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electricmole
10-24-2009, 03:42 AM
lift cars, trees, huge rocks. etc. punch or run through walls? can a marine run through a hellion and make it tumble?

How powerful is the marine armor? I wonder.

I know the power suit gives strength, but can they move fast like a regular human with the power suit?

If yes then the marines have all the potential to go melee against enemies, like other humans, marines, zerglings, or even zealots.

Too bad they always use guns. I wanna see a melee weapon type for the marines at least in lores or single player campaign . If they can carry a tree, why not give them a gigantic electrical mace (ye no power sword) or something similar for a melee combat. I think they even can kill a zerling using only the marine power suit (hands, kicks, etc) what more with a devastating melee weapon.

What if they punch a zealot in the face? Im sure a marine punch can destroy a thick cement wall or even metal. Will the zealot or zergling face gets crash.

n00bonicPlague
10-24-2009, 04:46 AM
They're not British. They're rednecks.

Rednecks value their guns. Try to take them away, and they'll shoot you.

I'd know — I'm from the South.

electricmole
10-24-2009, 05:01 AM
but a large tree in your hand can help you better in some situation compared to 1 or two bullets against the aliens.

Wankey
10-24-2009, 05:03 AM
… wat

electricmole
10-24-2009, 05:11 AM
large tree or a street light post on marines hands smashing the poor zergling.

n00bonicPlague
10-24-2009, 06:50 AM
The marine's strength is definitely enhanced by the suit, but it's not to the degree that he would be able to lift a car over his head or pluck a pine tree out of the ground. The suit has its own structural limits. A punch might be enough to knock a zerglin' silly, but it's nowhere near enough to kill it or significantly damage it. The gun is the best thing to use.

ch_bing
10-24-2009, 07:53 AM
I reckon they're powerful enough to allow a marine to wield a buster sword... a compact buster sword.

Kknewkles
10-24-2009, 08:31 AM
No matter how strong it is, it won't allow Marine to go toe-to-toe with Zealots. They are originally a hell lot stronger than humans and they have their own power suits(though I'm not sure it widens their physical strength).

Sheliek
10-24-2009, 09:07 AM
The hydralisk has a melee animination, right? Well the marine, when upgraded, has a bayonet (it used to, at least), so why not use that in melee range?

ragsash
10-24-2009, 09:30 AM
Too bad they always use guns. I wanna see a melee weapon type for the marines at least in lores or single player campaign . If they can carry a tree, why not give them a gigantic electrical mace (ye no power sword) or something similar for a melee combat. I think they even can kill a zerling using only the marine power suit (hands, kicks, etc) what more with a devastating melee weapon.



I guess they dont wanna make them look like space marines to much

Kknewkles
10-24-2009, 09:31 AM
Maybe you are confusing it with a plasma axe of Tauren Marine?

electricmole
10-24-2009, 10:31 AM
give them a plasma bo.

space marine are awesome but they are kinda slow and heavy.

starcraftguy13
10-24-2009, 10:36 AM
if they did, then theyd be space marines, which they are, but not the terran marines, theyd be warhammer 40k space marines

electricmole
10-24-2009, 10:43 AM
i know. Im just so confuse how powerful and big the terran marine armors is and they only use if for what? Minor shielding and carrying huge guns.

If they can move like a regular human with suit and lets say its durable enough, then they should go all kung-fu like against the zerg. They need a power stick.

Kacaier
10-24-2009, 12:02 PM
I agree this thread should have been moved out of the StarCraft II Discussion, but perhaps it is more apt to move it into the StarCraft Lore section instead?

Pandonetho
10-24-2009, 12:27 PM
Fist vs mass Zerglings... I think gun + range wins.
Fist vs Psi blade... I think gun + range wins.
Fist vs shield... I think gun + range wins.

sandwich_bird
10-24-2009, 02:04 PM
So why isn't this in lore forum?

KillaKhan
10-24-2009, 02:12 PM
Maybe if punching a zergling won't work, they should put spikes on the toes of the combat armour, and kick them instead.

Norfindel
10-24-2009, 02:36 PM
Powered armor is for enhanced shielding, and using higher recoil weapons. Melee weapons would be justified if they made tons more damage than ranged weapons, or you have insane hand to hand combat capability.

As the Zerg are basically killing machines, and the Protoss are 3 meter tall guys with the highest strength and speed the Xel'Naga found, i would prefer to keep my distance.

