Re: The Protoss Sentry: A Little Bundle Of Awesome
Hmmmm... the ranged damage reduction is news to me. I also considered that ability to be the ultimate zergling killer, but I guess not. Looks like it is more anti-terran infantry.
Seems like the aura is great for early game, but mostly useless when higher tech and upgrades start. Is that an accurate guess? Or would you still expect auras to pop up in big late game battles?
Thanks for the info.
EDIT: Can you hallucinate units you do not have the tech to produce? Can I scout with an hallucinated Phoenix even if I didn't build a Warp Gate (Woops: I meant StarGate)?
Re: The Protoss Sentry: A Little Bundle Of Awesome
Oh it can also create multiple units at once, you could say halucination is slightly bether than the changeling ability for scouting ^ ^.
How long does a halucination last and how much hp does it have?
Re: The Protoss Sentry: A Little Bundle Of Awesome
Quote:
Originally Posted by
Pick
Hmmmm... the ranged damage reduction is news to me. I also considered that ability to be the ultimate zergling killer, but I guess not. Looks like it is more anti-terran infantry.
Seems like the aura is great for early game, but mostly useless when higher tech and upgrades start. Is that an accurate guess? Or would you still expect auras to pop up in big late game battles?
Thanks for the info.
I think as long as the enemy is using infantry (and infantry ARE viable throughout the game now) it'll be useful. It also does wonders against any low damage, high speed attacks like Mutalisk Glaive Wurms.
Quote:
Originally Posted by
Pick
EDIT: Can you hallucinate units you do not have the tech to produce? Can I scout with an hallucinated Phoenix even if I didn't build a Warp Gate?
Yes.
Re: The Protoss Sentry: A Little Bundle Of Awesome
Quote:
Creates a range 4 Aura
Hmmm....thought you didn't like auras for SC :)
Gonna throw out a rare, "I called it" on this ability tho. I had an idea almost exactly like this one, going way back (when it was the Nullifier)- mine had a bit of "Spirit Link" in it, but it was pretty much the same ability.
....I want my medal. :)
.
Re: The Protoss Sentry: A Little Bundle Of Awesome
Quote:
Originally Posted by
Pick
Hmmmm... the ranged damage reduction is news to me. I also considered that ability to be the ultimate zergling killer, but I guess not. Looks like it is more anti-terran infantry.
Actualy its quite efective against zerg , it's the perfect weapon to use against roaches and hydralisk.
Re: The Protoss Sentry: A Little Bundle Of Awesome
Quote:
Originally Posted by
Perfecttear
Actualy its quite efective against zerg , it's the perfect weapon to use against roaches and hydralisk.
*tickles Perfecttear*
Re: The Protoss Sentry: A Little Bundle Of Awesome
Hallucination can be detected? That sucks, late game it's going to be completely useless, unless enemy units continue to shoot at them even when detected, which would be strange.
Re: The Protoss Sentry: A Little Bundle Of Awesome
tbh i thought it would be useless unit
but its an amazing unit...and looks cool lolz
Re: The Protoss Sentry: A Little Bundle Of Awesome
Quote:
Originally Posted by
Norfindel
Hallucination can be detected? That sucks, late game it's going to be completely useless, unless enemy units continue to shoot at them even when detected, which would be strange.
...but at least some 'free' scouting while it lasts...
Speaking of that, I haven't seen anybody scout since this whole thing started
Re: The Protoss Sentry: A Little Bundle Of Awesome
Quote:
Originally Posted by
DemolitionSquid
I think as long as the enemy is using infantry (and infantry ARE viable throughout the game now) it'll be useful. It also does wonders against any low damage, high speed attacks like Mutalisk Glaive Wurms.
Yes.
,
it should even be good vs BC's since their attack is a burst making the shield thing count several times extra.. it really should be usefull against anything with 2x damage even, since that makes it count twice?