This is simply amazing. TL thread here:
http://www.teamliquid.net/forum/view...opic_id=210057
Basically they made a code in SC2 editor to perfectly micro units. The results look amazing. Especially the marine vs baneling video.
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This is simply amazing. TL thread here:
http://www.teamliquid.net/forum/view...opic_id=210057
Basically they made a code in SC2 editor to perfectly micro units. The results look amazing. Especially the marine vs baneling video.
Oh...the power of AI
BAD-ASS, 15000 apm?!?!?! that is way over 9000!!!!
btw: The Seed of All Evil and Cloud Connectec = epic win!
DAMN AUTOMATON 2000!! YOU SCARY!! xD
Can it integrate multiple unit types all at once and micro them all in such a way that they work as one rather than as separate groups of units? Like, if it does one thing when it has units A and B, will it do something different if it has A, B, and C? Or can it even do stuff like that at all?
You could ask the coders on TL i guess.
Does it "cheat", meaning it knows which units that attacks them. I mean I thought siege tanks had an instant attack which means that the zerglings shouldn't be able to avoid.
It says so in the thread. Basically it does cheat. It knows which zergling is targetted and automatically moves the lings around it to avoid the splash. Still pretty cool.:D
Yeah, there is no doubt about that :D
They have a new video....