Zigurd
10-24-2009, 05:19 PM
The suit makes them 10x stronger. Also, it equips them with huge, drill-like cocks for female satisfaction.

Novasquadron
10-25-2009, 01:47 AM
Wow really?
Zigurd, that is a bold statement sir.
Perhaps you can elighten us about how you come to know this?

pure.Wasted
10-25-2009, 02:18 AM
This thread brings up a valid point.

We actually still have no freaking idea how powerful Zerglings are in melee combat, and if a Marine could take one. The closest we've seen is the Ghost cinematic, and it doesn't really zoom in on any 1v1 fights well enough to tell.

Some cinematic at some point is going to need to show this, once and for all. Can a Marine wrestle a Ling to the ground, or is it 2 feet proximity = death for the man trapped inside the can?

Alzarath
10-25-2009, 03:06 AM
As I've seen from observations of the Terran, why bother give the Marines armor in the first place? They have the same HP as civilians, so it can't possibly give more protection. I think the civ and rine move at the same speed, and aren't the Marines incredibly disposable? Imagine how much such armor might cost.

Of course, this is all speaking statistically.

Pandonetho
10-25-2009, 12:38 PM
As I've seen from observations of the Terran, why bother give the Marines armor in the first place? They have the same HP as civilians, so it can't possibly give more protection. I think the civ and rine move at the same speed, and aren't the Marines incredibly disposable? Imagine how much such armor might cost.

Of course, this is all speaking statistically.

In game stats = utter complete fail. Never again.

Lupino
10-27-2009, 01:40 PM
I recall that someone in a Marine suit punched an unarmored guy in Speed of Darkness, however instead of caving his head in all it did was knock the guy unconscious for a few hours. I'm hoping I'm remembering that wrong however, because they ought to be much more powerful.


give them a plasma bo.

space marine are awesome but they are kinda slow and heavy.
Ha, a 40k Space Marine could outrun an Olympic runner in a dead sprint. Each one is worth at least ten Terran Marines :D

Kacaier
10-27-2009, 03:44 PM
Ha, a 40k Space Marine could outrun an Olympic runner in a dead sprint. Each one is worth at least ten Terran Marines :D
That sounds physically impossible, even being 8 feet tall, having super muscles and a power suit. The problem here is momentum. Despite the popular references of 'if ants were the size of humans, they could lift a car (20x their weight)' or whatever, it's untrue. If an ant was the size of a human, it would collapse on itself because at that size, those proportioned legs wouldn't hold, and the hard exoskeleton they sport only work at micro scales. The reason is that while proportion works fine with energy, mass on the otherhand is held back by atomic bonding and structures. Therefore, the momentum required to speed their body faster would be extreme strain on their human enhanced body.

And they can do all the genetic upgrades they want, unless they change a Space Marines' chemical composition to whatever the hell Tyranids are made of, running faster than a sprinter would tear their body apart. :p

Pandonetho
10-27-2009, 09:19 PM
And they can do all the genetic upgrades they want, unless they change a Space Marines' chemical composition to whatever the hell Tyranids are made of, running faster than a sprinter would tear their body apart.

However, the excuse all fanboys use regarding WH40K is "god did it." Also, can't a powersuit enhance your running speed? It's not like you yourself is physically exerting more strength, it's all the hydraulics or whatever doing it right? Well regardless, I don't think Space Marine power suits do that anyway, they look like they're just pieces of armour attached the the SM.


I recall that someone in a Marine suit punched an unarmored guy in Speed of Darkness, however instead of caving his head in all it did was knock the guy unconscious for a few hours. I'm hoping I'm remembering that wrong however, because they ought to be much more powerful.

Perhaps that guy didn't want to kill whoever he punched?

Shadow Archon
10-27-2009, 11:19 PM
This thread brings up a valid point.

We actually still have no freaking idea how powerful Zerglings are in melee combat, and if a Marine could take one. The closest we've seen is the Ghost cinematic, and it doesn't really zoom in on any 1v1 fights well enough to tell.

Some cinematic at some point is going to need to show this, once and for all. Can a Marine wrestle a Ling to the ground, or is it 2 feet proximity = death for the man trapped inside the can?

A Zergling in Frontline ripped a Marine pretty much in half.

http://i147.photobucket.com/albums/r310/blargh12/DSCN2123.jpg

Pandonetho
10-27-2009, 11:21 PM
That's probably just an artistic style because Zerglings aren't even big enough to do that.

