I don't know if it is just me, but I think how the brood lord sends the broodlings at the ground troop is kinda funny. The flying broodling appears and the brood lord curls its tall downwards and the broodling flys towards the enemy. It loses it wings and starts attacking the the enemy from the ground. :confused: I think it would look better if the Brood lord launches its eggs at the ground troop. The egg would explode on impact and broodling would appear. Think about it and give me your thoughts.
Thanks
12-03-2009, 04:57 PM
XSOLDIER
Re: Brood Lord and Broodlings
As I brought up in the Broodlord Model thread, I really don't like a lot of things about the unit. It still looks like an evolution from the Mutalisk, rather than the Corruptor. There's a lot on that Model that could use some work imo.
X :cool:
12-03-2009, 05:50 PM
RamiZ
Re: Brood Lord and Broodlings
Get the old Swarm Guardian back :( :( :(
12-03-2009, 05:53 PM
Pandonetho
Re: Brood Lord and Broodlings
How a flying biological bug manages to survive colliding with neosteel at high velocities and even cause damage to it is beyond me.
If I ran and slammed my head as hard as I could against a brick wall I would probably die and not do any damage.
12-03-2009, 05:59 PM
XSOLDIER
Re: Brood Lord and Broodlings
Quote:
Originally Posted by RamiZ
Get the old Swarm Guardian back :( :( :(
I just pray that it's still in the single-player or in the Galaxy Editor.
Quote:
Originally Posted by Pandonetho
How a flying biological bug manages to survive colliding with neosteel at high velocities and even cause damage to it is beyond me.
If I ran and slammed my head as hard as I could against a brick wall I would probably die and not do any damage.
True, but Ultralisks did evolve mono-molecular blades... I'm sure the Zerg could develop something capable of surviving insane things like that.
X :cool:
12-03-2009, 06:07 PM
Triceron
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Pandonetho
How a flying biological bug manages to survive colliding with neosteel at high velocities and even cause damage to it is beyond me.
If I ran and slammed my head as hard as I could against a brick wall I would probably die and not do any damage.
You never seen martial artists break bricks with their hands?
You actually believe that there are no tricks to it? Why do you think they're always aligned the same way? I'd like to see these martial artists break a brick wall with their hands.
Some of these are are baloney, sometimes they cut the center of the brick in a way you can't see it so that the pressure of the hit causes the thin center (since it was cut) to snap, forcing the brick in half.
12-03-2009, 06:10 PM
MattII
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Pandonetho
How a flying biological bug manages to survive colliding with neosteel at high velocities and even cause damage to it is beyond me.
Zerg Carapace is very hard, and muscles are quite resilient, so perhaps these things are made mostly of Carapace and muscle, rather than being fully fledged creatures in their own right, ergo, they are resilient enough to survive, but without much in the way of organs they have a very limited lifespan.
12-03-2009, 06:12 PM
Pandonetho
Re: Brood Lord and Broodlings
Quote:
Zerg Carapace is very hard, and muscles are quite resilient, so perhaps these things are made mostly of Carapace and muscle, rather than being fully fledged creatures in their own right, ergo, they are resilient enough to survive, but without much in the way of organs they have a very limited lifespan.
I highly doubt any sort of biological carapace can defeat something technologically created (fictional steel used for giant flying fortresses).
Watch this video, notice how every brick breaks down smoothly through the middle? Notice the end where you see little sticks lying on the floor? They intentionally create weakpoints in the brick so that it's actually POSSIBLE to break these bricks, why else do you think they stack them with a slight gap in between each brick?
And just because you can break bricks that are specially set up in a certain way doesn't mean anything. Military designers don't create defense designs while purposely including flaws so that their guys can die faster.
A highly doubt any sort of biological carapace can defeat something technologically created (fictional steel used for giant flying fortresses).
You can doubt it all you want; it's a basic part of StarCraft lore that Zerg stuff (biological) can do these kinds of things. If Zergling claws can tear open a Command center, then imagining that a Zerg unit can be hurled as a missile weapon is far from a stretch.
Ultralisks in SC2 have an anti-building headbutt attack.
12-03-2009, 06:23 PM
XSOLDIER
Re: Brood Lord and Broodlings
Seriously - anything that's capable of EVOLVING a blade with a monomolecular edge shouldn't be underestimated.
