Re: Skyhigh vs NaDa at Blizzcon
Very interesting, I like the refinery build animation.
Is it just me or did that refinery build extremely fast? Like way faster than SC1.
Also, how come units are shown when they fire from the cliff? Like the stalker? It appears that the Terran player can't fire at the unit but it's still weird seeing shooting units moving around up cliff.
Re: Skyhigh vs NaDa at Blizzcon
Quote:
Originally Posted by
Jabber Wookie
No. In fact, it won't even let me copy and paste, but I'm sure anyone who owns WC3 will validate my comment, because if you simply sign into battlenet on WC3, the latest announcement claims that these VODs are posted on the blizzcon website under "video archive"
I'm trying to log in to confirm this but the update is taking forever...
Edit: they are only talking about wow, wc3 and sc, not scII. I doubt we'll see anything.
Re: Skyhigh vs NaDa at Blizzcon
Quote:
Also, how come units are shown when they fire from the cliff? Like the stalker? It appears that the Terran player can't fire at the unit but it's still weird seeing shooting units moving around up cliff.
That's just the way they implemented it. In case you want to Psi Storm at whatever's shooting at you, now you know where to aim. Or whether it will work at all (ie: not on buildings).
Re: Skyhigh vs NaDa at Blizzcon
Good find.
I think that the fact the Colossus can be attacked without a spotter when they're near the cliff (air unit behaviour), does work a lot against it's role as cliff-climber and ambusher, at least without the range upgrade.
Re: Skyhigh vs NaDa at Blizzcon
Re: Skyhigh vs NaDa at Blizzcon
Awesome, not seen siege tanks being used properly until now, they are looking pretty powerful. Seems like the toss was going for the anti-bio with the collosi, the usual terran build atm, but got countered pretty hard with those 100 damage siege blasts :3
Thanks for postin'.
Re: Skyhigh vs NaDa at Blizzcon
Quote:
Originally Posted by
emikochan
Awesome, not seen siege tanks being used properly until now, they are looking pretty powerful. Seems like the toss was going for the anti-bio with the collosi, the usual terran build atm, but got countered pretty hard with those 100 damage siege blasts :3
Thanks for postin'.
Siege Tanks doesn't do 100 damage, its more like 60 or so. And I really don't understand Protoss players that go Stalkers vs Tanks/Marauders combo... Where are the immortals? I'm sure they would be pretty much effective vs those 5 Siege Tanks. Or he could use few Phoenixes.
Re: Skyhigh vs NaDa at Blizzcon
Quote:
Originally Posted by
RamiZ
Siege Tanks doesn't do 100 damage, its more like 60 or so. And I really don't understand Protoss players that go Stalkers vs Tanks/Marauders combo... Where are the immortals? I'm sure they would be pretty much effective vs those 5 Siege Tanks. Or he could use few Phoenixes.
I think he assumed that the Colossus won't be able to be seen up there.
Re: Skyhigh vs NaDa at Blizzcon
Re: Skyhigh vs NaDa at Blizzcon
So siege tank damage is at 60 now? Well, at least is does 60 to all units unlike the SC1 siege tank which only did 75 to some units right?