So any of you guys play it? My main are jungle Shyvana, AD Berserk Blue Sona, Malphite, Caitlyn, Rumble, Shen
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So any of you guys play it? My main are jungle Shyvana, AD Berserk Blue Sona, Malphite, Caitlyn, Rumble, Shen
I've been trying to get into MOBA's since the early WC3 days but I never could. I just don't have the patience to sit through something that doesn't challenge my brain for that amount of time. If I'm in the mood for something in that way, there's better things. No offense to people who enjoy it. I'm sure there's a lot of depth to it, it just doesn't challenge me in the way that I require.
Then again, neither does SC2 1v1's much anymore.
Oh boy...
can you belive this guy xD
"oh I need games to challenge me" "oh I need to wipe my ass in a competitive way"
the game is challenging... unless you have valid points to say otherwise please enlight me then... cause the way I see it there is alot of things that vary during the game that I can say is challenging enough for any person
Oh boy... This looks like this will be a cataclysmic showdown, even surpassing BlizzForums' of yore.
As your avatar says; "NO!"
I will avoid that
I said this precisely because I knew someone was going to misinterpret. I prefer games like Supreme Commander, Europa Universalis IV, Civilization V, Galactic Civilization II, Total War, etc. Otherwise, I like FPS and RPGs mostly. MOBAs are in that awkward in between space where it's supposed to be competitive and strategic but lacks the complexities of the fore mentioned games and has none of the action or immersion of FPS or RPGs. It just doesn't serve any purpose I need from gaming. I understand that people want different things from games so that's why I didn't say, "Only idiots play this game." To me, MOBAs have ALWAYS been a rip off of a map that ruined a real game and somehow gained popularity without deserving it in the same way that most popular things do. Just my opinion. But, over the last ten years, I've played probably a hundred or so games of MOBAs and never once did I feel like it was worth the time spent.Quote:
Originally Posted by TheEconomist
I've played LoL from time to time. Mostly because friends want me to play with them. Although I like to play a game or two a week, I have to agree with Mr.Eco here.
LoL is probably the easiest game to learn in the market, right now. RTS and FPS games are much more challenging and harder the learn. I made my gaming-alien parents play some games of LoL and some games of SC2.
They could play through the whole LoL games without much difficulty, but they couldn't even make it past thier 1 units in SC2. I've also tried shooters with them, but their inability to use the controllers take them way far from the curve of casual gaming. Everything in LoL is designed to be user-friendly.
it is easy to learn, but on challenger's level it takes alot more than just QWER to the win, its about choosing the right items to counter the opponent, learn your abilites and those of your enemies, how to initiate how to 1vs1 and stuff like that
there is alote more in it than marking jarvin
Every game is challenging at the high end competitive level, but LoL's strategy is way easier to handle. People can open Mobafire and alt-tab to view full champion strategies and item builds during a game.
Despite that, I feel "challenge" is subjective to one's opinion and is completely detached from finding joy in a game.
Actually yeah, but don't you think that skill level to compute those informations and put them in motion on the battlefield is also required? Its not like good players loose against bad players if they do something outside of the books
For example me, I play Sona which is support with my own build: DPS AD build on which people normally ramp about in the begining but their jaws drop down in the end
and belive me nowhere on mobafire you can get that build
No. That's the thing. No, they don't. MOBAs aren't RTS.Quote:
Actually yeah, but don't you think that skill level to compute those informations and put them in motion on the battlefield is also required?
I remember a time when I was awful at MOBAs. I was constantly ruining the game because I was so awful. I didn't know what characters to use, what skills to get, what items to buy, when to do this and when to do that. Sure, I understood the combat and how to perform things and make sure I don't get ganked, but that's from a decade of StarCraft and WarCraft. Everything else I was awful at. Then, I got some build help from a friend and, in combination with my APM control from SC2, I IMMEDIATELY (the very next game) became pretty good and ranked up quickly. In contrast, having a good build will only get you so far in SC2, and, in the games I mentioned, builds are a very, very small factor in terms of what it takes to win. I could give you a build in any of the forementioned games, and it would make very little difference. MOBAs are just a step up from micro tournaments customs, and, therefore, something do when, for whatever reason, you don't feel like doing something more worthwhile.
MOBAs take practice, and some knowledge of the system, but, afterwards, you can put your brain in auto-pilot and still do well. That's my problem with it. The games I play require intelligence. If I'm going to spend so much time doing something as unproductive as playing a game, I'm damn sure going to make sure it challenges me in a way that will improve my capabilities for something worthwhile. Or, at the very least, I wanna get an adrenaline rush as I watch shit blow up.
PS: Seriously though, you bitch for years about SC2 requiring no skill or thought and then go talk up MOBAs? Fuck me. I missed you like all hell, Spychi. Erm, I mean "TheFunnyOne".