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Re: In the Beta; Ask a Q, get an A
- Is there a list of hotkeys you could copy paste for us to see?
- Can spawn larva be used on ally hatcheries?
- Do you need sight to use nydus canal or can you literally just point and click anywhere?
- I noticed warp gates build units WAY faster than normal gateways. Why would anyone stick to a gateway? Like where is the strategic choice in that?
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Re: In the Beta; Ask a Q, get an A
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Do you need sight to use nydus canal
Yes, you need sight.
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Re: In the Beta; Ask a Q, get an A
If a unit is moving while burrowed, is their some kind of animation that lets you know that's occuring?
Similar to the transparent movement of Dark Templars (as long as their moving you see an outline).
Ugh, that was poorly written. But I hope you guys get what i'm saying.
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Re: In the Beta; Ask a Q, get an A
Can Infestors use Neural Parasite on High/Dark Templars? Also, if you mind control 2 Templars, can you make them merge for an Archon? If so, will Archon be your unit too?
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Re: In the Beta; Ask a Q, get an A
Quote:
Originally Posted by
MillenniumDH
Can Infestors use Neural Parasite on High/Dark Templars? Also, if you mind control 2 Templars, can you make them merge for an Archon? If so, will Archon be your unit too?
See on page 8, question asked before by me and answered.
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Originally Posted by
DemolitionSquid
Neural Parasite only lasts 10 seconds. Archons are also not listed as biological (I think). So even if you did MC/NP two HT or DT, and even if you did merge them, you would not get an Archon to control.
Very good question though.
Its grid based, and pretty clear. If you're not used to 3D graphics like in WC3 you might accidentally leave some holes between buildings like supply depots on your choke, but for the most part its very intuitive. If you create a choke, nothing slips through from any angle, wheras Zerglings could sometimes sneak in horizontally.
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Re: In the Beta; Ask a Q, get an A
Is the phoenix used much, and how does it compare against the viking and corruptor?
How much damage does an attack need to do before an Immortal's shields will activate?
Do overseers give supply?
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Re: In the Beta; Ask a Q, get an A
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Is the phoenix used much, and how does it compare against the viking and corruptor?
It's more of an anti-Mutalisk weapon. Vikings and Corruptors, cost-for-cost, tend to take them out.
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How much damage does an attack need to do before an Immortal's shields will activate?
The same as it always has since the Immortal was first shown three years ago.
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Do overseers give supply?
Yes and no. They give food, so yes. But they don't give more food than an Overlord, so no.
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Re: In the Beta; Ask a Q, get an A
Which race do you think has the best GtA unit/mechanics right now?
And do you always need to micro your units to win?
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Re: In the Beta; Ask a Q, get an A
Quote:
Originally Posted by
MillenniumDH
Which race do you think has the best GtA unit/mechanics right now?
Terran. Mass Marines is nuts, and Thor, if they're positioned well, are pretty darn good too. Hydralisks and Stalkers are pretty good as well, however.
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Re: In the Beta; Ask a Q, get an A
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And do you always need to micro your units to win?
What do you mean by this? Is microing a significant benefit? Yes. If you've out resourced them and can overwhelm them with numbers, can you just A-move? Yes.
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Re: In the Beta; Ask a Q, get an A
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What do you mean by this? Is microing a significant benefit? Yes. If you've out resourced them and can overwhelm them with numbers, can you just A-move? Yes.
Ah, the legacy of what SC is about. Micro definitely plays an important aspect but as Nicol said (and is evidenced by all of SC's progaming today) if you can out resource your opponent then just A-move (for the most part). It's why SC1 is more macro oriented now than micro oriented.
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Re: In the Beta; Ask a Q, get an A
Can the corruptor corrupt an HQ and if so, can you still gather minerals/gas from this HQ?
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Re: In the Beta; Ask a Q, get an A
I'm sure it can...I don't know how I think through the infestor but I read somebody was able to corrupt an SCV for a long enough period of time by spamming an ability that he was able to build a Commander Center as a Zerg player.
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Re: In the Beta; Ask a Q, get an A
Does corrupt work like Mind Control then?
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Re: In the Beta; Ask a Q, get an A
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Originally Posted by
protoswarrior
Does corrupt work like Mind Control then?
If you are asking for Buildings corruption, no. You just Corrupt buildings so they can't do anything with them, like D.Web in SC BW from Corsairs, except it worked only on defensive buildings and it has AoE, this one doesn't afaik.
EDIT: I misunderstood it, you are talking about Neural Parasite, not Corruption, Corruptors got Corruption and Infestor got Neural parasite, and yes it works somewhat like Mind Control, except it last for 10 sec and only work on biological...
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Re: In the Beta; Ask a Q, get an A
Thank you Ramiz; I was more specifically asking about Corrupting units - Can the coruptor still do that, and if so, does it work like MC? Based on what Hamshank's saying it seems to be like MC, but is it?
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Re: In the Beta; Ask a Q, get an A
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Originally Posted by
protoswarrior
Thank you Ramiz; I was more specifically asking about Corrupting units - Can the coruptor still do that, and if so, does it work like MC? Based on what Hamshank's saying it seems to be like MC, but is it?
No it can't.
