Removing single player out of the equation
I wish they would put this in for the expansion - ability to remove single player once finished.
I had an SSD in my comp and a large amount of the SSD is taken by Starcraft II. Now I only play Multiplayer now and barely touch single, they need to have an option to be able to remove single player modules once you're done, something like a Spawn install.
I would imagine that by heart of the swarm or legacy of the void, SSD prices would've gone down a lot, but still, it would be nice if I could remove those single player experiences once I'm done with them (or at least shave off the embedded movies, cut scenes, dialogue and maps and keep the models)
Re: Removing single player out of the equation
Just buy another regular HDD. Use the SSD for the OS and install everything else to the regular HDD. SSD's are horrible for installing things to anyway(slow write speed)
Re: Removing single player out of the equation
They can't do it. The main game assets are for single player and multiplayer or in other words its one unified engine for both that shares resources and there is no way to just remove assets for one.
You can remove cinematics even now though and replace textures with smaller ones.
Re: Removing single player out of the equation
Install your games to a HDD. There really is no point in installing them on a SSD with the speed of HDDs these days.
Re: Removing single player out of the equation
Don't levels load uber-fast on an SSD?
Re: Removing single player out of the equation
Yep, Starcraft starts up almost instantaneously and things load almost instantaneously and there is little to no lag in game. With an HDD, the startup takes a bit longer, the levels take a bit longer and there is a 10-15 second in game here the framerate hovers around 30fps then shoots up to 120fps.
Re: Removing single player out of the equation
SSD OC Z of Crucial are very nice. They are good quality and top tier, faster than Raid 0 10k RPM. Like Dustin said, removing single player means removing the models (and editing the MPQ.)
Re: Removing single player out of the equation
Oh well i guess I'll wait till 256gb ssds are cheaper.
Re: Removing single player out of the equation
What's the point in super fast loading when you have to wait for other people to load before you can even start?
Re: Removing single player out of the equation
Quote:
Originally Posted by
Hav0x
What's the point in super fast loading when you have to wait for other people to load before you can even start?
There are framerate improvements with an SSD. As well boot times and game loading. But, yeah, for multiplayer on map loading it doesn't help much.
Re: Removing single player out of the equation
Quote:
Originally Posted by
Hav0x
What's the point in super fast loading when you have to wait for other people to load before you can even start?
Replays. Single-player. Custom solo maps. Game start-up.
Re: Removing single player out of the equation
Quote:
Originally Posted by
Gradius
Replays. Single-player. Custom solo maps. Game start-up.
This tread is about removing singleplayer so he is obviously only talking about loading during multiplayer. So he would have to wait for the other player.
Re: Removing single player out of the equation
Quote:
Originally Posted by
Hav0x
This tread is about removing singleplayer so he is obviously only talking about loading during multiplayer.
Replays, some b.net custom maps (like build order testers) & the start-up screen are not multiplayer, so no. Also "removing singleplayer" now doesn't mean he won't play the singleplayer for the next 2 expansions.
Re: Removing single player out of the equation
I have a cheap 50$ 500GB standard 16MB 7200RPM HD and SC2 takes only about 6-9 seconds to load.
I'd just use an HD instead of an SSD.