It should have legs because I am sick and tired of seeing caterpillar treads. [/img]
Just curious, why are you sick of treads? The only thing that I can think of that has treads in SC2 is the siege tank. Of course real tanks have treads but not on a Thor scale.
I would prefer it if the Thor was redesigned to look like it is built to take large amounts of damage, whether with or without treads. It doesn't really look like that at the moment IMO.
I wonder if Thor should have a 'Shell up' ability that increases its armor at the expense of firing speed (or perhaps firing at all). The animation would be giant armor plates sliding up to cover it. It would be like a reverse siege tank!
02-16-2010, 12:52 AM
flabortast
Re: Simpler, more realistic Thor model?
I wouldn't mind seeing more armor on the Thor. A armor mode could be nice where it reduces movement for to decrease 20% of damage done to it.
You do know that the one in the comic looks exactly like the game model. Where do you think the artists based it on? The one in the comic is tall, I'd rather it be short and stocky.
I'm kinda disappointed with the Thor in the comics actually. I know the mech designer for the manga is supposed to be Naohi Washio, responsible for some of my favorite mecha designs. Yet, his work here is lacking.
02-16-2010, 01:01 AM
Triceron
Re: Simpler, more realistic Thor model?
The only difference is the comic one has longer arm cannons...
02-16-2010, 01:04 AM
Shadow Archon
Re: Simpler, more realistic Thor model?
The legs look really different to me from the front. Must be my perspective.
02-16-2010, 01:07 AM
Rake
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by flabortast
I wouldn't mind seeing more armor on the Thor. A armor mode could be nice where it reduces movement for to decrease 20% of damage done to it.
I think firing would be a better penalty because it would encourage people to move into a strategic position before opening fire. Opponents would have to chose between firing on the Thor to keep it shelled up and therefore not firing back or firing on other more vulnerable units but allowing the Thor open up and do damage.
02-16-2010, 02:05 AM
ManjiSanji
Re: Simpler, more realistic Thor model?
It could be the perspective, but to me the comic version looks more proportional.
I'd say it needs more legs if not treads, but I'm not entirely sure it'd make it look better.
I, personally, can agree to disagree about the Thor. I hate it, but Samwise clearly wants it in the game really badly, and so it is, and there's no argument I can make about it, or really anyone here, that would cause them to pull it.
It seems many people here love it anyway.
The only thing that would get the unit removed from the game is if in beta it comes out as useless, or they somehow decide the design needs to be altered. I didn't mind the anti-air role it served, but I wonder if the cost and subsequent lack of mobility would be prohibitive.
02-16-2010, 03:16 AM
phazonjunkie
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by Nicol Bolas
What the current Thor model looks like to me is something that was put together out of spare parts, ductape, and bailing wire, except they just kept adding parts. It fits very well with the "used future" aspect of the Terrans. It shouldn't be sleek and smooth. It shouldn't look futuristic or high tech. It should look rough, unfinished, barely functional, slap-dash, and so forth.
So....you're not a big fan of the raven I take it?
02-16-2010, 03:27 AM
MattII
Re: Simpler, more realistic Thor model?
Looks too much like the Arbiter IMO.
02-16-2010, 04:05 AM
imdrunkontea
Re: Simpler, more realistic Thor model?
I think the Nomad looks as much like an Arbiter as a Viking looks like a Scout.
Same arrangement of wings/main body, but completely different details. It works for the Terrans as a high-tech drone.
edit: I meant the Raven. I think. I can't keep up with all these name changes -_-
02-16-2010, 04:13 AM
MattII
Re: Simpler, more realistic Thor model?
A high-tech drone that can dispense turrets and missiles apparently at will. Unfortunately, while the Raven looks 'cool', the Nomad looked rather more apt for its job as a mobile construction yard.
02-16-2010, 04:27 AM
Iceman_jkh
Re: Simpler, more realistic Thor model?
