Re: Kerrigan's Infested Generals
Yeah for someone like Fenix, it's like his character was created to epitomize the Zealot and Dragoon units. When you think of Zealots and Dragoons, you understand more of their background because you know Fenix.
Stukov is a character that doesn't really have that sort of role in SC. His character was that of the loyal friend who gets betrayed. His story is told and done. The fact that they ressurected makes his death pointless and Dugall's own suicide meaningless.
So no, ressurecting Stukov was not a good thing. They could do this to a brand new character and that would be more interesting because they don't carry the same historic baggage that Stukov does. A fresh character would be more interesting to explore than a character who's sole role was being Dugalle's 'Good side'.
Re: Kerrigan's Infested Generals
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Originally Posted by
Triceron
The fact that they ressurected makes his death pointless and Dugall's own suicide meaningless.
So no, ressurecting Stukov was not a good thing.
So, once again I ask, why wouldn't you want them to justify the resurrection by doing something with the character?
Stukov is 1) the only known UED character to still be alive, 2) the only Zerg ever known to have been successfully deinfested. That makes him pretty important in ways that have absolutely nothing to do with his relationship to DuGalle.
The point is, whether he is or isn't in Wings of Liberty, he's still resurrected. It's done, it's canonized. So Wings comes out, he's not in it, people aren't going to just forget. They're going to keep bringing him up and keep asking about him. Now would you rather the last thing people remembered about Stukov was completely lame and anti-climactic... or awesome, and told with the skill that Blizz has picked up over the many years?
Re: Kerrigan's Infested Generals
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Now would you rather the last thing people remembered about Stukov was completely lame and anti-climactic... or awesome
It'll never be the latter as far as I'm concerned, so the former. It was lame, but it was in something I've never actually played (well, not really), so I can just ignore it. That's my personal opinion of the matter.
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SC never even had any resurrections (unless you consider Adun -> Tassadar as a resurrection, and if you do would you consider THAT bad?) so having a knee jerk reaction to it doesn't necessarily mean it's going to be detrimental to the plot, especially when it hasn't even been explored.
How is it knee-jerk? It'd be knee-jerk if I heard about Stukov's resurrection and thought it was dumb. But I've read (as in the script) and seen how it was done, and I didn't like it. If the Ressurection IV PC adaptation was at all accurate to the N64 version.
Blizzard doesn't get the benefit of hindsight just because. Especially when their attempts at resurrecting characters in the past have been hackneyed and moronic with two exceptions. (Medivh and Fenix.)
I never said it couldn't be done well, but... it wasn't. The story was told, and I thought it was dumb. As far as I'm concerned if they tried to make it relevant it would just spread the stupidity of resurrection IV all over the SC2 plotline, which I am very hopeful will be good and sensible and lacking in dumb infestation cures, pointless resurrections and the zerg being able to revive the dead.
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Was Fenix's resurrection terrible Aldrius?
No, but there are lots of reasons Fenix's resurrection was acceptable and Stukov's was not. For one thing they actually DID something with the character as soon as he was resurrected. For another, he came back damaged, he wasn't the same guy anymore. He was essentially in a wheelchair. They played fairly with us. Hell, we didn't even see him actually DIE. It was implied.
Actually, Stukov's death might have been acceptable if they hadn't deinfested him, or done any of those other dumb things they did in that plotline, but they did. Everything about it was just so easy. I mean, Fenix's was to a certain extent, but Fenix's death wasn't quite so bombastic and emotionally charged. I personally wasn't nearly as invested in it.
Other people might have been, and they can be pissed off about it if they want. I'm not.
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And what argument have you presented that they shouldn't? Your own personal distaste of the idea?
That among other things. The sheer volume of exposition and back-peddling they'd need to do for all the people who've played Brood War and not played Ressurection IV is one pretty important thing I think. They can't just have Stukov say "I got better". Because you don't just have to introduce NEW information, you have to contradict already existing information.
Unfortunately they can't just count on people reading the wiki. Besides that, reading a wiki is no way to experience a storyline...
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He's already canonically raised from the dead as far as I'm concerned. And as far as I'm aware, the only thing you're concerned with is ignorance of the facts.
I never denied that it was canon. I merely said I thought that making it relevant, making it important would be a bad idea.
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Pretending it didn't happen does not change the fact that it happened and I find it funny that some people think that it's impossible (lol Aldrius?) to rectify a "bad" event.
I've never seen it done. Could it be done? Maybe, but I don't think Blizzard can. So I'd rather they just ignore it. Or I hope they ignore it if they aren't going to retcon it. (Wow, a retcon I actually WANT Blizzard to do. How odd.)
Also, please stop telling me what I'm saying and arguing. It's very tiring...
Re: Kerrigan's Infested Generals
Ultimately, no matter who Kerrigan uses as general won't matter.
In Heart of the Swarm she is looking for more power. What if she gains enough power to control single-handedly every single Zerg in the galaxy?
Insane...
Re: Kerrigan's Infested Generals
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What if she gains enough power to control single-handedly every single Zerg in the galaxy?
She virtually has that power already. Shadow Hunters specifically pointed that out (along with her wanting to carry out the Overmind's goals and still get revenge on Mengsk four years later).
Re: Kerrigan's Infested Generals
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Originally Posted by
Kimera757
She virtually has that power already.
So she can control every Zerg from the tiniest Larva to the fiercest Ultralisk without any aid? Not even Overlords?
Man...so Overlords are useless lore-wise now in Starcraft 2? So now the Zerg need a new supply thing...Control isn't needed now...
What about, umm, Fury? Bloodlust? Dunno
Re: Kerrigan's Infested Generals
I think Kerrigan is, in some ways, still constrained in her use of her powers. While her abilities have broadened and strengthened significantly, I think she is forced to operate through the channels initially set up by the Overmind, ie Overlords and such. I doubt her consciousness and will is extended through out the Zerg Swarm equally, however. In the Dark Templar saga, it is mentioned she flitted from the conscious mind of one zergling to the next, which required concentration.
Re: Kerrigan's Infested Generals
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So she can control every Zerg from the tiniest Larva to the fiercest Ultralisk without any aid? Not even Overlords?
So Kerrigan's ultimate goal is to do away with Queens and Overlords...?
Huh?
I think Kerrigan is powerful enough already. This isn't Dragonball Z.
Re: Kerrigan's Infested Generals
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Originally Posted by
Aldrius
I think Kerrigan is powerful enough already.
Then Overlords shouldn't be required for Control gamewise? Just transport or to become Overseer...really dull.
First, they remove its Detector, Now its Control.
Why do you hate Overlords! What do they ever done to you, people! They can't even attack! Leave them alone!
Re: Kerrigan's Infested Generals
It doesn't matter how powerful Kerrigan gets (within reasonable limits) because she'll always need Overlords for taking care of the nitty-gritty aspect of the job. She's capable of sensing through any of her Zerg agents and controlling them directly (and presumably, more precisely than an order that is conveyed through a mid-way man, ie Overlord)... which is more than what she might ever really need. There's no practical application to being able to control manually, precisely, billions of Zerg at the same time. There just isn't.
Now, there's no reason why Kerrigan might not want to find new uses through her ever-evolving Zerg nature. But the Overlords aren't in any danger of being screwed out of a job.