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Re: Surprised vs Disappointed
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Originally Posted by
Norfindel
About air, i think that it should be like this:
Void Rays, Corrupters, & Vikings > Motherships, Carriers & Battlecruisers > Phoenix & Mutalisk > Void Rays, Corrupters, & Vikings
Motherships, Carriers & Battlecruisers are Massive, Void Rays, Corrupters, & Vikings are Armored, and Phoenix & Mutalisk are Light. It cannot be that hard to do, right?
Hm, not really, since MS, Carriers and BCs are massive and armored, so... :P
I know what you wanted to say and I agree, but you can also put MS, BC, Carriers, Corruptors etc. Under same category.
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Re: Surprised vs Disappointed
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Originally Posted by
RamiZ
Hm, not really, since MS, Carriers and BCs are massive and armored, so... :P
I know what you wanted to say and I agree, but you can also put MS, BC, Carriers, Corruptors etc. Under same category.
I don't think so, Corruptors have a bonus vs Massive, aren't Massive themselves, and don't attack ground. I wouldn't consider them "capital ships".
About the bonuses, no problem. You just need to give the Light units a bonus vs Armored, the Armored units a bonus vs Massive, and remove the Armored type from the Capital ships, making them only Massive. I think it should be possible. Or just modify some other parameter to make the Light units not so good vs the Massive ones. The Massive units could get an additional bonus vs Light, if needed.
Of course, there's no need to exagerate the bonuses, the units don't need to be a ton more effective for cost than the others.
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Re: Surprised vs Disappointed
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Originally Posted by
Norfindel
I don't think so, Corruptors have a bonus vs Massive, aren't Massive themselves, and don't attack ground. I wouldn't consider them "capital ships".
About the bonuses, no problem. You just need to give the Light units a bonus vs Armored, the Armored units a bonus vs Massive, and remove the Armored type from the Capital ships, making them only Massive. I think it should be possible. Or just modify some other parameter to make the Light units not so good vs the Massive ones. The Massive units could get an additional bonus vs Light, if needed.
Of course, there's no need to exaggerate the bonuses, the units don't need to be a ton more effective for cost than the others.
Uh, yeah, I missed that. They changed it, Corruptors did before bonus vs Armored.
Point is, if you address Capital Ships just as Massive, then Ground units will have really hard time against them. You are looking on it just as AtA fight, and it isn't. ;)
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Re: Surprised vs Disappointed
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Yes but colossi are more durable for their cost,I'm not saying they should be a one man army but at least to last a little more then 2-3 seconds againts 10 zerglings....or 2-3 hits from a immortal...
Zerglings have the highest damage output of any unit (save stimmed Marines, and that's time-limited). They had damn well better kill an ST in seconds. And Immortals are anti-armored, designed to crush Siege Tanks.
If someone uses the unit that counters your units, you can't complain about why your units went down so fast.
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Re: Surprised vs Disappointed
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Originally Posted by
Nicol Bolas
Zerglings have the highest damage output of any unit (save stimmed Marines, and that's time-limited). They had damn well better kill an ST in seconds. And Immortals are anti-armored, designed to crush Siege Tanks.
If someone uses the unit that counters your units, you can't complain about why your units went down so fast.
That's true but at least they should have a little more then 3 seconds to unsiege them and quickly retreat or be picked by the medivac...
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Re: Surprised vs Disappointed
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Originally Posted by
arthas
That's true but at least they should have a little more then 3 seconds to unsiege them and quickly retreat or be picked by the medivac...
Try scouting to prevent that. Every other option you might choose to take decreases your reaction time, making it your own damn fault.
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Re: Surprised vs Disappointed
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Originally Posted by
Nicol Bolas
Zerglings have the highest damage output of any unit (save stimmed Marines, and that's time-limited). T
Do they still hold that honour? I think they did in BW, but I haven't tested in SC2 yet. So many units hit so hard and fast in SC2 like Ultralisks and Hydralisks, that I'm not even sure if Zerglings still hold that particular honour :p.
