so, these artifacts zeratul mentions. are they a good focus for the starcraft 2 story? or are they a lame copout, belonging to a poor fantasy series? discuss.
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so, these artifacts zeratul mentions. are they a good focus for the starcraft 2 story? or are they a lame copout, belonging to a poor fantasy series? discuss.
They are the key
but are they the key to a quality plot? let's get the intellectual engines firing on all cylinders, guys
They are the key to the end
Given what little we know, what's the point of speculating? I recall people calling terrazine from Ghost a "poor concept" without knowing anything about it either.
Oh all right, how can we avoid speculating? It's the point of the forum, isn't it? I figure they'll be McGuffins until the end of Wings of Liberty, at which point whichever faction gets their hands on it gets some kind of power boost. Raynor has to decide ... give them to Zeratul, or to the Moebius guys?
They are the key to the end of the all thing
Blizzard did promise a single ending to Wings of Liberty. However, the artifacts could alter the middle or near-the-end of the campaign.
They have said many times there is only one ending.
Most likely this ending will be Raynor speeding a hellion down an exploding Battlecruiser before the artifact can activate and destroy all sentient life.
Bababa Boom Dadada Doom Bababa Boom Dadada Dooooom DaDaDaDa DOOOOM
Reereerreeeeeerreeeerrrerereeeeerreeeerr OOOOHAAY HAYY AHYO AHYO!!!
So what would be the plot of Heart of the Swarm/Legacy of the Void then?
lol well you left out some details
Heart of the swarm has Raynor and Zeratul teaming up to take down the last remaining conclave members who are trying to reactivate the remaining artifacts. However for some incredibly arbitrary reason the conclave has decided to replace all zealots with Ursadon. The ending battle has Zeratul fighting a jumping battle against a particularly large Ursadon with a Psionic Hammer. Meanwhile Raynor has decided to followed the conclave to Korhal aboard a flying Xel'Naga Watchtower. It ends with him proclaiming he is here to "Cease this Conflict".
Finally in Legacy of the Void Raynor has to fight of collosus to kill time until the zerg fall out of the sky (which they always do eventually). Then he has to track down that little adjutant robot lady who has been captured by the reincarnated overmind. He also must destroy the "Artifactory" which is a bigger artifact that makes other smaller artifacts. Its all part of this convoluted Xel'Naga backstory which doesnt really make a whole lot of sense no matter how many times you read it. Oh yah and then it ends with Raynor driving his hellion around exploding stuff again.
Yep, they did.Quote:
havent they said many times that each game/expantion will have a ending no clifhangers etc
Demo! Raynor's special slim fit green power armour was supposed to be a secret.
Alright I'm about to give you guys insider info.
The artifacts are actually the key to "everything" everything being a metaphor for "Earth"
because back way back in the past Earth was the center of the universe and everything else, or so people thought.
So once you acquire all these artifacts they are uploaded into an E-mail and the E-mail gets sent to the "server" which is in the Demon world. Once the K-sector collides with the Demon world, demons from the anime "Bleach" start pouring the hell out.
The Xel'Naga are like holy shit wtf we didn't plan this and they band together with the Xel'Borg to fight off the anime demons. The k-sector races unite together to fight against the anime demons, who are the ancient leaders which Duran referred to.
Unfortunately, these anime demons destroy the Xel'Naga and the Xel'Borg (the Xel'Naga's cousins), and the K-sector races are the only ones left. In the midst of a battle, a black hole appears out of nowhere but unknown to anyone else it was actually part of the communication processes of the E-mail to the "server." This black hole sucks everything and everyone into it, closing afterwards. To the guys sucked into the black hole, it's been 10 seconds. To the guys on the other side (Earth) it's been 2000 years.
This whole anomaly with the time space continuum blah blah bunch of made of science causes Earth to have 2000 years of more advanced technology than the races (and the whole k-sector) who got sucked into the black whole and appeared on the other side in only 10 seconds. In other words, the K-sector races traveled to Earth in 10 seconds, but in Earth time, it's actually been 2000 years.
This change in time has lead Earth to adapt their battlecruisers to cattlecruisers.
Slayers_Boxer is the new god emperor, and his right hand man is iloveoov, he left hand man is ihateoov. Together, these 3 form the powerhouse of the United Earth Directorate.
Their motto has changed from "Serve the directorate, serve humanity" to "cry me a reaver."
In conclusion, the sheer awesomeness of Earth from the 2000 years causes everyone else to explode. They GG, Earth wins.
