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Re: Hydralisk saliva looks too awful.
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Originally Posted by
mr. peasant
Because the question at the end of the day is how?
Easy. Small green dots would burst. Not as thick as the roaches, just a spray, much like the queen's inject but a lot less dense. Add 3-5 small spikes, very small, but a bit greeny, that moves at 2400 projectile speed.
The visual will be noticeable as the attack goes off, but not much with the missiles flying. That's because of the speed.
Add in audio with a little punch and we're done.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
Maxa
While we're at it, how does the Hellion use a flame thrower in space?.
hellion already sucks ...fucking dune buggy , not sc universe unit.not space unit.
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Re: Hydralisk saliva looks too awful.
I was always under the impression that the green stuff was acid, but that it was just gunk that came out of the chest cavity along with the spines, and that it was easier to see that green stuff.
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Re: Hydralisk saliva looks too awful.
Who says that their spines aren't embedded in poisonous stuff, just to make them more lethal? Wasn't that written in some of the novels, anyways?
The fact is that a green splash and projectile would be much more noticeable than this. The sound must be completely reworked, it's pathetic.
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Re: Hydralisk saliva looks too awful.
There's air on space platforms guys.....people live their. To like, mine and stuff.
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Originally Posted by
Norfindel
Who says that their spines aren't embedded in poisonous stuff, just to make them more lethal? Wasn't that written in some of the novels, anyways?
The fact is that a green splash and projectile would be much more noticeable than this. The sound must be completely reworked, it's pathetic.
Its moreso a projectile then spit. Thats the predominant aspect. The fact that like every body thought it was spit serves as a testament to how utterly fail it was.
Thats why it was changed. So people actually got it was a projectile.
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Originally Posted by
TunaFish
Whether it fits the lore or not, the current Hydralisk attack presentation - both the sound effects and the animation - is lacking. The Hydralisk attack in the original game was much more satisfying and distinctive. Right now Hydralisks seem like they're shooting huge blow darts.
Thats because they ARE shooting blow darts. Really big ones.
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Originally Posted by
pure.Wasted
That way we get the distinct, iconic, and intimidating animation/sound from SC1...
Its only iconic and distinct because you've been looking at it for twelve years. I guarantee you you'd be arguing the opposite point if it was the reverse scenario.
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Re: Hydralisk saliva looks too awful.
Newcomplex I disagree in this case. Especially if you also look at what the Hydra is doing itself... in SC1 the animation was such that it looked like the beast was opening its chest cavity... now it just looks like it is twitching. It looks awful.
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Re: Hydralisk saliva looks too awful.
Newcomplex - ^Yeah, apart from the projectile speed, the new animation IS the more realistic one, but it's also a perfect example on how things can become too realistic.
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Re: Hydralisk saliva looks too awful.
Don't you find funny how all Scorpio19 do in his post is whine and cry about some things... :)
Few Months ago, every his signature was something like "Fuck Hellion, Fuck Carrier, Fuck Roach" or something like that. No offense to you Scorpio I just found it hilarious.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
Thats because they ARE shooting blow darts. Really big ones.
Okay, and maybe some people like that. Personally, I feel that a unit that shoots mega blow darts - regardless of how fearsome looking it is otherwise - is really lame in a sci-fi space warfare game.
Right now, in my opinion, Hydralisks are more twisted-looking versions of these things:
http://dotabestguides.com/wp-content.../quilbeast.gif
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
RamiZ
Don't you find funny how all Scorpio19 do in his post is whine and cry about some things... :)
Few Months ago, every his signature was something like "Fuck Hellion, Fuck Carrier, Fuck Roach" or something like that. No offense to you Scorpio I just found it hilarious.
I wasn't gonna say it, but now that you brought it up - Yeah, lot's of 'spontaneous combustion' comments as I call them. :D
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
Its only iconic and distinct because you've been looking at it for twelve years. I guarantee you you'd be arguing the opposite point if it was the reverse scenario.
Of course I'd be arguing the opposite. But the point is I haven't been looking at a different animation for 12 years, I've been looking at this one. And whatever else, "acid+spine" is certainly more unique among monster attacks than just "spine."
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
pure.Wasted
Of course I'd be arguing the opposite. But the point is I haven't been looking at a different animation for 12 years, I've been looking at this one. And whatever else, "acid+spine" is certainly more unique among monster attacks than just "spine."
I agree with you man. And Neo, come on, are you just arguing for the sake of argument? Search your feelings... feel the force...
I mean, come on! Do you really like the new attack anim?
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
GnaReffotsirk
I agree with you man. And Neo, come on, are you just arguing for the sake of argument? Search your feelings... feel the force...
I mean, come on! Do you really like the new attack anim?
I certainly prefer it over the old one. The zerg have enough "Vague acid attacks" anyway.
Of course, adding some green muzzle effect like Wasted suggested would be fine, but a complete reversion to the old one would be stupid. Moreso because the roach already shoots what appears to be acid.
