Oh come on. Its not a dick or anything... its just a jack-in-the-box animation...
LOL
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Oh come on. Its not a dick or anything... its just a jack-in-the-box animation...
LOL
and now thats all I can see it as. Thank you guys for ruining Starcraft for me.
Although it does make this shot a hell of allot more interesting...http://images3.wikia.nocookie.net/st...2_DevGame5.jpg
So we couldnt post pictures from the caimpaign or talk about caimpaign only units without spoiling them? For instance we couldnt mention the Brutalisk without spoilering it?
Also for the sake of sanity can the lore forum at least be free from spoiler rules? I really dont want to have to click through spoiler tags for every single post.
It's really too early to tell for the units. Lets say you can unlock special Xel' Naga units, well that would be an obvious spoiler tag candidate. On the other hand, I don't see any problem with posting pictures of a goliath. This is where logic comes in.
For the lore forum I don't know. I mean if you make a thread and name it " blah blah blah **Untagged SPOILERS INSIDE** I guess you wouldn't have to use the hide function everywhere but if the name is just "blah blah blah" then you will have to use the hide function. Anyways, like I said, we will give you more details when the times come. Gradius or/and LoA will probably be the ones making the final decisions.
So I couldnt say have a picture of a xelnaga in my avatar or signature line?
But what would you possible discuss in the lore forum that wouldnt in some way connect with SC2 lore? Whats the point of having an entire forum with hide tags in every post? Plus you would have to make thread titles cryptic like "Discussion about the return of that something which rhymes with Nel'Xaga".Quote:
For the lore forum I don't know. I mean if you make a thread and name it " blah blah blah **Untagged SPOILERS INSIDE** I guess you wouldn't have to use the hide function everywhere but if the name is just "blah blah blah" then you will have to use the hide function. Anyways, like I said, we will give you more details when the times come. Gradius or/and LoA will probably be the ones making the final decisions.
I would say no because the Xel' Naga have always been THAT mysterious thing that every players always wondered what they look like.
The biochemistry involved in a baneling? We have tons of examples in the forum already. Just use your logic. "Goliath vs Viking from a lore point of view" is good. "Jim Raynor didn't have to die to save Kerrigan in mission 6" is bad.
I want to continue this conversation when it gets closer to the time spoiler rules would be implemented but right now I think were getting off topic. Perhaps during beta we could have a forum wide discussion about spoiler issues.
Who will have time to read forums when the game comes out? Honestly, the only time I intend to look up from this game for the first week is to eat or sleep. I can still play on the crapper while using my laptop.
I like it.... would be cool as a unit as well:
Pardon the rude quality, its a very quick sketch.
Damn man you can draw!
Gameplaywise I think the Spine Crawler is already the perfect "tentacle unit" but I think your unit model would look better. What did you guys think of the old spine crawler model?
http://images2.wikia.nocookie.net/st...2_DevGame3.jpg
The old spine crawler reminds me a lot of the facehuggers from Alien. I would love it if they used this model as a new unit, obviously it could use a bit of polish and maybe some team colour, but I really like the concept.
I agree the base defence units need to look tough and it did look a bit too weak to fulfill a role as a defensive building.
Nice! Reminds me of a facehugger