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Perfecttear
09-23-2009, 01:56 PM
I've seen that we have a lot of smart and creative people here on the forums, so i'm asking the comunity to help me to come up with some stuff, for a project i'm making.:)
Basicly i'm asking if anybody here has any good abilities for an fictional starcraft 2 unit.
I need some abilitis for an tier 3 Electronic warfare robotic(drone) air caster.
So if anybody has any good ideas for posibble abilities for the caster unit, that could work in sc2 fell free to post it, i would apreciate anything, even crazy ones:D. So if you have any ideas for cast abilities that would be cool, feel free to post them.

Thank you

DemolitionSquid
09-23-2009, 03:02 PM
Terran or Protoss?

Perfecttear
09-23-2009, 03:16 PM
Neither, but lets say terran if it helps (of al the race it would fit the terran the most) :P
When i said that i need some abilities for a fictional unit, neither the unit or the race that the unit belongs to exist :P


I'm just wondering if any user here has thought of any good abilities for starcraft2, that he thought of by himself, regardless for which race, and is willing to share his idea for the ability :)

DemolitionSquid
09-23-2009, 03:20 PM
I'm still confused.

You need some abilities for an tier 3 Electronic warfare robotic(drone) air caster, with no regards to its race?

Perfecttear
09-23-2009, 03:43 PM
Okay i will put it this way, lets imagine for a second that the Terrans have a tier 3 Electronic warfare robotic(drone) air caster, instead of the raven, okay.:p So i'm wondering if anybody has any ideas for potential abilities for thi unit?
i'm just wondering if anybody has any cool ideas for posible abilities that could work in sc2, and is willing to share them :)

DemolitionSquid
09-23-2009, 04:45 PM
http://i.dailymail.co.uk/i/pix/2009/08/16/article-1206618-061158EC000005DC-735_468x286.jpg

Support Caster

Jamming Signal: Disrupts enemy detection in an AoE for a few seconds.

Supply Drop: Drops a supply kit on target allied unit that restores X allied unit's health and doubles their attack rate for Y seconds (like Stim Pack)

Uranium Tag: Fires a tracking beacon at an enemy target that gives the player vision of the enemy unit until the Uranium decays (basically, a Terran Parasite)

Offensive Caster

Bombing Run: Drone drops aoe bombs underneath it for X seconds, can still move to cover ground or hover to target specific enemies or buildngs.

Cover Fire: Channeling; creates a wall of machine gun fire that cannot be passed by enemy units and damages them if they come too close (like an advanced Force Field)

Evasive Maneuvers: Negates all damage to the drone for X seconds.

Perfecttear
09-23-2009, 05:08 PM
Thanks DemolitionSquid, those were some nice abilities, i exspecialy like the Jamming Signal.
Does anybody else have any good ideas for posibble abilities that he would like to share :)

n00bonicPlague
09-23-2009, 11:54 PM
ECM Emitter (passive, aura)
— creates a large zone that jams all detector vision

IFF Jammer (one-shot, target)
— attaches a limited-life beacon that confuses enemy IFF systems, making the unit appear as a friendly target

Targeting Laser (channeling, target)
— target unit receives +50% damage from all attacks

Perfecttear
10-02-2009, 03:14 AM
Thanks noob.


But there is still one thing i'm wondering, does anybody have a good name for an atg unit, like the banshe, or just a new name for the banshee?

Eligor
10-02-2009, 07:26 AM
Haven't posted in a while, but since this looks like fun, here are some (more or less out there) suggestions.

Atmospheric Disruption: Forces all flying units in a certain radius around the caster to fall to the ground for the duration of 30 seconds, causing them 50 damage from the fall as well as making them vulnerable to ground units and AtG attacks.

Reversal of Polarities: Envelops the caster in an energy shield that reflects all attacks and abilities directed at it back at the attacker. Does not offer protection from AoE abilities such as Psionic Storm, Dark Swarm or Disease. Prevents a Nuke from harming the caster (tho' the Nuke still deals damage to units around). Could either be timed, or work like Mana Shield in WarCraft 3, effectively converting energy to HP (with the added benefit of reflected attacks).