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Re: Surprised vs Disappointed
Quote:
Originally Posted by
RamiZ
Uh, yeah, I missed that. They changed it, Corruptors did before bonus vs Armored.
Point is, if you address Capital Ships just as Massive, then Ground units will have really hard time against them. You are looking on it just as AtA fight, and it isn't. ;)
Yeah, but what ground unit is good vs Armored air, anyways?
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Re: Surprised vs Disappointed
Quote:
Originally Posted by
Norfindel
Yeah, but what ground unit is good vs Armored air, anyways?
LOL, I just saw that there is almost no units that are Ground and that gets bonus vs armored and can attack Air. That is strange. Well, I found Stalkers have bonus vs armored, as they are the only thing that is good vs Armored air units in toss army. Well Void Rays are good too, but they are not Generalists as Stalkers are, and Stalkers are really mobile for ground units.
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Re: Surprised vs Disappointed
Don't Hydras have a bonus v. armored?
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Re: Surprised vs Disappointed
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Originally Posted by
Krikkitone
Don't Hydras have a bonus v. armored?
Not anymore, now they just do 12 all round damage.
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Re: Surprised vs Disappointed
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Not anymore, now they just do 12 all round damage.
True, but they still have better damage-over-time than most units that shoot air. They're not specialized at armored air, but they can still bring down pretty much anything that flies.
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Re: Surprised vs Disappointed
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Originally Posted by
Norfindel
Yeah, but what ground unit is good vs Armored air, anyways?
Stalkers. Stalkers are insanely good against armored air units.
Hydralisks are fairly good against armored air. A little vulnerable depending on what they are fighting. For Terran, get enough Marines/Thor and they work too. Thor with their range advantage work pretty well against capital ships anyway. Damage is a bit low, though, but they can take a hit.
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Re: Surprised vs Disappointed
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Originally Posted by
Aldrius
Stalkers. Stalkers are insanely good against armored air units.
Yes, it seems like Stalkers are clearly a unit that would suffer a lot, if they have to go against the command ships, and they would lose the Armored tag. They have 8 +6 vs Armored damage. I'm surprised of the 8 base damage, it's very low. Even the Dragoon, that wasn't effective vs small units until you got a lot of them had 10 base damage.
Quote:
Originally Posted by
Aldrius
Hydralisks are fairly good against armored air. A little vulnerable depending on what they are fighting. For Terran, get enough Marines/Thor and they work too. Thor with their range advantage work pretty well against capital ships anyway. Damage is a bit low, though, but they can take a hit.
Ok, but Hydras have no specific bonus, so they won't suffer in the scenario we were discussing.
The Thor has [10 +6 vs Light] x 4 with splash? Are they on drugs or what? That means that the Thor deals 64 dmg per attack on the target area. Won't light air units just melt away, or the attack rate is really slow?
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Re: Surprised vs Disappointed
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Won't light air units just melt away, or the attack rate is really slow?
Both. The attack is slow, but light units really can't survive it.
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Re: Surprised vs Disappointed
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Originally Posted by
Norfindel
Yes, it seems like Stalkers are clearly a unit that would suffer a lot, if they have to go against the command ships, and they would lose the Armored tag. They have 8 +6 vs Armored damage. I'm surprised of the 8 base damage, it's very low. Even the Dragoon, that wasn't effective vs small units until you got a lot of them had 10 base damage.
Key thing here is that Stalkers can actually MOVE. Their pathing and movement speed is WAY better, and that only gets better when they get blink.
So really they're MUCH better against light units than dragoons were. More of them can shoot at them, and if they get caught they can actually escape.
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Re: Surprised vs Disappointed
Stalkers were better with 11 base damage right? I think the immortals pretty much fill up the gap required for anti-armored support
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Re: Surprised vs Disappointed
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Originally Posted by
arthas
Stalkers were better with 11 base damage right?