Seeing as Im so bord with the other threads.. here my 2cents:
Make it look more like that hunter killer tank from Terminator 3. I cant recall how big they are, so perhaps big enough to be about the same size as the thor currently.
02-16-2010, 04:31 AM
imdrunkontea
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by MattII
A high-tech drone that can dispense turrets and missiles apparently at will. Unfortunately, while the Raven looks 'cool', the Nomad looked rather more apt for its job as a mobile construction yard.
It can dispense turrets and missiles indefinitely, just as sci vessels dispensed numerous emp missiles and goliaths shot AA rockets from seemingly nowhere. The Raven probably stores the missiles/turrets the same way a stealth fighter has internal bays for missiles and bombs - you just can't see them in flight.
02-16-2010, 03:00 PM
Nicol Bolas
Re: Simpler, more realistic Thor model?
Quote:
So....you're not a big fan of the raven I take it?
I think the Nomad model was more typical of the Terran style, but SC2 has introduced a number of Terran units that share certain design similarities: the Marauder, Banshee, Hellion, and Raven. Even the new BC is less slap-dash than the old one. This suggests that the units all come from the same place, where there is more tech.
Units like Siege Tanks, Thors, and Vikings (despite the transforming) seem less high-tech and more like "whatever we could get" tech. These aren't sleek and spiffy units; they're base, pure, and functional, built from whatever could be scrounged up.
02-16-2010, 03:12 PM
Josue
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by Nicol Bolas
But... that's what it is. That's one of its main roles: to act as a mobile wall that shoots people. It has high Hp and takes up lots of room.
That's it's role, I was talking about it's appearance and proportions.
It doesn't need to look like a walking wall to block others from moving.
Quote:
Originally Posted by Nicol Bolas
Again, sleek and efficient is Anime. It's what Veritechs look like. It's what Gundams look like. When I think "sleek and efficient Mech", I think "Gundam".
I wouldn't mind if it's still big as long as it's proportions are better. If that means a more humongous mecha Anime-ish look, no problem for me.
Quote:
Originally Posted by Nicol Bolas
What the current Thor model looks like to me is something that was put together out of spare parts, ductape, and bailing wire, except they just kept adding parts. It fits very well with the "used future" aspect of the Terrans. It shouldn't be sleek and smooth. It shouldn't look futuristic or high tech. It should look rough, unfinished, barely functional, slap-dash, and so forth.
That's the problem: the width is what gives it the size it needs to block things. Making it taller with the same width would only make it obscure lots of units behind it.
And to make it proportionately human would mean that it'd have to be almost as tall as the Colossus.
Personally, I like the proportions. It's squat, low center-of-gravity. Like a really large Dwarf. An infighter.
02-16-2010, 03:45 PM
Josue
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by Nicol Bolas
That's the problem: the width is what gives it the size it needs to block things. Making it taller with the same width would only make it obscure lots of units behind it.
And to make it proportionately human would mean that it'd have to be almost as tall as the Colossus.
Personally, I like the proportions. It's squat, low center-of-gravity. Like a really large Dwarf. An infighter.
Have you seen the Macross frontier Koning Monster video I posted? it has a similar shape, with better proportions, yet it's still not too tall nor too wide. it's just big enough. making the Thor slightly taller, slightly narrower thus giving it better proportions and it'll be done. Better proportions will make it look and feel correct, as if it could really exist. the entropy some people wanted will look correct. http://en.wikipedia.org/wiki/Proport...rchitecture%29
02-17-2010, 01:36 PM
Lupino
Re: Simpler, more realistic Thor model?
Making it taller isn't going to really change much, all you're going to do is make it look like even more of a Warlord Titan rip-off: http://i46.photobucket.com/albums/f1...s_dictatio.jpg
Now, if the Terrans had those in the last war, events would've turned out a lot better for them :D
02-18-2010, 03:11 PM
Josue
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by Lupino
Making it taller isn't going to really change much, all you're going to do is make it look like even more of a Warlord Titan rip-off: http://i46.photobucket.com/albums/f1...s_dictatio.jpg
Now, if the Terrans had those in the last war, events would've turned out a lot better for them :D
It is, for better proportions will make it better aesthetically wise. That's the thor's problem, it could look better.