X :cool:
12-03-2009, 06:24 PM
Pandonetho
Re: Brood Lord and Broodlings
Quote:
Ultralisks in SC2 have an anti-building headbutt attack.
They also have mass, compared to what, at most a 50 pound biological projectile that doesn't even use any chemical (like the glaive wurm's explosive properties) method but actual physical velocity to try to damage things?
Maybe it has monomolecular scythes on it's face. Who knows.
Whatever it is, the main problem is it's just silly looking.
12-03-2009, 06:24 PM
Bobo
Re: Brood Lord and Broodlings
I agree with Pando. Bring back good old acid bombardment or make new egg-like projectiles that spawn broodlings on impact. Period.
12-03-2009, 06:24 PM
MattII
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Pandonetho
A highly doubt any sort of biological carapace can defeat something technologically created (fictional steel used for giant flying fortresses).
You actually believe that there are no tricks to it? Why do you think they're always aligned the same way? I'd like to see these martial artists break a brick wall with their hands.
Some of these are are baloney, sometimes they cut the center of the brick in a way you can't see it so that the pressure of the hit causes the thin center (since it was cut) to snap, forcing the brick in half.
They can break some (not too wide) concrete blocks, but i doubt they can break a brick wall, that's a lot more resistant.
They can do it, because the taken a lot of suffering by hitting hard stuff all the time, so their bones have micro-fisures, that when fixed are actually more resistant (and heavy) than the original bone. I would just use a mace if i were them, but that doesn't impress people, right? :rolleyes:
12-03-2009, 08:47 PM
PsiWarp
Re: Brood Lord and Broodlings
Monomolecular carapace, genetically engineered pain sensory removal, and a simple genetic composition for mass production seems logical.
Wouldn't work as well. You can can give a cockroach a corundum exoskeleton, and if you fire it at a jeep with enough force to do damage, that roach is dead.
But since this IS fiction, the main problem I have is that the thing is being hurled by external mechanical forces.
Has anyone else seen the deleted scene in AvP (I know, you'd have to watch AvP first, but it's easy enough to forget with a case of alcohol) where the Predator, upon removing a xenomorph's head-carapace, 'tickles' the rear part of the head with it's knife. At that point, a chain reaction acting along the length of the head pushes the inner mouth out with enough force to punch through body armor (And scare the crap out of that black lady, whose name I forget and can't be bothered to remember).
Seeing something like that launching mantaling eggs, be it in the Brood Lord model or the Swarm Guardian, would be awesome.
Hmm... can't find it on youtube...
12-03-2009, 09:37 PM
The_Blade
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Pandonetho
They also have mass, compared to what, at most a 50 pound biological projectile that doesn't even use any chemical (like the glaive wurm's explosive properties) method but actual physical velocity to try to damage things?
Maybe it has monomolecular scythes on it's face. Who knows.
Whatever it is, the main problem is it's just silly looking.
Watch this video, notice how every brick breaks down smoothly through the middle? Notice the end where you see little sticks lying on the floor? They intentionally create weakpoints in the brick so that it's actually POSSIBLE to break these bricks, why else do you think they stack them with a slight gap in between each brick?
And just because you can break bricks that are specially set up in a certain way doesn't mean anything. Military designers don't create defense designs while purposely including flaws so that their guys can die faster.
The sticks are actually pencils put on the sides of each brick. They're called "spacers." These are used to keep the bricks from gaining support from the rest of the bricks they're sitting on, basically keeping the necessary energy to break each brick individually at a minimum. Since the energy to break each brick, after breaking, is essentially mostly left in the momentum of the object doing the breaking, it continues through and less energy is lost than if the bricks were all stacked on each other without said spacers.
It is a trick. It's still not incredibly easy to break that many bricks, but it's not as hard as a person would think. Breaking bricks actually stacked on top of eachother is substantially harder (and much more painful if you fail to break them). While some people do cut the bricks a bit, it's not too terribly common nor necessary. A cinderblock brick like that really isn't that hard to break if you hit it in the center and follow through.
12-03-2009, 11:04 PM
ArcherofAiur
Re: Brood Lord and Broodlings
Quote:
Originally Posted by PsiWarp
genetically engineered pain sensory removal,
Thats not hard. Did you know that you have no pain sensors on the inner layers surronding your lungs? Bonus points if you can tell me why.
