Originally Posted by
pure.Wasted
Credit goes to DS a few threads down. It's been thrown about for some days now, and I think the idea merits its own thread.
Why I love it: it's an incredibly intuitive, SC-esque way to go about a more complicated problem. The Thor is supposed to tank damage for smaller units, right? Like the MG does for Night Elves in WC3? Well, the MG has an ability called "Taunt." But we play SC, we don't like Taunt (because it's too gimmicky, it's arbitrary, it takes control away from your units, and so on). Thor as LOS blocker accomplishes the same feat -- enemy ranged units will ALWAYS go for the Thor first, and as long as your units stay directly behind them, they will be mostly safe from enemy fire, while perfectly able to dish it out.
A walking line of Thors with a mass of MM behind it would absolutely demolish Siege Tank clumps, which is what the unit was initially made for. It'd also take advantage of a fun new SC2 mechanic by giving control of it to the player. Thor would probably have to lose his cannons to compensate -- but, really, they're a very arbitrary ability that adds nothing to his role as meatshield. We won't mind.
Thoughts?