02-18-2010, 03:19 PM
ArcherofAiur
Re: Simpler, more realistic Thor model?
Can someone post Hi res of the new model? I dont think non beta people have really seen it.
02-18-2010, 03:55 PM
milo
Re: Simpler, more realistic Thor model?
There's a new model?
I am intrigued, for this is relevant to my interests.
02-18-2010, 05:24 PM
hyde
Re: Simpler, more realistic Thor model?
The Thor is indeed totally unrealistic and trivial in Terran warfare. Tanks are already somewhat useless in today's "Modern Warfare". Bipedal mechs are stupid. A good shot to either of the legs and the entire "Weapon" is useless. A "Leg" is a very complex thing.
But you know what - if you play the beta; you will realize the thor is the epitome of Blizzard design. As soon as the unit is ready, you can already feel the unit flavour/attitude
"THUUOORR IS HEERRR" (Heavy German accent. Think of a crazed german muscle builder+soldier)
The lumbering unit sorta just stalks....you can already tell you're gonna wreak some havoc. Having it stick out on the battlefield really gives that "Terran look/feel" .
Much like the protoss, elegant and shiny walkers firing laser beams. The thor gives off that hard mechanic terran look with obvious "Wastefulness".
you have to remember. This is human design. Efficiency and saving resources is something up the protoss ally. Bipedal mechs with launcher platforms on the back , burning through 100 liters of vespene gas / second is something uniquely terran :)
02-18-2010, 05:52 PM
milo
Re: Simpler, more realistic Thor model?
'What kind of mileage does it get?' 'One-Highway, Zero-City.'
'Oooooh!'
02-18-2010, 11:16 PM
hyde
Re: Simpler, more realistic Thor model?
Here are some screens. Yeah I think the Thor Pilot is based off Chris Sagaty + German rock star haha.
He's pretty funny/cheesy at the same time.
SHIT you're right. It's litterally him trying to be a german rockstar who found an empty thor that happens to be running.
02-19-2010, 06:13 AM
flabortast
Re: Simpler, more realistic Thor model?
I find the new model lackluster. It doesn't feel as "armored" or as solid as the first. I preferred the old guns. The way it deploys the strike cannons is not as cool. The old model clamped down, while the new one just kneels.
Quote:
While I like the look more, I still feel it's too big. In-game, it often blocks my smaller units, like marines and hellions.
Blocking smaller units is its purpose. It is to protect your units behind it from a direct frontal assault. Its supposed to be a mobile wall with guns.
02-19-2010, 08:02 AM
Iceman_jkh
Re: Simpler, more realistic Thor model?
Kill the ST. Make the Thor look like the Hunter Killer tank from Terminator, and as massive as the Thor is currently (or a little bigger).
EXCEPT, make the Thor evolve from the ST.
(Yes, I realise that currently only zerg have units which can 'evolve' into other types) But, perhaps this Terran unit can evolve in the production/workshop sense. IE: you cant build both units, nor does 1 instance of the unit 'evolve'. Rather, when you upgrade the Thor tech, the "Build ST" icon is replaced by a "Build Thor" icon. All STs u currently own stay as is, and henceforth you produce Thors. For that reason, the Thor should be a superior unit all around, and make the ST redundant - while giving Terran a tech jump/new strategy path.
02-19-2010, 08:10 AM
limE
Re: Simpler, more realistic Thor model?
I really like the Thors new look, and seriusly is it that big of a deal how the model looks? isn't gamplay alittle bit more important right now?
02-19-2010, 08:38 AM
SinsWage
Re: Simpler, more realistic Thor model?
