Re: The StarCraft II Art Team is done with trees and...
Quote:
Originally Posted by
warrior6
they were inspired by the avatar movie to do this
:D Oh, come on, it's James Cameron who was inspired by SC... We had Banshees first!
Re: The StarCraft II Art Team is done with trees and...
Re: The StarCraft II Art Team is done with trees and...
Actually, I think we were both inspired by a rather earlier design.
Re: The StarCraft II Art Team is done with trees and...
Oh god new ramps, this is exciting. Finally some cool info. I hope they work also on the grass, rocks designs, sand molecules, maybe we can see the air flowing during the game.
Quote:
Originally Posted by
ArcherofAiur
Ahahahahaha, that was nice. Coz i actually see Blizzard saying this...
Re: The StarCraft II Art Team is done with trees and...
Their last status update also says they're working on giving the Void Ray and the Corruptor more defined roles.
At first I've read "defensive roles" and almost thought it worth a separate thread, but luckily thought better of it.
Re: The StarCraft II Art Team is done with trees and...
Quote:
Originally Posted by
Eligor
Their last status update also says they're working on giving the Void Ray and the Corruptor more defined roles.
At first I've read "defensive roles" and almost thought it worth a separate thread, but luckily thought better of it.
That is extremely disheartening. Both units should be front line offensive powerhouses.
Re: The StarCraft II Art Team is done with trees and...
Quote:
Originally Posted by
DemolitionSquid
That is extremely disheartening. Both units should be front line offensive powerhouses.
No, they just said "more defined roles". For all we know, they MAY be making them even more offense oriented.
Re: The StarCraft II Art Team is done with trees and...
Quote:
Originally Posted by
Eligor
No, they just said "more defined roles". For all we know, they MAY be making them even more offense oriented.
Ah sorry, read that wrong.
Re: The StarCraft II Art Team is done with trees and...
Yea, they should at least be working on the next game instead of this waste of time.
Re: The StarCraft II Art Team is done with trees and...
Quote:
Originally Posted by
Eligor
Their last status update also says they're working on giving the Void Ray and the Corruptor more defined roles.
At first I've read "defensive roles" and almost thought it worth a separate thread, but luckily thought better of it.
That's strange. I don't know about the Corruptor, but how much more specific can the Void Ray get?