DAY-am! That was very cool :].
Nice find, and thanks for sharing. :]
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ye thanks very cool.
everything looks more polished and better.
My god this game is absolutely stunning. What a feast for your eyes it's turning out to be. Thanks for the video!
Oh, an FYI...here's how to properly embed a YouTube video using BB code.
[Youtube ]HPwskl6VugQ[/Youtube ]
- instead of -
[Youtube ]http://www.youtube.com/watch?v=HPwskl6VugQ[/Youtube ]
Meh I'm not very impressed with the firebats. What's the point in bringing back a SC:BW unit only for single player if you're going to change it completely.
I didn't watch the whole cinematic (to not be spoiled) but it looks stunning, just like blizzard has gotten us used to.
Firebat attack animation is a little lame. It doesn't feel flame-like, just feels like a stream of graphics engine powered particles. I guess they'll work on that (or not)
But yeah, the game does look pretty amazing. Can't wait.
I think the firebats look adorable! Cuddly-wuddly, even.
And what's more, they have significantly improved the textures on characters in storymode since last BlizzCon. Compare the faces of Raynor, Horner and Findlay here and in the 08 storymode cinematics, not only have they added effects such as a more natural sheen to the skin, but new details as well (Tychus gained a very prominent scar over the right eye and Raynor looks even more worn and haggard than before). And the facial animations are more subtle and refined. Considering how famous as Blizzard are for low-fi in-game graphics (I'm not speaking of pre-rendered cinematics here), this is something truly mold-breaking for them, easily putting them on par with such companies as id Software where in-game graphics are concerned. This is probably the first game I see where human characters done through in-game graphics are so fully realized and convincing.
EDIT:
Very cool. The Zerg UI by the way is definitely my favourite of the three, Terran looks like it needs more work (and a more dull and metallic appearance) and I'm not too fond of the latest Protoss UI design, it feels too bulky and heavy while it should be the slimmest and most elegant of the three.
Agreed, Protoss feels like orange peel blued on everything. Needs to be shinier or slimmer.