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Originally Posted by
Rezildur
Newcomplex I disagree in this case. Especially if you also look at what the Hydra is doing itself... in SC1 the animation was such that it looked like the beast was opening its chest cavity... now it just looks like it is twitching. It looks awful.
I will agree that the new animation is just worse.
The best would be "Old Animation, Slight Green Muzzle spray, Current Projectile, Current sound" imo.
Anyone disagree?
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
I certainly prefer it over the old one. The zerg have enough "Vague acid attacks" anyway.
Of course, adding some green muzzle effect like Wasted suggested would be fine, but a complete reversion to the old one would be stupid. Moreso because the roach already shoots what appears to be acid.
How could you want the current one?
And how is it stupid? Was the old hydra attack anim as thick as that of the current roach missile? It was just a spray right?
I mean, I just don't see what you're seeing man, and I'd like to know how you came to appreciate it.
And the roach's attack animation is bad. It's like throwing a bucket of green goo in a wet party. That as well should be changed.
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Re: Hydralisk saliva looks too awful.
I think I remember reading in the book Liberty's Crusade, that it's more like a rain of smaller spikes rather than 1 large spike.
How about you see a flurry of needles come out from the Hydra's opening with acid flying out kinda like a muzzle-flash, and then you see black smoke (for acid effect) as a hit effect animation.
I definitely think the Hydra needs a slightly flashier hit animation now that it's tier 2 with a pretty powerful attack.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
Rizhall
How about you see a flurry of needles come out from the Hydra's opening with acid flying out kinda like a muzzle-flash, and then you see black smoke (for acid effect) as a hit effect animation.
A bit much, don't ya think?
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
GnaReffotsirk
How could you want the current one?
And how is it stupid? Was the old hydra attack anim as thick as that of the current roach missile? It was just a spray right?
I mean, I just don't see what you're seeing man, and I'd like to know how you came to appreciate it.
And the roach's attack animation is bad. It's like throwing a bucket of green goo in a wet party. That as well should be changed.
Because roaches shoot acid, hydralisk shoot spines. I like that distinction. Hydralisks shooting acid jets, roaches shooting acid...buckets...would be stupid.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
Because roaches shoot acid, hydralisk shoot spines. I like that distinction. Hydralisks shooting acid jets, roaches shooting acid...buckets...would be stupid.
Does that mean you're actually OK with the Roach's current attack animation? :confused:
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Re: Hydralisk saliva looks too awful.
Animations that need facelift:
Phoenix' attack (Kinda boring)
Roach's attack (Make it less thick, more muzzle flash and impact hit)
Hydralisks attack (add in a acid flash and keep the projectile)
Zergling's attack (Spasming while doing dmg isn't cool)
Corrupters attack (probably the most boring attack I've ever seen in game)
Mutalisks attack (wtf is it a bag of trash that explodes on people?)
Drone attack (I cannot believe they removed the spitting. Now drones touch and feel up the enemy)
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Re: Hydralisk saliva looks too awful.
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Roach's attack (Make it less thick, more muzzle flash and impact hit)
Hydralisks attack (add in a acid flash and keep the projectile)
So you want to change the Roach's attack so that it looks almost exactly like the way you want the Hydralisk's attack to look?
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Drone attack (I cannot believe they removed the spitting. Now drones touch and feel up the enemy)
Now with proper depth, you wouldn't be able to see anything.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
pure.Wasted
Does that mean you're actually OK with the Roach's current attack animation? :confused:
What exactly would you propose?
I'm not "OK" with the Roach in general.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
What exactly would you propose?
I'm not "OK" with the Roach in general.
I'm pretty sure just about anything would be preferable to the Roach vomiting as an attack. Just for a second stop thinking about it as we see it in-game, and try to actually imagine this happening. Think cinematic: because at some point, SC2 or SC3 or whatever, they'll have to appear in one. There's these giant monsters running around, made out of spikes and claws, their hide tougher than tank plating, and when they run up to a line of Terran infantry they stop 10 feet away and start barfing all over the marines?
Seriously...
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
pure.Wasted
I'm pretty sure just about anything would be preferable to the Roach vomiting as an attack. Just for a second stop thinking about it as we see it in-game, and try to actually imagine this happening. Think cinematic: because at some point, SC2 or SC3 or whatever, they'll have to appear in one. There's these giant monsters running around, made out of spikes and claws, their hide tougher than tank plating, and when they run up to a line of Terran infantry they stop 10 feet away and start barfing all over the marines?
Seriously...
Well, you free to come up with an alternative, as I said...zerg air has spores covered pretty well, and hydralisks got the spine thing. There's a distinct lack of acid.
I hate everything about the Roach, the attack animation kinda being irrelevant amongst my sheer hatred for the unit :P
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
Because roaches shoot acid, hydralisk shoot spines. I like that distinction. Hydralisks shooting acid jets, roaches shooting acid...buckets...would be stupid.
So because the Marine and the Viking (for example) both use machine guns, it would be better if Vikings shot cannon balls instead, for the sake of variety?
To me, the Viking shooting cannon balls would be about as anachronistic as the Hydralisk shooting oversized blow darts.
