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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
TychusFindlay
Because another revival of Fenix is what we need.
Fenix can never die. Only the Dragoon that contains him.
Also, I'm calling it now: Titan will be a GPS satellite video that follows you in third person view, adding on augmented reality, thus letting you play a second-life game as its occurring in real life time. It's game-ception. When exposed to multiple players all playing their own lives in augmented reality, it becomes MMO-ception.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
The_Blade
WoW has gone quite mainstream. It is not as mainstream as LoL, but it is one of the most known by people outside the gamer world. IIRC they wanted to reach out for the FPS fans.
I vaguely recall the notion that Titan will have FPS elements, but I'm iffy about it. The reason is because Blizzard and Bungie are both working under/with Activision, and Bungie's working on Destiny, a MMO that will almost certainly have FPS elements. While Activision hasn't shield away from the FPS genre (Call of Duty), it seems iffy that they'd have two similar MMOs debuting of said same genre. And of the companies involved, it makes more sense that Bungie would gravitate towards FPS elements than Blizzard, given their release histories.
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Re: Heart of the Swarm Beta Early Summer
New idea: hybrid RTS FPS MMO. Some players act as field commanders (base and resource management/support with med drops or sensor sweeps) with full view of the battlefield, while others play FPS and use the RTS players intel to acctually participate in combat.
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Re: Heart of the Swarm Beta Early Summer
I believe that may have already been done before, DemolitionSquid. If not, it would be very hard (the hardness would be more than diamond) to get right. There's a high chance they would screw that up. There's reasons why those don't mix often.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
Fenix can never die. Only the Dragoon that contains him.
Also, I'm calling it now: Titan will be a GPS satellite video that follows you in third person view, adding on augmented reality, thus letting you play a second-life game as its occurring in real life time. It's game-ception. When exposed to multiple players all playing their own lives in augmented reality, it becomes MMO-ception.
did this make sense to anyone
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Noctis
did this make sense to anyone
I sure as hell hope not.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Pr0nogo
So it wasn't enough that every game they release is built for casuals? Go figure.
Easy to learn =/= Casual. Just look at your awful ranking for proof. Besides, casual in an MMO sense means almost worth playing.
@DSquid: Nice idea but we already have drugs for that.
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Re: Heart of the Swarm Beta Early Summer
Got another idea: MMO where the sole goal is to force other players to quit playing. All players pay 15 bucks a month, 14 of which goes to the production company. The other 1 goes into a pool. By the end of the month, any players remaining in game get a split of the pool. There is no combat, no role-playing, no companionship. The only way to force other people to leave the game and defeat them is through pure, unfiltered hatred and deceit, reducing your enemy into a helpless broken shell of suicidal depression.
We shall call this game: Forum Troll.
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Re: Heart of the Swarm Beta Early Summer
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Re: Heart of the Swarm Beta Early Summer
We should call it: TeamLiquid - The MMO
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
TychusFindlay
We should call it: TeamLiquid - The MMO
TL will be contacting you for unauthorized use of their holy name. prepared to feel the hammer of self righteous justice.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
New idea: hybrid RTS FPS MMO. Some players act as field commanders (base and resource management/support with med drops or sensor sweeps) with full view of the battlefield, while others play FPS and use the RTS players intel to acctually participate in combat.
Dust 514 and PlanetSide 2
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
sandwich_bird
Dust 514 and PlanetSide 2
I'm glad someone caught that finally.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
New idea: hybrid RTS FPS MMO. Some players act as field commanders (base and resource management/support with med drops or sensor sweeps) with full view of the battlefield, while others play FPS and use the RTS players intel to acctually participate in combat.
Savage XR?
No one?
No?
..
ok
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
New idea: hybrid RTS FPS MMO. Some players act as field commanders (base and resource management/support with med drops or sensor sweeps) with full view of the battlefield, while others play FPS and use the RTS players intel to acctually participate in combat.
It's been done before. Fancy that, players didn't like a new idea and just wanted more CoD.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Muspelli
It's been done before. Fancy that, players didn't like a new idea and just wanted more CoD.
http://www.bryanprindiville.com/wp-c.../11/peanut.jpg
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Re: Heart of the Swarm Beta Early Summer
Was on the Facebook, and SC page reports:
"The Swarm is coming. The first wave Heart of the Swarm multiplayer beta invitations will be distributed very soon. What are you doing to prepare for the upcoming beta?"