12-03-2009, 11:23 PM
Nicol Bolas
Re: Brood Lord and Broodlings
Quote:
Whatever it is, the main problem is it's just silly looking.
That much is true. It certainly doesn't look like an attack that does more damage than the Mantaling's normal attack.
Quote:
Bonus points if you can tell me why.
Because your lungs frequently move, and constantly sensing pain when you're breathing is counter-productive to the purpose of pain.
12-04-2009, 12:01 AM
Pandonetho
Re: Brood Lord and Broodlings
Quote:
That much is true. It certainly doesn't look like an attack that does more damage than the Mantaling's normal attack.
Agreed.
Quote:
Because your lungs frequently move, and constantly sensing pain when you're breathing is counter-productive to the purpose of pain.
This made me laugh.
And, @blade, that's nice pointing out heavy animals that hit things with their heads. It still doesn't make a difference if they can't dent the side of a tank.
12-04-2009, 12:11 AM
ArcherofAiur
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Nicol Bolas
Because your lungs frequently move, and constantly sensing pain when you're breathing is counter-productive to the purpose of pain.
You get bonus points! Well you left out the part about how you wouldnt get pain while normally breathing but still ill give it to you.
12-04-2009, 01:13 AM
The_Blade
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Pandonetho
And, @blade, that's nice pointing out heavy animals that hit things with their heads. It still doesn't make a difference if they can't dent the side of a tank.
Actually there's a little shark, I don't remember his actual name, that takes a bite out of whales and then leaves leaving a unique sphere like scar on the whale. Several submarines, yes submarines, have reported being attacked by something that removed sphere shaped chunks of steel from their plating. As soon as I get a picture I will show it, but the only clue I have is that it appeared in a show called "The Most Extreme" by Animal Planet.
12-04-2009, 01:31 AM
Pandonetho
Re: Brood Lord and Broodlings
Biting something is very different from ramming something.
Also, why sharks would want to attack submarines is beyond me. Sounds like fiction. But by all means, I'm actually interested in this shark that can take chunks out of submarines, let's see some links to articles.
12-04-2009, 01:45 AM
Triceron
Re: Brood Lord and Broodlings
There's no ramming abilities in SC2 so I don't know why we're discussing it. Units stand and attack in melee, they don't take step back and charge like a battering ram. The only unit that comes close is the Zealot, and even then it's only closing gaps.
12-04-2009, 05:47 AM
electricmole
Re: Brood Lord and Broodlings
the point is the flying broodlings looks silly and is a big trying hard gimmick. It looks corny, weak, and funny like.
just bring back the acid bomb..
12-04-2009, 09:52 AM
Kacaier
Re: Brood Lord and Broodlings
Quote:
Originally Posted by Pandonetho
How a flying biological bug manages to survive colliding with neosteel at high velocities and even cause damage to it is beyond me.
If I ran and slammed my head as hard as I could against a brick wall I would probably die and not do any damage.
Ever heard of rutting? It's where the male horned/antlered animals fight for dominance against another male for mating rights with the female.
It took me forever just to find a single tidbit of the force used in a rut, but a bighorn ram uses around and estimated 2400 pounds of force in their headbutting contest. That's over a ton and this is through natural evolution. Now imagine the zerg who have guided evolution and the greatest stocks of organisms to choose from across the galaxy. If they can evolve a carapace that can at least withstand some of the weapons dished out by the Terran and Protoss, then surely they can build a battering ram-like structure to dent in armor. ;)
But yes, I also find it silly nevertheless, through aesthetic reasons. :p
-------
12-04-2009, 10:19 AM
B~E
Re: Brood Lord and Broodlings
Quote:
Originally Posted by The_Blade
Actually there's a little shark, I don't remember his actual name, that takes a bite out of whales and then leaves leaving a unique sphere like scar on the whale. Several submarines, yes submarines, have reported being attacked by something that removed sphere shaped chunks of steel from their plating. As soon as I get a picture I will show it, but the only clue I have is that it appeared in a show called "The Most Extreme" by Animal Planet.
Perchance you're talking about the cookie cutter shark.
