At the 5:08 mark of the second part of Battle report 4 below is when the assault on the planetary fortress begins:
I'm not so much saying that the planetary fortress has too much firepower, but that it should have been killed by 17 zealots, and 4 stalkers much faster even with a few scv's repairing it.
I don't think much needs to be done other than maybe a slightly slower repair rate on the planetary fortress compared to the other buildings. I believe the planetary fortress in this scenario should have been killed by that army, even though they should have and would have been destroyed afterward, they still should have been able to kill the fortress before dieing off, in my opinion.
What say you?
10-20-2009, 10:15 PM
Pandonetho
Re: Planetary Fortress : Overpowered based on BR4?
They were off by 100 HP, it was close.
Also, PF does have an armour bonus, and they were also getting attacked by other forces.
10-20-2009, 10:19 PM
Wankey
Re: Planetary Fortress : Overpowered based on BR4?
Armor bonus = sucks. Remove armor bonus and make it cheaper.
10-20-2009, 10:28 PM
Santrega
Re: Planetary Fortress : Overpowered based on BR4?
Quote:
Originally Posted by Pandonetho
They were off by 100 HP, it was close.
Also, PF does have an armour bonus, and they were also getting attacked by other forces.
I understand that it was close, and they did eventually start to be attacked. But the protoss clearly chose to sacrifice that large army to kill that fortress. I believe it should have been killed, therefore since it wasn't, I must believe that there is a problem there. 17 zealots and 4 stalkers can do quite a bit of damage at one time, and with only 3 scv's repairing, at most, the building should have fallen.
That's why i said a slight repair decrease, for just a slight change in how quickly it will die, righting what I believe is a wrong.
10-20-2009, 10:32 PM
ArcherofAiur
Re: Planetary Fortress : Overpowered based on BR4?
I think when every unit and ability has a thread saying its overpowered....then we will know the game is finally balanced.
10-20-2009, 10:36 PM
Santrega
Re: Planetary Fortress : Overpowered based on BR4?
Quote:
Originally Posted by ArcherofAiur
I think when every unit and ability has a thread saying its overpowered....then we will know the game is finally balanced.
Oh way to try and fit in what dustin browder said. However, I dont think it applies to this situation. All I am saying is that the planetary fortress survived in a situation that I dont believe it should have, similar to the ghost being able to survive during nuke call down because of the speedy healing of a medivac.
The medivac simply heals too fast for one unit alone, and this planetary fortress took too long to be killed by a fairly large force that never stopped attacking it.
10-20-2009, 10:37 PM
ArcherofAiur
Re: Planetary Fortress : Overpowered based on BR4?
Quote:
Originally Posted by Santrega
Oh way to try and fit in what dustin browder said.
what?
10-20-2009, 10:38 PM
Santrega
Re: Planetary Fortress : Overpowered based on BR4?
Quote:
Originally Posted by ArcherofAiur
what?
You trying to tell me you didn't know that dustin browder said they want every unit to seem overpowered? They also said though, that then they want to start dialing those units back a bit to balance, i believe.
10-20-2009, 10:42 PM
ArcherofAiur
Re: Planetary Fortress : Overpowered based on BR4?
Quote:
Originally Posted by Santrega
You trying to tell me you didn't know that dustin browder said they want every unit to seem overpowered? They also said though, that then they want to start dialing those units back a bit to balance, i believe.
Oh good so I guess what your saying is that there really is no way to tell if the Planetary Fortress is overpowered since its not beta, we havnt played it, we havnt seen it allot and ever unit is supposed to be allittle overpowered anyway.
10-20-2009, 10:43 PM
sandwich_bird
Re: Planetary Fortress : Overpowered based on BR4?
Quote:
Originally Posted by Santrega
The medivac simply heals too fast for one unit alone, and this planetary fortress took too long to be killed by a fairly large force that never stopped attacking it.
No this was fine imo. The stalkers were late and not enough in numbers. Makine the nuke less easy would make it useless again.
About the PF I think that it's ok the way it is. I mean he should have killed those scv and that's it! It's not like he couldn't have done it. Did you see how many he killed with only 3 zealots on the island expo?