Gamemeca SC2 impressions, in Korean :P
Now THIS sounds like an impressive and detailed impression of StarCraft 2! Unfortunately, it's in Korean :P. I'll put the link here now, and get to google translator to see what's useful :P.
General gameplay impressions: http://translate.google.com/translat...=submit#submit [google-translated article]
Protoss impressions: http://www.gamemeca.com/pc/review_vi...3555&subpage=1
Zerg impressions: http://www.gamemeca.com/pc/review_vi...3555&subpage=1
Terran impressions: http://www.gamemeca.com/pc/review_vi...3555&subpage=1
Not sure how much stuff in here is actually new, but I believe it's from the latest build. So at the very least, the info will be up to date :].
I'll edit this post as I decipher some information, if there's even anything new (although keep in mind that I'm just going by google translations).
Found this while trying to find high-res versions of the screenshots posted in that other thread :p.
-"To upgrade the 'Corruption' is the ability (passive) to hold, which reduces the enemy's air units certain amount of the durability that you can not move the switch to the state, the friendly forces have the effect. 아쉽게도 아군의 병력이 된 유닛은 몇 초 후, 폭발한다. Unfortunately, the forces of the friendly units a few seconds, then explodes." <- this sounds really interesting, but I can't quite make heads or tails of it :p.
-"Inpeseutideu [Infested] teran summoned about 10 seconds after the handle jalssawoodaga die."
-Ultraliks no longer have a speed upgrade. This we knew, but what this article says is that they're already fast right off the bat. Whether they're AS fast as their upgraded BW counterparts is not specified, though (they must move faster than they did in the gameplay videos we've seen of them, because I wouldn't classify what we've seen as 'fast')
-"If so, what role did engineering Bay jeonjak as possible the construction of a missile turret, and the damage of baereok [Barracks] units, upgrade defense in the bunker instead of the more units that can fit this new upgrade feature looks like. (기본 벙커가 4유닛이 들어갔다면 업그레이드를 통해 6유닛이 가능해진다) 미사일 터렛은 기존에 가지고 있던 디텍트 기능이 사라졌으며 공중 공격만이 가능해졌다. (Default Bunker said the four units to six units will be able to upgrade) " <- sounds like the 'increase bunker capacity' upgrade has made it into the multiplayer build for the time being
-"the missile turret with an air attack was the only ditekteu feature has disappeared. 대신 새로 생긴 센서타워가 그 기능을 대신해주는데 센서타워는 디텍트 기능뿐만 아니라 일정 범위 안에서 안개 속에 있는 적 유닛 위치까지 파악해준다. Instead, the new sensor features daesinhaeju Tower Tower ditekteu addition to the sensor's range to the location in the fog in the enemy unit will identify." <- sounds as if missile turrets lost the ability to detect again and that it's gone back to Radar Towers?
-The pace of the game feels about 1.5x faster than the original, according to this guy.
I really can't make out a whole lot else :P.
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
Unfortunately, the forces of the friendly units a few seconds, then explodes.
Dunno about you but we already knew that, it wouldnt make much sense that Corruptor just corrupt unit and when corruption fade that it will be back to normal, to the enemy side...And on one of the videos there is how Corruptors are "corrupting" MedEvac and then it explodes after few seconds.
Re: Gamemeca SC2 impressions, in Korean :P
Wow, this looks exciting:D
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
-"the missile turret with an air attack was the only ditekteu feature has disappeared. 대신 새로 생긴 센서타워가 그 기능을 대신해주는데 센서타워는 디텍트 기능뿐만 아니라 일정 범위 안에서 안개 속에 있는 적 유닛 위치까지 파악해준다. Instead, the new sensor features daesinhaeju Tower Tower ditekteu addition to the sensor's range to the location in the fog in the enemy unit will identify." <- sounds as if missile turrets lost the ability to detect again and that it's gone back to Radar Towers?
Sounds to me like the Missile Turret lost its range upgrade and the ability to "hit harder" as we know it.
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
Originally Posted by
RamiZ
Dunno about you but we already knew that, it wouldnt make much sense that Corruptor just corrupt unit and when corruption fade that it will be back to normal, to the enemy side...And on one of the videos there is how Corruptors are "corrupting" MedEvac and then it explodes after few seconds.
Oh I highlighted that mainly for the first bit about the 'reduced durability' thing because I thought maybe there's a negative buff which makes the unit that's being hit by the corrupter take bonus damage as well, but it's probably just referring to the corrupted unit.
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
Originally Posted by
GRUNT
Oh I highlighted that mainly for the first bit about the 'reduced durability' thing because I thought maybe there's a negative buff which makes the unit that's being hit by the corrupter take bonus damage as well, but it's probably just referring to the corrupted unit.
Hm i see what you mean now, it could be, i saw something like that on this video http://www.youtube.com/watch?v=if2HA1nExYw @ 5:15 , Corruptors corrupted one MedEvac and he was just destroyed as you see. It is bad quality but you can see clearly that part.
Re: Gamemeca SC2 impressions, in Korean :P
Interesting stuff. Bunkers holding 6 marines, this should really help emphasize Terran's turtle ability, though now it seems turtle defense will be a lot more supply-heavy (3 supply Tanks, 6 supply bunkers). At least Terran still maintain their damage scaling for base defense unlike the static D of the other races.
I wonder if they will add any regen passive upgrades for Colonies.
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
I wonder if they will add any regen passive upgrades for Colonies.
Why? Overseers can already heal units/buildings. No need for static defenses to get such an upgrade.
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
Originally Posted by
Nicol Bolas
Why? Overseers can already heal units/buildings. No need for static defenses to get such an upgrade.
I think i have heard that Overseer can heal only units, dunno where i heard that but i could be wrong of course...
Re: Gamemeca SC2 impressions, in Korean :P
Quote:
Originally Posted by
RamiZ
I think i have heard that Overseer can heal only units, dunno where i heard that but i could be wrong of course...
Quote:
Originally Posted by starcraft.wikia.com
Instantly restores 200 hit points to target biological unit or structure.
Answer your question?