against Thor). It's a specialized support unit.
Beats Corruptors. Can beat Stalkers pretty well. Beats smaller numbers of Hydralisks. Still, being highly specialized does not make something a support unit.
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Sure you can. That Hydralisk nerf you're so fond of for example, it's not making the Hydralisk a bad unit, it's just specializing it's role (now you can't bring it around Psi Storms :P). But, it's still amazing when used properly!
Yes it is. It's making it incredibly weak because it dies instantly to AoE that it can't avoid. It's not specializing it against anything. It was a knee-jerk reaction to a strong mid-game Zerg army. Psi Storm was already bad for my Hydralisks. Now I can't even micro against it when I'm on the creep.
Anyway, I don't see what that has to do with what I said. The Phoenix is really good at it's niche. It's a cheap, durable unit that can be good support for your main army, and is a great fire fighter. (Ala the Hellion/Reaper/Mutalisk)
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Sure, you will find some use for Phoenix in the late game when you can actually afford to tech to it. But it's not really a viable option for harassment or anything else in the early game.
Yes it is! It's a very easy unit to harass with. Particularly against Zerg. Who have late AA and who have super-vulnerable Overlords.
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And as far as "the other stuff," like DS said, the ability to remove a cheap-as-fuck unit from the ground while disabling a Phoenix is not enough.
"The other stuff" is harassing workers, killing the queen. This is stuff the Corsair could not do. This is stuff the Phoenix is very good at.
Re: Confession time! What's the one thing you hate most about SC2?
1) Mothershit
2) Zerg Macro
Re: Confession time! What's the one thing you hate most about SC2?
Meh.
I'm a Terran player, so I really don't have a problem aside from the Thor. But then again, I've always had a problem with the Thor.
Hell, I even like the Terran Macro mechanics. Choosing between a mineral boost, seeing what the enemy is doing, or quickly boosting my pop cap is a fairly big decision for me.
What bugs me the most is the Zerg. I haven't played against them too much, but it seems like their only option is "Mass and A-Click". Corruptors will tear through Vikings like a hot knife through butter, but I've rarely seen the Infestor used, and never have seen the Nydus Worms used.
Re: Confession time! What's the one thing you hate most about SC2?
Regional lock
It's like birth controll
Re: Confession time! What's the one thing you hate most about SC2?
Becasue its too strong, or you just don't like it?
Re: Confession time! What's the one thing you hate most about SC2?
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Originally Posted by
Islandsnake
Becasue its too strong, or you just don't like it?
Lack of innovation.
Re: Confession time! What's the one thing you hate most about SC2?
Lack of LAN and Regional Lock... together in the same product :(
The sounds used in the game are bad.
Mothership is limited to one, and more unlikely to be seen than the Arbiter.
There's still some balance issues, units that step into each other's roles, etc.
Queen is his entire life inside the base, casting Spawn Larva. No other meaningful purpose.
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Originally Posted by
Gradius
And as far as "the other stuff," like DS said, the ability to remove a cheap-as-fuck unit from the ground while disabling a Phoenix is not enough.
I agree here. Why the hell is this a channeling ability? It's too OP to float a unit and be able to shoot at it with the same Phoenix? The ability is micro intensive already, and save for floating a Siege Tank, some spellcaster, or an Immortal, i cannot think about any other unit that is worth to disable. It also means that the cost of using Graviton Beam is suiciding a Phoenix, if there is AA there. The Corsair could at least could disable the attack from units in the targeted area, and could turn back and run away after that. Why is an AtA unit required to be sitting around enemy anti-air units just to disable one non-massive ground unit??