... they would rerelease Starcraft 1 - including the campaigns - with the new engine.
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... they would rerelease Starcraft 1 - including the campaigns - with the new engine.
Blizzard won't do it. But the community will definitely release mods that will add the campaigns. ;)
I really don't understand why mods would be needed when the campaign map editor would do it justice.
I'm guessing within a week or two after release there will be custom maps allowing you to play the original SC in the new engine
It'd probably take more than two weeks to write huge campaigns like that.
Also, for people looking to play StarCraft I in 3D, they'd be disappointed. The new UI is quite different. There are different micro-tricks now (and some of the old ones can't be replicated) for instance.
Do you actually like the missions? I always thought they were pretty boring (after the first playthrough). The story is what we all love so I don't see what doing this would accomplish. Unless a team really went all out and did cinematics for each briefing and in-game story pieces (Zeratul killing Raszagal, Tassadar tricking Kerrigan, etc.). Someone could also go all out and do all the SC1 cinematics in the new engine. (it would actually look better than the old cinematics do)
That would be the only reason I would play a sc1 campaign released.
Also, there is no telling if Blizzard would shut such a project down or not.
Yeah, I honestly forgot about the great abilities of the new map editor. I'm sure within a couple months of the game release you'll see essentially the Original campaigns available.
Yes there is. They wouldn't.Quote:
Also, there is no telling if Blizzard would shut such a project down or not.
It's going to depend. If people need to make up art for say, Dugalle or Stukov or Duke or something, it's going to take significantly longer than that.Quote:
I'm sure within a couple months of the game release you'll see essentially the Original campaigns available.
They don't release it for you to do whatever you want without limit. Which is why there is a EULA before you first launch the editor.
I'm not saying they WILL, I'm saying you can't rule it out unless Blizzard says otherwise.
And you're talking attempts, have any of those ever gotten to a finished state and released? I'm not talking buggy half working mid-development versions.
Okay, fine, it's a possibility. But it's really unlikely.
No, but they still never shut them down. The only real reason I could see for why they would shut down an SC remake and not a WC1/2 remake in WC3 is that someone remaking SC1 would probably use more of the in-game resources like the sounds and the map design. They might not like that, I guess. But I mean if they're not selling the maps for profit, I don't see why Blizzard would care.Quote:
And you're talking attempts, have any of those ever gotten to a finished state and released? I'm not talking buggy half working mid-development versions.
So it's still really, really unlikely.
Never said it was very likely, I just said it is possible. We all know how unpredictable Blizzard can be.
And this is why I think its more likely than you think. These things would have to be packaged with the map. If the person doesn't own StarCraft 1 this would be seen as copyright infringement, and since (I assume) there is no way to check for a StarCraft CD in the drive, it would therefore be impossible without infringing. It could possibly even hurt some SC1 sales if people who hadn't played the first one knew there was a mod out for SC2 that they could use to catch up on the story of SC1.Quote:
No, but they still never shut them down. The only real reason I could see for why they would shut down an SC remake and not a WC1/2 remake in WC3 is that someone remaking SC1 would probably use more of the in-game resources like the sounds and the map design.
I wasn't referring to campaigns, just the original SC1 Melee mode. It won't take very long for people to create custom maps with all the original units and buildings with original stats, abilities, and game mechanics.
Sure, the engine is different so you won't have the same micro tactics, but it will still be fun to play if not competitively.
Exactly. It's really just about the novelty of playing the old missions with the new engine - the original SC1 missions weren't too tough, but I thought the BW missions were actually pretty good - even by today's standards. While I'm pretty terrible at Zerg, I thought scenarios like, 'True Colors' and 'Drawing of the Web' made for really great missions - It would be a blast to play updates of those in particular....especially now that the in-game characters and cinematics are so much more detailed -Quote:
you won't have the same micro tactics, but it will still be fun to play if not competitively
That's what I meant. ;)
I agree with Aldrius - Blizzard are friendly towards such mods (or maps), I doubt they'll try to go against the community and stop those remakes.
And of course, such a remake is just for fun.
It'll be impossible to give us the same SC1 feeling in the new engine with all the feature, so a remake will just remind of us of the old campaign, and will never be a real remake of the whole SC1.
This thread has been made so many times.
I don't think that Blizzard would stop any non-profit project, unless it goes against morals, or something really severe.
Hell, they even said that you can charge for maps in Battle.net. As long as you distribute with BN, so they share the profit, you can surely even charge for the SC/BW remake.