Bnet is blocked at my work, is there anything a little more telling in the article?
Any indications as to what 'very soon' means?
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Re: Heart of the Swarm Beta Early Summer
Quote:
Any indications as to what 'very soon' means?
Next summer.
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Re: Heart of the Swarm Beta Early Summer
Well, 'dog years' is 7:1 - whats the current ratio for 'Blizz' years' zacktly....?
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Caliban113
Well, 'dog years' is 7:1 - whats the current ratio for 'Blizz' years' zacktly....?
Its equal to approximately FuckTheCustomer:GiveBobbyKotickAllTheMonies.
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Re: Heart of the Swarm Beta Early Summer
Beta test coming soon: http://us.battle.net/sc2/en/blog/6983561
Quote:
We are preparing to invite testers for the Heart of the Swarm beta very soon! To be clear, this test will be for the multiplayer experience only. We will begin with a select group, including many players who assisted us in testing Patch 1.5, as well as some pro-gamers and press. Over time, we will add more and more testers into the mix.
If you are interested in participating in the beta test, please make sure you are opted in for beta testing. You can do this by clicking "Beta Profile Settings" under the Account Management section of your Battle.net account. Note that the opt-in doesn't guarantee entry, but gives you a chance at joining the beta test. Also, we'll be working with your favorite fansites and community personalities to give away more entries to the beta test, so keep an eye out for invites coming from the greater StarCraft community over the coming weeks.
We can’t wait to get the public test started for Heart of the Swarm, and we look forward to collecting your feedback.
The Swarm is coming!
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Re: Heart of the Swarm Beta Early Summer
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Re: Heart of the Swarm Beta Early Summer
So...by that definition, its better to be a pessimist and forget about it ever happening, rather than be optimistic about it and hold out hope.
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Re: Heart of the Swarm Beta Early Summer
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Cotcan
So...by that definition, its better to be a pessimist and forget about it ever happening, rather than be optimistic about it and hold out hope.
As a professional pessimist, I can tell you there's no downside. You're rarely disappointed, you're always prepared for the worst, and victories taste so much sweeter.
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Re: Heart of the Swarm Beta Early Summer
I agree with the squid. A pleasant surprise is always better than disappointment.
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Re: Heart of the Swarm Beta Early Summer
Was watching Painuser's stream last night, and he swore up and down that it was a matter of days. Figure he's on some kind of NDA, but he never actually gave a date, so.........On the other hand, I'll swear I've heard him take bong hits while playing live, so I've no idea what to think.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Caliban113
Was watching Painuser's stream last night, and he swore up and down that it was a matter of days. Figure he's on some kind of NDA, but he never actually gave a date, so.........On the other hand, I'll swear I've heard him take bong hits while playing live, so I've no idea what to think.
Only MJ? With a name like Painuser I would expect at least heroin.
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Re: Heart of the Swarm Beta Early Summer
I completely forgot about Diablo 3 until a month before release. Made all of the difference when I played it, i.e. I did not want to kill myself like other BlizzFanatics.
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Re: Heart of the Swarm Beta Early Summer
No webcam fer ol' Pain so who knows whats goin on in thurr.
As fer Beta, wont get too concerned until Gifted starts posting up a storm....
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
Only MJ? With a name like Painuser I would expect at least heroin.
I hear playing any blizz game whilst under the influence is quite the experience
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
Caliban113
No webcam fer ol' Pain so who knows whats goin on in thurr.
As fer Beta, wont get too concerned until Gifted starts posting up a storm....
On the TL, they are saying that Friends&Family Beta has already began, they got the info from Korean site. Also, they have changed a few things, they said that already in Beta, we can resume the game from replays, and that we got global play.
From units, can't remember if anything has changed except that Mine lost its timer(dunno what that means, it would be pretty OP if it explodes instantly), they reduced the AoE but improved the single target damage.
http://www.teamliquid.net/forum/view...currentpage=22
That page you have the link, and below on that page, guy from Korea named Ktk had translated it for us.