EMP Charge: AoE. Electrically charges the attacks of affected friendly units making damage caused by them to deprive the enemy unit of an equal amount of energy (equal to the damage done).

System Takeover: Allows the caster to hack into a building's computer system, making the building temporarily belong to the player (for a duration of a minute or so) and making the player the owner of any units produced in the buildings during that time span. For lore (and believability) reasons this ability won't work on any Zerg buildings as well as any buildings that produce infantry/solely biological units.

As for alternative names for a Banshee like AtG unit: Wyvern, Drake, Fury, Hornet, Falcon, Osprey, Harpy, Kite, Flittermouse... (Okay, maybe not "flittermouse" :D, I myself am most in favour of "Osprey" or "Wyvern" )

DemolitionSquid
10-02-2009, 11:44 AM
Animal Names
Flying Fox
Black Widow
Yellowjacket
Damselfly
Raptor

Blazur
10-02-2009, 11:49 AM
Translocation: Target any one unit and then another to instantly swap positions. Can be used on both friendly and hostile units.

Perfecttear
10-02-2009, 02:30 PM
Thanks for all the help, i apreciate it :)

I'm still wondering if anybody has a simple name for a walker drone (similar to the spider mine)?

screw_ball69
10-02-2009, 02:32 PM
The Creeper

Ghost_828
10-02-2009, 03:09 PM
I'm still wondering if anybody has a simple name for a walker drone (similar to the spider mine)?

What role does this drone fill?

Blazur
10-02-2009, 03:09 PM
I'm still wondering if anybody has a simple name for a walker drone (similar to the spider mine)?

Sentinel, Cyborg.

Perfecttear
10-02-2009, 04:02 PM
Ghost_828, okay i hope this decribes it's role, so do you have any good name suggestion for it?
It's previous name was Myrmidon, but i don't like it.


Myrmidon
Disposable Light Attack Drone

Life: 30
Armor: 0
Type: Light
Modifiers: Ground, Mechanical
Movement: 50
Sight: 6 Hex

Meson Blaster
Targets: Ground
Damage: 5
Splash: No
Reload: 10
Max Range: 4 Hex
Min Range: N/A

Minerals:http://www.sc2armory.com/img/minerals.gif 25
Supply:http://www.sc2armory.com/img/supply_terran.gif 1
Trained At: Military Compound
Prerequisites: N/A
Restock: http://www.sc2armory.com/img/buildtime_terran.gif 14

Description:

The UED's most valuable resource is undoubtedly its personnel, which was a lesson hard-learned during the first Koprulu campaign. Although the UED's Earth-born personnel were highly trained and vastly more effective than their opponents, they proved to be irreplaceable when injured or killed, forcing the expeditionary fleet to rely heavily on conscripts from the local Terran population to bolster its forces. The lax standards the Exiles were accustomed to grated with the laser-precision of the main Directorate forces, and the efficiency lost from the friction between them ultimately contributed to the fleet's downfall.

Not desiring to make the same error twice, the Directorate allocated a great deal of resources to Research and Development to adapt the UED's already-considerable AI technology to active combat duty. Some of the earliest fruits of this research were combat drones such as these, which provide disposable form of cannon fodder where human casualties would be unacceptable (thus eliminating the UED's manpower problem). This current model makes some sacrifices in regards to armor and firepower to cut down on production overhead; increasing its disposability.

Upgrades:

[Infantry Armor Upgrade]
Researched At: Logistics Center
Effect: +1 Armor/Level

[Energy Weapons Upgrade]
Researched At: Logistics Center
Effect: +1 Damage/Level

[Cryomine]
Researched At: Drone Control
Requires: Cryolab
Effect: Ability

Abilities:

Cryomine (1)
Passive: No
Auto Cast: No
Targets: Passable Terrain
Range: 0 Hex
Cost: Stock
Cooldown: N/A
Effect:
Deploys a Cryomine at the target location.

http://img83.imageshack.us/img83/7081/myridionbbb.jpg
===

n00bonicPlague
10-03-2009, 12:06 AM
Is this "AtG" unit going to be primarily a caster or a fighter?

Ghost_828
10-03-2009, 09:26 AM
A few possible names; Goblin, Harbinger, Sentinel, Claymore, Stiletto, Prowler.