You can't please everyone. It seemed a lot of people wanted a change and it happened, now people want to change back. All I ever want to do when I see terrans is kill them anyway, so I don't care what their stupid Metal Gear looks like :p
02-19-2010, 06:36 PM
Josue
Re: Simpler, more realistic Thor model?
This new model is THE HECK A LOT BETTERthan the old one in what refers to proportions:
http://www.youtube.com/watch?v=zFzQozF5kyU
Definitely a lot better. Still wide, but it feels better, with more proportional sized body parts. Now I wonder how it looks when it attacks. Does it deploy those back cannons?
02-19-2010, 07:36 PM
Wankey
Re: Simpler, more realistic Thor model?
I can't wait till they give it proper voice over. And maybe give it animations that don't make it look like a giant teddy bear with guns.
02-20-2010, 12:54 AM
Josue
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by Wankey
I can't wait till they give it proper voice over. And maybe give it animations that don't make it look like a giant teddy bear with guns.
Giant teddy bear? Why? The new model rocks!
I'd like to see it in action... any youtube link with good detailed shots of the Thor attacking? Does it deploy those back cannons?
02-20-2010, 01:17 AM
electricmole
Re: Simpler, more realistic Thor model?
the thor really needs some sort of an energy weapon either for its normal attack or an ability. anyway im betting there will be different thor types (different weapons) in the terran single player campaign.
the thor really needs some sort of an energy weapon either for its normal attack or an ability. anyway im betting there will be different thor types (different weapons) in the terran single player campaign.
Hmmm, gotta say Energy weapons would look better as GTA attack for the Thor instead of those missiles, they look weak compared to the GTG special attack.
Whoa! quite late, I should be asleep!
02-20-2010, 03:02 AM
Nicol Bolas
Re: Simpler, more realistic Thor model?
Quote:
Hmmm, gotta say Energy weapons would look better as GTA attack for the Thor instead of those missiles, they look weak compared to the GTG special attack.
They're kinda supposed to look weak. They're good for flocks of light flying, but, as the video clearly showed, not for large captial ships.
02-20-2010, 09:54 AM
Josue
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by Nicol Bolas
They're kinda supposed to look weak. They're good for flocks of light flying, but, as the video clearly showed, not for large captial ships.
So, is that their intended role? *sigh* I wish I could be playing.
Yeah the thor's air to air isn't so great versus capital unless you have like 6 thors..but even then they're not practical. They deal great DPS, but due to their size, clunkiness, and speed - cruisers/carriers can rape them before they can deal any serious damage. They suffer the same fate as the SC1 Goliath. Even if you have tons, their idiotic AI and pathing will get them killed most of the time.
Like that map, even if I sent 6-10 thors , the time to get up to the ramp and then clear the way for the other thors - the carrier swarm could have vollied them to death one by 1.
Or if he came and bombarded anyone elses platform, the thors would have had to run to the end of the platform in hope of range. Easily losing 25-50% of all their HP. Not to mention theres the always present mothership in carrier fleets.
But they are A W E S O M E versus ANY other air (and can take the beating too).
I just had a lonnnngg and drawn out 2v2 Lost temple, both our allies got killed and it ended up being 1v1 Terran. He went mass banshees/vikings, I went marines and Thors. Smoked those flies outta the sky , even if they landed =P.
Role: I think heavy support unit. They can get owned by themselves simply by a squad of marines/zerglings. But they really shine when you use the 600damage/6 seconds spell on buildings and etc. Also if they got shitloads of air. They still deal a decent amount of damage at ground but at a cost of reduced range.
But I think for capital air, that is where the thor's 120 MM cannons come in handy. 100 energy to kill any unit essentially. But IMO, if they're going capital air...
It is much more effective spending the same resources and getting one battle cruiser and safely yamato-cannon'ing for 300 damage without taking a hit. Plus a Cruiser is much more mobile.
But a Drop ship can carry a thor though, it takes up the entire dropship however.