However, they probably have to be pretty damn strong if they can knock over a firebat (SC: Ghost trailer). When you think about it a firebat has probably got to be pretty heavy, 500 pounds maybe? More? Tychus alone is already 363 add another 200 pounds (or more I bet, to the suit) and you have one heavy guy. Zerglings don't seem very heavy (the FB chucked one away with his arm after toasting it) but yet they're seemingly heavy enough to knock him off balance even with the auto-balancing function of the CMC suits.

Shadow Archon
10-27-2009, 11:23 PM
That's probably just an artistic style because Zerglings aren't even big enough to do that.

Maybe. Sizes have never stayed constant in Starcraft.

But it still happened.

Pandonetho
10-27-2009, 11:25 PM
Maybe. Sizes have never stayed constant in Starcraft.

That's definitely true.

Lupino
10-28-2009, 04:03 PM
That sounds physically impossible, even being 8 feet tall, having super muscles and a power suit.
Except it did happen; in the anthology Let the Galaxy Burn a squad of Dark Angels, advancing through enemy fire, cover a distance of eighty meters in "seconds." It's not just super muscles, everything (http://wh40k.lexicanum.com/wiki/Creation_of_a_Space_Marine) about the Space Marines has been altered to such a degree that they can't realistically be called human anymore. Combined with the fact that they were wearing power armor that increases their already superhuman abilities, and it is more than possible for them to be as fast or faster than Olympic sprinters.


However, the excuse all fanboys use regarding WH40K is "god did it." Also, can't a powersuit enhance your running speed? It's not like you yourself is physically exerting more strength, it's all the hydraulics or whatever doing it right? Well regardless, I don't think Space Marine power suits do that anyway, they look like they're just pieces of armour attached the the SM.
No, it is a full suit, like a Terran Marine's (only better :D )

Norfindel
10-28-2009, 05:58 PM
Except it did happen; in the anthology Let the Galaxy Burn a squad of Dark Angels, advancing through enemy fire, cover a distance of eighty meters in "seconds." It's not just super muscles, everything (http://wh40k.lexicanum.com/wiki/Creation_of_a_Space_Marine) about the Space Marines has been altered to such a degree that they can't realistically be called human anymore. Combined with the fact that they were wearing power armor that increases their already superhuman abilities, and it is more than possible for them to be as fast or faster than Olympic sprinters.
Why the hell they need super-infantry so badly? That must cost too much to be cost-effective, specially considering the amount of marines that you can send into oblivion with one bomb.

Pandonetho
10-28-2009, 06:08 PM
Why the hell they need super-infantry so badly? That must cost too much to be cost-effective, specially considering the amount of marines that you can send into oblivion with one bomb.

Apparently they're more akin to special op units. They're dropped into zones to sweep up or do operations that normal humans wouldn't be able to achieve.

Also, they have "god" on their side.

KillaKhan
10-28-2009, 06:44 PM
WOAH! Did a topic about starcraft turn into a topic about Space Marines?!?!?

Shaaaaaaame guys. Shaaaaaaaaaaame.

Pandonetho
10-28-2009, 07:39 PM
It's in the off-topic subforum after al...

Maybe the mods foresaw this and had it moved here from the beginning... it was their sinister plan all along...

Norfindel
10-28-2009, 08:48 PM
Apparently they're more akin to special op units. They're dropped into zones to sweep up or do operations that normal humans wouldn't be able to achieve.

Also, they have "god" on their side.
Oh, they are religious fanatics. That explains it :D

pure.Wasted
10-29-2009, 08:22 PM
However, they probably have to be pretty damn strong if they can knock over a firebat (SC: Ghost trailer). When you think about it a firebat has probably got to be pretty heavy, 500 pounds maybe? More? Tychus alone is already 363 add another 200 pounds (or more I bet, to the suit) and you have one heavy guy. Zerglings don't seem very heavy (the FB chucked one away with his arm after toasting it) but yet they're seemingly heavy enough to knock him off balance even with the auto-balancing function of the CMC suits.

A human being is, what, half the size of a Marine suit at best? Based on that size, nothing below 500 pounds for the suit alone sounds remotely plausible to me, and even that's stretching it. Each suit has an engine powering it, and a car engine weighs from 500-1000 pounds according to wiki.

Given futuristic efficiency and all that, I'd guess a ton for the whole suit, and a little extra for its occupant.