Hamshank is talking about Neural Parasiting an SCV.
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Originally Posted by
sandwich_bird
Can the corruptor corrupt an HQ and if so, can you still gather minerals/gas from this HQ?
FOR this HQ? Yes.
I've corrupted a planetary fortress. It stopped attacking, but the SCVs kept gathering.
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Re: In the Beta; Ask a Q, get an A
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Originally Posted by
Aldrius
FOR this HQ? Yes.
I've corrupted a planetary fortress. It stopped attacking, but the SCVs kept gathering.
Thanks. This would have been really OP otherwise.
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Re: In the Beta; Ask a Q, get an A
Anyone tried or seen anyone doing a muta ball yet?
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Re: In the Beta; Ask a Q, get an A
In a team game, if an ally leaves the game what happens to the remains of their army and resources? Will it be automatically transferred over to the ally, and will they gain control? What about when they're defeated?
Thanks.
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Re: In the Beta; Ask a Q, get an A
The ally gets control. I'm not too sure about resources...I think they're still kept separate.
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Re: In the Beta; Ask a Q, get an A
If they're defeated nothing happens. There's a message that's displayed when ANYONE loses all HQ's and is revealed soon later and there's a message that's displayed when somebody has NO forces left.
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Re: In the Beta; Ask a Q, get an A
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Anyone tried or seen anyone doing a muta ball yet?
What do you mean by that? I've used lots of Mutalisks together. They are effective at various things. But if you're talking about precision Mutalisk micro, I can't help you with that.
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Re: In the Beta; Ask a Q, get an A
Does Neural parasite work on SCV?
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Re: In the Beta; Ask a Q, get an A
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Originally Posted by
LoTuS
Does Neural parasite work on SCV?
Yes and you can build with it . (Unconfirmed from SC2 Beta forum post that he built a Commander Center with it after multiple ability usage, so if you can you can't do it in one ability use)
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Re: In the Beta; Ask a Q, get an A
Could you possibly neural parasite a scv as its about to finish building a building and claim the building as your own?
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Re: In the Beta; Ask a Q, get an A
So you can constantly neural parasite an scv just to finish the CC and build as T?
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Re: In the Beta; Ask a Q, get an A
Can you blink past a building wall?
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Re: In the Beta; Ask a Q, get an A
Quote:
Originally Posted by
moosh
Can you blink past a building wall?
Like, a make shift wall made out of buildings? Yes.
You can't blink past terrain walls unless you have LoS though.
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Re: In the Beta; Ask a Q, get an A
Is there a duration for Zealot's Charge ability Will it stop charging after X seconds if he doesn't reach his target by then (the only possible scenario being another zealot charging at the same angle though)?
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Re: In the Beta; Ask a Q, get an A
Quote:
Originally Posted by
MillenniumDH
Is there a duration for Zealot's Charge ability Will it stop charging after X seconds if he doesn't reach his target by then (the only possible scenario being another zealot charging at the same angle though)?
It must have a range limitation. I doubt you can just charge from all the way across the map.
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Re: In the Beta; Ask a Q, get an A
Waypoints: do units still pause momentarily when they reach one, making them mostly useless for microing your initial scout?
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Re: In the Beta; Ask a Q, get an A
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Waypoints: do units still pause momentarily when they reach one, making them mostly useless for microing your initial scout?
I honestly can't say whether they pause, but they aren't "mostly useless" for microing scouting units. They were instrumental in me being able to get some macroing in while Drone-scouting a Terran before the wall-in.
It didn't help me win, but only due to fail on my part. Bad unit mixture plus being out-expanded.
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Re: In the Beta; Ask a Q, get an A
Does creating a sunken colony still create creep?
How much sight does the overseer gain from staying still? Is that mechanic still in the game?
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Re: In the Beta; Ask a Q, get an A
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Originally Posted by
moosh
Does creating a sunken colony still create creep?
There is no sunken colony, dude. It's been replaced with a spine crawler which is treated almost like a unit which can mobilize and root itself. This doesn't generate creep, unlike the creep tumors and nydus worm exits.
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Re: In the Beta; Ask a Q, get an A
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How much sight does the overseer gain from staying still? Is that mechanic still in the game?
No. And that's probably for the best.
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Re: In the Beta; Ask a Q, get an A
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Originally Posted by
Nicol Bolas
No. And that's probably for the best.
Does upgrading an Overlord to an Overseer increase its sight at all then? Or is there a sight upgrade for Overlords/Overseers to be researched?
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Re: In the Beta; Ask a Q, get an A
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Does upgrading an Overlord to an Overseer increase its sight at all then?
I don't know. It's hard to count the range of sight for a unit.
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Or is there a sight upgrade for Overlords/Overseers to be researched?
Thankfully, no.
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Re: In the Beta; Ask a Q, get an A
Anyone been using the Bnet voice chat? Easy to use? Good quality?
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Re: In the Beta; Ask a Q, get an A
Quote:
Originally Posted by
Pick
Anyone been using the Bnet voice chat? Easy to use? Good quality?
It's in the patch log to add in. It's there and "functional" right now but they're patching it because it's not going at the right volume right now. I've used it and so far it's only worked with LOA and I could hardly hear him.