And that is why the artifacts are the key to everything.
Dang and I was sitting here thinking they were the key to everything like every car in the world,copstation and the mall of c mall its the most important place to be at
http://www.youtube.com/watch?v=GF1b1pf9DRY
Since we have no clue how the artifacts will be used, discussed or stylized, also no idea how central to the plot they will be, I'm having a hard time making the jump to where you can base these "suspicions" of the hack writers over at Blizzard. Also, Morrisey. Lol.
At least a few of the artifacts are the "fossilized remains" of Xel'Naga.
Considering the life cycle, I'm thinking that the Xel'Naga transfer their essence into their progeny via these "energy fossils". To clarify, remember in Queen of Blades when Zeratul murders Zasz? He reveals his "true form" in the shape of a glowing sphere of light. I think that the Xel'Naga die in a similar fashion. However, these fossils are these orbs, only crystalized.
Once these Artifacts are activated (eg their essence is transfered into new bodies) they will no longer exist. Those who possess artifacts may all have a measure of control over the Hybrids, unless they are all gathered by a single force, who alone could control them.
In short: if done properly, I think this massive scavenger hunt could go off pretty well, from a story perspective. :D
We already know that each campaign will have their own "ending", but the "big ending" will happend in the last campaign. For example: a Terran ending could be the fall of Mengsk, or something like that. To resume: it's similar to SC, you "win" at the end of each campaign, but the big event happends at the end of the last campaign.
The artifacts are of Xel'Naga origin, so it's possible that the Hybrids want to get them, and the Xel'Naga returned to stop this from happening, and continue the cycle, saving their race.
I wonder. The ending for Wings of Libery will ultimately be the same, but will the context? What I mean to say is, if you go down the Dark Path, will your intentions be the same, than if you followed the Light? Will the Final Mission's objectives and briefing be the same? Or will they be different?
What would annoy me is to have all my attempts to kill the Koprulu Sector be obviated by this final mission. Makes all my hard work into nothing. =[
You simply won't have that kind of moral decision to make. Essentially, your choices are "anti-hero" and "hero". "villian" isn't one of them.
Blizzards really good at the concept of "in character deviation". Look at how they handled WoW. Basically, you make hundreds of choices on whom to "side" with, but ultimately, everything still makes sense (to a degree). Your character is still essentially the same.
Essentially, they're really good at giving you choices with different outcomes that are within the reasonable deviation of a character.
I was exaggerating the moral decisions. Call them the Tosh and Horner paths, if you will.Quote:
Essentially, your choices are "anti-hero" and "hero". "villian" isn't one of them.
No. And I never played it.Quote:
Look at how they handled WoW.
I wonder how far they'll take your decisions, then. Will following Tosh's examples lead Raynor to darker inclinations? Speakin curtly to his inferiors and allies? Or essentially remain the same? I'm curious about the smaller nuances and characterization.
Regardless of what you think of WoW, the way blizzard handled character progression in terms of lore decisions was pretty good. Essentially, your given many different sides to side with that don't end up deviating from the common goal of the game. At the same time, the choice you makes isn't meaningless, it does effect your gameplay experience. Other MMO's either go half-assed or hardcore. Either your choices end up not effecting the way you play the game at all beyond the character selection screen, or they end up potentially screwing up your entire playing experience (in EQ, it was possible to screw up a quest, lose all your faction rep inside their town, get instantly killed by OP'd guards, and then be unable to retrieve your corpse because it was being camped...by NPC guards.
In regards to your question, I remember a quote where metzen basically says "At first we had a lot of dialogue options, but we ended up removing them because you were not able to make any real choices within them, so it was just distracting from a cohesive experience"
wait. about the 2 expansion, are both new stories after the incidents of the first expansion? Or do they happen in the same time and you just play differently (other race)?
They're chronological, meaning they continue after the previous story.
Right, the whole story or even a significant part of it is devoted around the artifacts....doubt it. That's a really broad conclusion to make.
Im guessing that:
1) Each story will end in the same way the protoss ending was for SC Vanilla. It will end in some epic battle, but danger still on the horizon. Its a subtle cliffhanger if you will.
2) The artifacts are either the key to awakening the hybrids, or making the universe explode.
I think the first is more likely because Duran talks about the Hybrids being the "completion of a cycle", and the artifacts are apparently the key. The question is, are Zeratul and Duran both talking about the same thing?
Where did you get that beta footage?