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Re: Hellions, Vultures, or a combo?
How do you get 24 damage from the Hellion UI? Did Blizzard put wrong numbers in there?
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Kimera757
How do you get 24 damage from the Hellion UI? Did Blizzard put wrong numbers in there?
No. It said 8 + 16. Not 8 + 10. So it increases the bonus BY ten. Not TO ten.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Aldrius
Actually both would suck at Dark Templar removal now. DTs aren't light. They're... nothing actually.
I meant with Spider Mines, but you do make a good point.
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Re: Hellions, Vultures, or a combo?
Quote:
Hellions with upgrade do 24 damage AoE. Not 18. They do 26 with +1 weapons as well.
Beastly. No wonder my Hydralisks liquified so fast. That's 4 shots to kill one. Or 5, depending on how many get hit by the flame.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Shadow Archon
How about removing the wheels, add a hover mechanic, and have a engine like part on the back of it, while keeping its Bronze cockpit and its flame thrower design?
exactly!
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
scorpio19
exactly!
If they do it, the civilian model should stay the same though imo.
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Re: Hellions, Vultures, or a combo?
Even the first Hellion... was much better than the current model..
http://www.ressim.net/out.php/i570285_0310-4003.jpg
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
scorpio19
I thought people were complaining about that model as well. :confused: That is why I thought they changed it.
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Re: Hellions, Vultures, or a combo?
People will complain as long as it has wheels. Don't expect logic when it comes to art appreciation.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Kimera757
People will complain as long as it has wheels. Don't expect logic when it comes to art appreciation.
Isn't the whole idea of it using wheels is to give the thought that they are suppose to be constructed en mass? They are a new design, unlike the Vulture.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
scorpio19
i actually agree the 3 wheeled one looks better now, by comparison. but im not passionate about the subject. some units look great, the helion doesnt, but it looks fine, none the less...
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
scorpio19
exactly!
If you want wheels removed so badly why don't you take a look at this?
Quote:
Originally Posted by
Josue
Hey guys, I had an idea about all this Hellion/Vulture thing:
I've heard Blizzard was messing with the Hellion's speed and thinking about reducing it and/or making it require an upgrade to get more speed or reach the current one. (Something like Ion Thrusters upgrade Vultures have in Brood War.)
The fact is that I have an idea about the darn wheels Hellions have while Vultures don't: Upgrade the model as well!
That means: Hellions come with wheels as usual, but once you do the speed upgrade, the wheels are removed from the model.... with some tweaks to become a hover craft like the Vulture.
What do you think?
I guess I need to find a Hellion pic and post it...
http://images1.wikia.nocookie.net/st...2_DevRend1.jpg
http://images1.wikia.nocookie.net/st..._SC2_Game1.jpg
The idea is simple, they come with wheels and slower speed. Once the "Ion thrusters" upgrade is done, the model changes to something similar to the cobra (no wheelie anymore) thus explaining the speed increase.
EDIT
The model should have 3 wheels like the original one... I guess...
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Re: Hellions, Vultures, or a combo?
Don't have it look too much like the Cobra though. Otherwise, that would be nice, or just have it start as a hover vehicle.
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Re: Hellions, Vultures, or a combo?
They should hover at all times. Wheels and hovering devices are too different for an upgrade to make sense. They would be really two different units, more than a modified unit.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Shadow Archon
Isn't the whole idea of it using wheels is to give the thought that they are suppose to be constructed en mass? They are a new design, unlike the Vulture.
They also, as per lore, work better when running over Creep than hover units do, which tend to lose traction.
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Re: Hellions, Vultures, or a combo?
Ugh. Hellion harass would lose A LOT of power if it needed a speed upgrade.
Right now you can just build a factory and get a reactor and then charge off into battle with 4+ hellions relatively quickly. If you needed a speed upgrade you'd have to get a tech lab, limiting your hellion production DRASTICALLY.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Lupino
They also, as per lore, work better when running over Creep than hover units do, which tend to lose traction.
Where does it mention that? :confused:
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Shadow Archon
Where does it mention that? :confused:
Liberty's Crusade or Speed of Darkness... but maybe it said the opposite? (IIRC, a vulture flew out of control over creep in the former.)
