Re: StarCraft II 0.8.0.14593 Patch Notes
Quote:
Originally Posted by
DemolitionSquid
3 buff notes + 8 nerf notes = 5 nerfs.
8/11 = 75%
Ergo, Protoss mostly got nerfed.
Not all nerfs and buffs are equal. The stalker change is pretty awesome.
Re: StarCraft II 0.8.0.14593 Patch Notes
Quote:
Originally Posted by
Pursang
I don't mind all the nerfs, but really, whats with the nerf to the dark shrine?
I'm like the only toss player that even uses dark templars, or at least it seems like it. :O
I use them. Blizzard is channeling Harbinger.
ASSUMING DIRECT CONTROL. I KNOW THIS HURTS YOU.
Re: StarCraft II 0.8.0.14593 Patch Notes
Quote:
Originally Posted by
DemolitionSquid
Protoss got nerfed again. Wasn't expecting that at all. What a shock. Blizzard clearly isn't biased towards the other races :rolleyes:
Why would blizzard be biased against races they put thousands and thousands of hours creating? Do you presume Dustin Browder was assaulted by a Protoss Zealot as a child?
Quote:
Originally Posted by
DemolitionSquid
The funniest part about the Roach nerf is that its base stats needed to be nerfed, not its burrowed regen.
It was because of ZvZ that they nerfed the regen.
Re: StarCraft II 0.8.0.14593 Patch Notes
its funny how they did basically no nerfs to the strongest race (zerg) and nerfed Protoss again (the weakest race atm)..
(im saying this as a Zerg player.. I know my race is overpowered.)
Re: StarCraft II 0.8.0.14593 Patch Notes
Quote:
Originally Posted by
Skyze
its funny how they did basically no nerfs to the strongest race (zerg)
Jigga wha?
Re: StarCraft II 0.8.0.14593 Patch Notes
Ugh. Yes, they nerfed the Protoss, but in all the places that count the P got buffed. They'll be better vs. MMM, Ghosts, Mutas, and Roaches, which is exactly the things that they needed to be better against.
Now if you wanna complain that the DT nerf is punishing alternate strategies and taking choice away from Ps, maybe you have a point. But I think over-all this is gonna be a good patch for Ps. Those nerfs to T and Z will add up.
(they weren't necessarily the right nerfs; I have NO IDEA what Blizzard is doing with the Roach at the moment... but they're nerfs)
Re: StarCraft II 0.8.0.14593 Patch Notes
We'll see.
I have idea why they touched the Dark Shrine. I use DT's a fair bit, they are not OP in any way.
Re: StarCraft II 0.8.0.14593 Patch Notes
Quote:
Dark Templar
* Armor type changed from Biological-Psionic to Biological-Psionic-Light.
High Templar
* Armor type changed from Biological-Psionic to Biological-Psionic-Light.
Ok now ghost will REALLY be a central TvP unit! 20 damage total to high and dark templar, ouch!
Re: StarCraft II 0.8.0.14593 Patch Notes
Huh I'm not happy with the EMP nerf. I'm gonna get raped even more by Protoss now. I don't understand why so many Protoss players were complaining about the state of PvT. Honestly, when I play Terran, I win pretty much every match against all the races except P. On the other, I lose 90% of my matches against Protoss. It's probably just me doing something wrong though. I'd need the replays of the Protoss losing to terrans.
On another note, I'm sad to see that they still didn't had a 2nd counter for your ally ressources in 2v2. This is really important imo and even more when he leave and you're stuck controlling his stuff. The task is impossible without another counter telling you supply/minerals/gas.
Re: StarCraft II 0.8.0.14593 Patch Notes
Quote:
Originally Posted by
sandwich_bird
Huh I'm not happy with the EMP nerf. I'm gonna get raped even more by Protoss now. I don't understand why so many Protoss players were complaining about the state of PvT. Honestly, when I play Terran, I win pretty much every match against all the races except P. On the other, I lose 90% of my matches against Protoss. It's probably just me doing something wrong though. I'd need the replays of the Protoss losing to terrans.
On another note, I'm sad to see that they still didn't had a 2nd counter for your ally ressources in 2v2. This is really important imo and even more when he leave and you're stuck controlling his stuff. The task is impossible without another counter telling you supply/minerals/gas.
Watch the TvP "thor rush" game. Even tho its not a viable strat to anyone decent, the power that thors have in that matchup is pretty insane. Theres many other ways for T to win also, I think its a fairly even matchup.