Lupino
11-02-2009, 03:24 PM
Why the hell they need super-infantry so badly? That must cost too much to be cost-effective, specially considering the amount of marines that you can send into oblivion with one bomb.
Because, despite all the wankery they have in comparison to normal humans, it's needed to actually make them comparable to the real big baddies of the universe. Everything a Space Marine can do, something out there can do as good or better in one area or another; for example, Orks are so strong that they can wear armor that would require the strength of half a dozen men just to hold up, have such a ridiculous pain threshold and biological redundancy that they can survive having their head chopped off and sewn back onto another Ork body with very few problems. It's possible for a human to beat an Ork in combat, but very unlikely he'll survive against a whole Mob of Boyz, and when you have a SpecOps mission of vital importance you need to send your very best to accomplish it.


A human being is, what, half the size of a Marine suit at best? Based on that size, nothing below 500 pounds for the suit alone sounds remotely plausible to me, and even that's stretching it. Each suit has an engine powering it, and a car engine weighs from 500-1000 pounds according to wiki.

Given futuristic efficiency and all that, I'd guess a ton for the whole suit, and a little extra for its occupant.
According to Liberty's Crusade a Marine's suit is "several hundred pounds" heavy, so low-end about 100kg or more. But a car engine is quite a bit larger than the one that powers a suit, I don't think that's a good way to judge it by.

Norfindel
11-03-2009, 11:46 AM
Because, despite all the wankery they have in comparison to normal humans, it's needed to actually make them comparable to the real big baddies of the universe. Everything a Space Marine can do, something out there can do as good or better in one area or another; for example, Orks are so strong that they can wear armor that would require the strength of half a dozen men just to hold up, have such a ridiculous pain threshold and biological redundancy that they can survive having their head chopped off and sewn back onto another Ork body with very few problems. It's possible for a human to beat an Ork in combat, but very unlikely he'll survive against a whole Mob of Boyz, and when you have a SpecOps mission of vital importance you need to send your very best to accomplish it.
Well, i suppose they don't have any other options with some kind of missions, if they cannot fill the gap by making better powered armor.


According to Liberty's Crusade a Marine's suit is "several hundred pounds" heavy, so low-end about 100kg or more. But a car engine is quite a bit larger than the one that powers a suit, I don't think that's a good way to judge it by.
It was never mentioned on what power does the armor run, but seeing how small was a fusion bomb, the power supply doesn't needs to be too heavy and bulky. The "backpack" seems to be an air conditioner, according to Liberty's Crusade.

Lupino
11-03-2009, 02:20 PM
Well, i suppose they don't have any other options with some kind of missions, if they cannot fill the gap by making better powered armor.
They can and do, but they can't just hand it out to every Tom, Dick and Harry for various reasons, so the good power armor goes to the Space Marines, Sisters of Battle, Inquisition, etc.

imdrunkontea
11-05-2009, 04:16 PM
(back to starcraft...)

If thefirebat in the Ghost intro can easily throw aside a single zergling, I don't see why a marine can't wrestle a zergling to the ground (given that the zergling isn't surprising him from behind).

It's only when marines get overwhelmed in numbers by the zerg (which is quite often) that the melee attackers can overrun them.

Zealots are stronger physically, and their power suits are more powerful, so it's out of the question for a marine to have any sort of a chance without a gun.

Norfindel
11-05-2009, 06:32 PM
(back to starcraft...)

If thefirebat in the Ghost intro can easily throw aside a single zergling, I don't see why a marine can't wrestle a zergling to the ground (given that the zergling isn't surprising him from behind).

It's only when marines get overwhelmed in numbers by the zerg (which is quite often) that the melee attackers can overrun them.

Zealots are stronger physically, and their power suits are more powerful, so it's out of the question for a marine to have any sort of a chance without a gun.
Well, in the first SC cinematic, a Zergling is killed by car collision, and in Liberty's Crusade, by a shotgun, so they aren't that resistant, but their claws are very dangerous. The least thing you want, is to be with Zergs in low-visibility places, like jungles, small corridors, etc.

Shadow Archon
11-05-2009, 07:01 PM
Well, in the first SC cinematic, a Zergling is killed by car collision, and in Liberty's Crusade, by a shotgun, so they aren't that resistant, but their claws are very dangerous. The least thing you want, is to be with Zergs in low-visibility places, like jungles, small corridors, etc.

How do we know it died? It could have simply be knocked unconscious.

Zabimaru
11-06-2009, 02:23 PM
a Zergling is killed by car collision

It was a dog, damn it!



How do we know it died? It could have simply be knocked unconscious.

No way we could possibly know- but the humans in the car think it's dead, so that's all we can go on.