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Re: Hellions, Vultures, or a combo?
Gives you a sense that the authors have a limited knowledge of physics, because the Vulture would (being a hovering unit) have no traction at any point in its operational life, whereas the 'Hellion' is the one that is going to lose traction going over creep (it'll treat it like a wet or icy road).
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Kimera757
Liberty's Crusade or Speed of Darkness... but maybe it said the opposite? (IIRC, a vulture flew out of control over creep in the former.)
Man, Im rusty, its been years since I've read that book. I need to read it again.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Kimera757
Liberty's Crusade or Speed of Darkness... but maybe it said the opposite? (IIRC, a vulture flew out of control over creep in the former.)
Yeah, and the explanation makes absolutely zero sense.
They also say that it's very difficult for two Ghosts to be together, because of some kind of mental feedback, but there's a comic now about a Ghost academy, where multiple Ghosts work together.
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Re: Hellions, Vultures, or a combo?
Vultures spider mines are irreplaceable. It's the ultimate defense combo with siege
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Re: Hellions, Vultures, or a combo?
Quote:
Vultures spider mines are irreplaceable. It's the ultimate defense combo with siege
Um, so? The former statement does not necessitate the latter. Indeed, the latter statement sounds suspiciously like a reason to keep them gone.
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Re: Hellions, Vultures, or a combo?
That Vultures over creep lore does not compute. How can a hovering unit lose traction over anything, let alone creep? It doesn't have any traction to lose - it's HOVERING.
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Re: Hellions, Vultures, or a combo?
Quote:
That Vultures over creep lore does not compute. How can a hovering unit lose traction over anything, let alone creep? It doesn't have any traction to lose - it's HOVERING.
Apparently, in the SC universe, whatever magic that allows Vultures to work doesn't work over a liquid. Or something.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Nicol Bolas
Apparently, in the SC universe, whatever magic that allows Vultures to work doesn't work over a liquid. Or something.
It's funny, because they mention some "transducer coils" losing traction over Creep. Coils produce electromagnetic fields, so i wonder what effect could them have on the ground, why it works on different kinds of terrain, and how some organic matter over the ground makes any difference.
Clearly, the guy that written it had no clue wtf he was talking about. Greatest sin in sci-fi. No details are much better than bullshit details.
The worst of it all, is that it was absolutely no need for that scene at all. It would be the same for someone to say: "Crap! We are moving over Creep!".
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Re: Hellions, Vultures, or a combo?
Very few comic book writters have taken physics courses. I cant tell you how many sci-fi movies have been "ruined" (not really) by being a science major.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
ArcherofAiur
Very few comic book writters have taken physics courses. I cant tell you how many sci-fi movies have been "ruined" (not really) by being a science major.
1- It was a novel, not a comic.
2- Note that i said "No details are much better than bullshit details.", not that everything must be full of scientific details.
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Re: Hellions, Vultures, or a combo?
Maybe the minerals in the ground have special magnetic properties that Vultures rely on (similar to how the BW manual says that Corsairs' Disruption Web is drawn towards the magnetic resonance found in ores and minerals)
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Re: Hellions, Vultures, or a combo?
The hover issue reminded me of that scene from Back To The Future Part II, (Boards don't work on water! Unless you've got POWER!) but those hoverboards ran on magnetic rails. (They're real btw, check the DVD bonus features)
And while Gradius' idea could make sense, it doesn't explain how in other comics, Vultures can fly.
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Re: Hellions, Vultures, or a combo?
Quote:
Originally Posted by
Gradius
Maybe the minerals in the ground have special magnetic properties that Vultures rely on (similar to how the BW manual says that Corsairs' Disruption Web is drawn towards the magnetic resonance found in ores and minerals)
Then the Vulture would be pretty much useless, because the mineral composition of the ground varies a lot on the same planet, let alone different planets.
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Re: Hellions, Vultures, or a combo?
The Hellion is the shittiest SC2 unit ever. It looks stupid. Attacks stupid. And the pilot is worse than the John Lennon wannabe from the vulture.