I've never heard of them bitting submarines, though. No wait;
Quote:
However, cookiecutters do occasionally mistake mandmade objects for prey. Cookiecutters made damaging cuts on the neoprene boots of AN/BQR-19 hydrophone arrays located on a retractable mast in the sail of some United States Navy submarines. The arrays were later protected with fiberglass covers.[5] Another animal took a bite out of a submarine's rubber sonar dome, forcing the submarine out of service until the rubber could be replaced.[6] Cookiecutter bites have been observed in undersea electrical cables.[4]
I think it could technically work, but I cannot deny that it looks really silly. I'd prefer the original Guardian attack with the Broodling thing as a castable ability. Random info: check this out. It's an entirely carbon-based material similar to diamonds in lattice and hardness. Also, though most samples are weaker than diamonds due to impurities, a simulated pure sample of lonsdaleite has been found to be 58% harder than the average diamond.
12-04-2009, 12:39 PM
The_Blade
Re: Brood Lord and Broodlings
Quote:
Originally Posted by B~E
Perchance you're talking about the cookie cutter shark.
Rubber and electrical cables. Hmm.
Well, touche...
Tough I remember seeing a bigger family of this creatures somewhere, I can't prove it as a relevant source due to it being possible fiction. So I will settle for now.
12-04-2009, 12:54 PM
Pandonetho
Re: Brood Lord and Broodlings
Quote:
Ever heard of rutting? It's where the male horned/antlered animals fight for dominance against another male for mating rights with the female.
Yet, I'm still pretty sure that A) They're much bigger than a mantaling and B) They still can't dent a tank.
A TKD fighter was tested to have a kick of 1500 pounds of force. That doesn't mean he can do anything to a tank. A Muay Thai knee kick generated the force of a car crashing at 35 MPH, that doesn't mean he can dent a tank either.
12-04-2009, 01:36 PM
Triceron
Re: Brood Lord and Broodlings
Because Zerg have the biology of muay thai fighters amirite?
12-04-2009, 01:47 PM
Pandonetho
Re: Brood Lord and Broodlings
Quote:
Because Zerg have the biology of muay thai fighters amirite?
My point is that just because you exert "2400 pounds of force" doesn't mean jack squat.
It doesn't matter if you have the biology of a Zerg or not, are you telling me a tiny flying Zerg unit has a carapace which is harder than a tank's armour? And that if you flung it as hard as you can at a tank to do enough damage, it wouldn't die from the impact?
Besides the fact that it already looks silly, in most other movies and what not tiny things thrown against walls usually end up dying, it looks silly that something like a flying bug can do damage to a tank.
12-04-2009, 01:51 PM
Triceron
Re: Brood Lord and Broodlings
I'm sure the projectile effect is placeholder. It should be an egg or spherical thing that bursts on impact with mantalings spawning, like the old Spawn Broodling ability. I think it's just placeholder to the current mantaling so you can clearly see what's making the mantas.
If you're going to bring Lore into this, then I see no reason why you can't imagine Zerg having superhard carapaces when they're a fictional genetically enhanced super-species that feeds on minerals and gas.
12-04-2009, 01:58 PM
Pandonetho
Re: Brood Lord and Broodlings
Quote:
If you're going to bring Lore into this, then I see no reason why you can't imagine Zerg having superhard carapaces when they're a fictional genetically enhanced super-species that feeds on minerals and gas.
Let's get this srtaight here. YOU'RE the one trying to justify a completely unrealistic and silly attack animation by posting guys who are breaking bricks, which was a bad move in the first place.
Then you say I'm bringing lore into this when in reality, I'm talking about how it is both unrealistic AND silly looking no matter how you try to justify it. Even if you do make up some lore BS that doesn't sound like total garbage the animation itself looks weak.
12-04-2009, 02:02 PM
Triceron
Re: Brood Lord and Broodlings
Yes, the animation looks weak. Because it's not final.
12-04-2009, 02:08 PM
XSOLDIER
Re: Brood Lord and Broodlings
I'm doing sketches of a redesign for the Mantalings, and hopefully a Broodlord based a little bit more closely on the Corruptor's anatomy. Hopefully I'll have them uploaded tonight to see what you guys think.
X :cool:
12-04-2009, 02:11 PM
Nicol Bolas
Re: Brood Lord and Broodlings
Quote:
Even if you do make up some lore BS that doesn't sound like total garbage the animation itself looks weak.
So why do you keep arguing the point of lore, when the much more legitimate point that it looks like crap is, well, much more legitimate?