Btw, a lot of guys are expecting Beta to begin in few days, I still stand that it will begin after the gamescom, until the end of August.
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Re: Heart of the Swarm Beta Early Summer
The things I'm most interested to see in beta:
- if they've found a way to make the Warhound worthwhile against Zerg.
- if they've fixed how ridiculous the Tempest is, mechanically. 22 range just proves they're throwing shit at a wall and seeing what sticks.
- The new anti-building Nydus upgrade.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
The things I'm most interested to see in beta:
- if they've found a way to make the Warhound worthwhile against Zerg.
- if they've fixed how ridiculous the Tempest is, mechanically. 22 range just proves they're throwing shit at a wall and seeing what sticks.
- The new anti-building Nydus upgrade.
The Nyduses are cool, can't wait to see them.
Tempest, I don't know how to feel about it. Somehow for me, it feels like Reaver, that does no splash.
About the Warhound, if you have tried HOTS custom map(that is awesome btw), Warhounds are pretty damn good vs. Zerg. A lot of the people is whining how good they are for their cost, and how they should be nerfed even though they have no clear purpose.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
RamiZ
The Nyduses are cool, can't wait to see them.
Tempest, I don't know how to feel about it. Somehow for me, it feels like Reaver, that does no splash.
About the Warhound, if you have tried HOTS custom map(that is awesome btw), Warhounds are pretty damn good vs. Zerg. A lot of the people is whining how good they are for their cost, and how they should be nerfed even though they have no clear purpose.
Haven't tried the HOTS custom cause my PC is broken, and who plays SC on a Mac, honestly?
Sounds like Warhounds are, right now, basically like WoL beta Roaches. Simply too powerful for their cost. Perhaps the same solution can be applied. Increase their supply cost from 2 to 3, so you simply can't get as many. Make them an even more reactive and situational niche unit instead of a main army component like Marines.
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Re: Heart of the Swarm Beta Early Summer
Judging balance by HOTS map = LOL
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
TychusFindlay
Judging balance by HOTS map = LOL
Nothing wrong with getting a head start theorycrafting. It was only a few days after I suggested the Warhound lacked purpose in TvZ that David Kim came out and said it too, even while using a newer build than the one we saw previewed.
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Re: Heart of the Swarm Beta Early Summer
Quote:
Originally Posted by
DemolitionSquid
Haven't tried the HOTS custom cause my PC is broken, and who plays SC on a Mac, honestly?
Sounds like Warhounds are, right now, basically like WoL beta Roaches. Simply too powerful for their cost. Perhaps the same solution can be applied. Increase their supply cost from 2 to 3, so you simply can't get as many. Make them an even more reactive and situational niche unit instead of a main army component like Marines.
To be honest, I don't even know how they came up with 2 population Warhound. These things are huge, and Hydras and Roaches that are 5x smaller are also 2 population... Hence, even Marauder is 2 population.
Also, they won't do the work with population, they are a lot stronger than Roaches stat wise, so for their cost, they have to nerf them in some way, or reducing the stats, or pumping up the cost.
I mean, lets compare Warhound and Stalker.
Cost: 150/75 ------- 125/50
Popu: 2 ------- 2
HP: 220 ------- 80/80(160)
MS: 2.81 ------- 2.95
Armor: 1 ------- 1
Dmg: 23 ------- 10(+4 vs. arm)
AS: 1.3 ------- 1.44
Range: 7 ------- 6
So, for 25/25 you get incredibly buffed unit, that can't attack air, but you can produce them en masse just as much as Stalkers.
People are whining how right now there is no need for Mech, you just produce Warhounds and they destroy everything, at least in TvP.
They even said that they are killing the Immortals because Haywire missiles do 30 damage to Hardened Shield, and with this speed, and 7 range, you can even kite the Immortals and wait for their Shield to go down, then you can even a-click.
I like the concept, but it really needs tweaking.
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Re: Heart of the Swarm Beta Early Summer
I wouldn't use roaches as an example. The control cost of most zerg units are too high, and that went back to StarCraft I.
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Re: Heart of the Swarm Beta Early Summer
Perhaps they should raise their cost to match the Siege Tank, and balance from there. So the Terran is acctually forced to sacrifice production of a valuable Tank for every Warhound they make as a responsive unit.