Another patch for StarCraft II has just arrived:

  • Balance Changes

       

    • TERRAN
      • Engineering Bay
        • Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
        • Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Armory
        • Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
        • Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
        • Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
        • Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

       

       

    • PROTOSS
      • Zealot
        • The maximum shield capacity of this unit has been decreased from 60 to 50.

     

    Bug Fixes

    • Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
    • Fixed an issue that could use an incorrect HDR format on some ATI cards.
    • Fixed a crash that could happen on some ATI cards.

 

Sources:
Battle.net - StarCraft II Beta Patch Notes
Twitter - StarCraft Twitter


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