Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by
flabortast
It should have legs because I am sick and tired of seeing caterpillar treads. [/img]
Just curious, why are you sick of treads? The only thing that I can think of that has treads in SC2 is the siege tank. Of course real tanks have treads but not on a Thor scale.
I would prefer it if the Thor was redesigned to look like it is built to take large amounts of damage, whether with or without treads. It doesn't really look like that at the moment IMO.
I wonder if Thor should have a 'Shell up' ability that increases its armor at the expense of firing speed (or perhaps firing at all). The animation would be giant armor plates sliding up to cover it. It would be like a reverse siege tank!
Re: Simpler, more realistic Thor model?
I wouldn't mind seeing more armor on the Thor. A armor mode could be nice where it reduces movement for to decrease 20% of damage done to it.
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by
Shadow Archon
The legs are about the same as far as I can tell, it's just the more top-down perspective of the screenshot makes them look shorter.
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by
Shadow Archon
You do know that the one in the comic looks exactly like the game model. Where do you think the artists based it on? The one in the comic is tall, I'd rather it be short and stocky.
I'm kinda disappointed with the Thor in the comics actually. I know the mech designer for the manga is supposed to be Naohi Washio, responsible for some of my favorite mecha designs. Yet, his work here is lacking.
Re: Simpler, more realistic Thor model?
The only difference is the comic one has longer arm cannons...
Re: Simpler, more realistic Thor model?
The legs look really different to me from the front. Must be my perspective.
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by
flabortast
I wouldn't mind seeing more armor on the Thor. A armor mode could be nice where it reduces movement for to decrease 20% of damage done to it.
I think firing would be a better penalty because it would encourage people to move into a strategic position before opening fire. Opponents would have to chose between firing on the Thor to keep it shelled up and therefore not firing back or firing on other more vulnerable units but allowing the Thor open up and do damage.
Re: Simpler, more realistic Thor model?
It could be the perspective, but to me the comic version looks more proportional.
I'd say it needs more legs if not treads, but I'm not entirely sure it'd make it look better.
I, personally, can agree to disagree about the Thor. I hate it, but Samwise clearly wants it in the game really badly, and so it is, and there's no argument I can make about it, or really anyone here, that would cause them to pull it.
It seems many people here love it anyway.
The only thing that would get the unit removed from the game is if in beta it comes out as useless, or they somehow decide the design needs to be altered. I didn't mind the anti-air role it served, but I wonder if the cost and subsequent lack of mobility would be prohibitive.
Re: Simpler, more realistic Thor model?
Quote:
Originally Posted by
Nicol Bolas
What the current Thor model looks like to me is something that was put together out of spare parts, ductape, and bailing wire, except they just kept adding parts. It fits very well with the "used future" aspect of the Terrans. It shouldn't be sleek and smooth. It shouldn't look futuristic or high tech. It should look rough, unfinished, barely functional, slap-dash, and so forth.
So....you're not a big fan of the raven I take it?
Re: Simpler, more realistic Thor model?
Looks too much like the Arbiter IMO.