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Re: Hydralisk saliva looks too awful.
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There's these giant monsters running around, made out of spikes and claws, their hide tougher than tank plating, and when they run up to a line of Terran infantry they stop 10 feet away and start barfing all over the marines?
If you're looking at it cinematicly, then it's all about the reaction. Reactions sell the attack. And to me, what sells the Roach's attack is that it dissolves the target. So it doesn't matter if it's vomiting a glob of acid; what matters is that it transforms the target into a screaming, green ball of dissolved goo.
Show me a Hydralisk that physically throws a spike, and it looks silly. Show me a Hydralisk that physically throws a spike that skewers some poor Marine, stabbing through his armor and pinning him to a rock like a bug, and it looks awesome.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
TunaFish
So because the Marine and the Viking (for example) both use machine guns, it would be better if Vikings shot cannon balls instead, for the sake of variety?
To me, the Viking shooting cannon balls would be about as anachronistic as the Hydralisk shooting oversized blow darts.
Theirs a difference in artistic direction amongst the zerg and the terran. The zerg are meant to inflect a sense of "alienness", of exoticism, "otherness" and distinctive, "imaginative" methods of attack help this.
Terran are meant to be familiar, but totally awesome, futuristic, version of an aspect of ourselves.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
newcomplex
There's a difference in artistic direction amongst the zerg and the terran. The zerg are meant to inflect a sense of "alienness", of exoticism, "otherness" and distinctive, "imaginative" methods of attack help this.
Terran are meant to be familiar, but totally awesome, futuristic, version of an aspect of ourselves.
So what you're saying is Terran attacks are supposed to be awesome and futuristic and Zerg ones are supposed to be absurd and silly?
A 7 foot monster shooting out an oversized quill that floats lazily through the air in an arc - at least to me - doesn't seem "alien," "exotic", "distinctive, or "imaginative." It's not even a new idea by any stretch. There are plenty of games in which wild creatures shoot sharpened spines (Warcraft 3 a prime example). Really, it's just silly and out of place.
The only thing "different" about the Hydra attack is instead of shooting those quills at medieval knights or muscular, half-naked orcs, they're shooting them at spaceships and tanks with plate armor. That's not imaginative - it's just stupid. I don't get any sense from the way the Hydralisk's attack is presented that it could actually damage the vast majority of the units in the game.
Bottom line:
Regardless of the context, it's not a distinctive attack because it a) isn't particularly noticeable visually and b) the sound isn't unique or attention grabbing. Those are two characteristics that the original Hydralisk attack had.
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Re: Hydralisk saliva looks too awful.
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Zerg ones are supposed to be absurd and silly?
That's certainly how it was in SC1. I mean, Zerglings? They run up to a tank and scratch it. Oh, I'm sure that'll do so much damage.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
Nicol Bolas
That's certainly how it was in SC1. I mean, Zerglings? They run up to a tank and scratch it. Oh, I'm sure that'll do so much damage.
That's a fair point, but Zerglings are still fearsome in the sense that they attack very quickly with sharp claws...it's also sort of believable because it takes a lot of them to swarm around most big units in order to actually destroy them. But you're right, it takes quite a bit of suspension of disbelief to think that Zerglings could take down a tank.
I guess the bottom line is Zerglings are pretty cool and memorable. Personally, I don't find the new Hydralisk attack to be either of those things, and really it's only because the Hydralisk itself is still so cool and memorable looking that I don't think the unit is totally lame.
And again, forgetting the context, Zerglings still have a more distinctive attack in terms of the sound and the visual.
Honestly, even keeping the current Hydralisk animation but giving it the same sound effect as the original Hydralisk attack would be a vast improvement.
The main problem I see is that the visual and sound presentation of the Hydralisk attack makes it seem very weak. It's just a little "pfft" and a small barb that you can hardly even see.
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Re: Hydralisk saliva looks too awful.
roaches shooting spines wont make sense because of thier short range, i mean, its a light weight and fast arrow thing, vomiting acid makes a bit more sense as its too heavy to be shot for a long distance and the damage is done from the acid - not from brutal force.
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Re: Hydralisk saliva looks too awful.
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Originally Posted by
Nicol Bolas
So you want to change the Roach's attack so that it looks almost exactly like the way you want the Hydralisk's attack to look?
Now with proper depth, you wouldn't be able to see anything.
No. And no. You will at least hear something. Right now you hear nearly nothing. And the attack will not even closely look the same. One is shooting a stream of acid the other one is shooting a spine. How do you mess that one up?
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Re: Hydralisk saliva looks too awful.
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You will at least hear something. Right now you hear nearly nothing.
Which has nothing to do with what it looks like. Which is what you were describing. "Animations that need facelift:"
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And the attack will not even closely look the same. One is shooting a stream of acid the other one is shooting a spine. How do you mess that one up?
You said you wanted the Roach's attack to be more like a "muzzle flash." Which is very much like what you described the Hydralisk's attack to look like: a quick flash of "acid".