Blech, no. Stalkers are great right now. Making them BETTER against light units would not be good.
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I think the immortals pretty much fill up the gap required for anti-armored support
Except against air. And they don't deal near as much damage cost-for-cost. Well, they do from a theoretical mathematical point of view. But with the Stalkers higher speed and blink and all, they're better damage-dealers.
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Re: Surprised vs Disappointed
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Blech, no. Stalkers are great right now. Making them BETTER against light units would not be good.
Agreed. If Stalkers were actually good against Mutalisks, there'd be no need for Phoenixes.
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Re: Surprised vs Disappointed
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Originally Posted by
Aldrius
Except against air. And they don't deal near as much damage cost-for-cost. Well, they do from a theoretical mathematical point of view. But with the Stalkers higher speed and blink and all, they're better damage-dealers.
you are right,didn't think of that,and will make phoenixes more effective and usefull overall
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Re: Surprised vs Disappointed
It really surprises me to read that about the Stalker, the stats look so low, and the cooldown isn't particularily fast. I would had assumed that they're complete crap vs anything that isn't Armored.
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Re: Surprised vs Disappointed
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Originally Posted by
Norfindel
It really surprises me to read that about the Stalker, the stats look so low, and the cooldown isn't particularily fast. I would had assumed that they're complete crap vs anything that isn't Armored.
They're SO mobile. It makes up for any of the Stalker's perceived 'weaknesses'. And they attack fairly quickly. Especially with blink, they're incredibly difficult to stop.
The only thing they seem to be particularly bad against is Mutalisks, and even then, it's not impossible for a group of stalkers to beat a group of mutalisks. Especially with sentry support.
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Re: Surprised vs Disappointed
Blink is perfect on the Stalker. It turns a nerfed Dragoon into a real strong unit.
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Re: Surprised vs Disappointed
Quote:
Originally Posted by
Aldrius
They're SO mobile. It makes up for any many of the Stalker's weaknesses. And the cooldown is pretty darn fast...
You took the words from my moth! :) This!
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Re: Surprised vs Disappointed
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Originally Posted by
DemolitionSquid
Blink is perfect on the Stalker. It turns a nerfed Dragoon into a real strong unit.
It's not even a nerfed dragoon. The lower damage is made up for by the fact that they're so much faster and lither. More stalkers can attack the same target A LOT quicker than the same number of dragoons could. The only real nerf is their slightly lower HP.
Quote:
Originally Posted by
RamiZ
You took the words from my moth! :) This!
So you said 'any many' too? :P
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Re: Surprised vs Disappointed
range is nerfed too. but whatever. stalker is a good well adjusted unit, expect nothing more than small tweaks to it during beta (along with clear trends of the metagame if there are any? im just rambling? :P)
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Re: Surprised vs Disappointed
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Originally Posted by
Todie
range is nerfed too.
No it isn't. They start with 6 range. That's what a dragoon has with it's upgrade. So if anything, that was buffed.
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Re: Surprised vs Disappointed
Terrans:
Surprised: Viking, Reaper, Ghost, Raven and Medivac
Disappointed: Banshee, Battle Cruiser and Thor
Protoss:
Surprised: Void Ray, Carrier, Sentry, Dark Templar, Colossus, Immortal
Disappointed: High Templar, Archorn and Fenix
Zerg:
Surprised: Roaches, Hydralisks, Nydus Worm, Mutalisk, Corruptor and Broodlord
Disappointed: Ultralisk
I need to investigate closer into infestors.
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Re: Surprised vs Disappointed
Surprised - This game really does seem well balanced from the very get-go of beta. Just from reading everything in this thread and listening to pro and amatuer players' opinions alike, there really isn't that much everybody agrees on and most units seems balanced for what they are.
Disappointed - I didn't get a beta key. :(