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GameAxis Interview with Dustin Browder (Part 3)

Written by KDraconis  | Monday, 31 January 2011 12:04

News - StarCraft II

The third and final part of GameAxis' exclusive interview with Dustin Browder is out. You can read it over here.

Q. Valve is introducing their own version of DotA. DotA 2. Comments? The game started on your engine and stuff. What are your views on that?
Yeah. But I think our view on that really is a bit, I guess a little confused by that. DotA is something that the community kind of created and it has sort of been out there and sort of we feel like it is owned by everybody.

Q. And then Valve trademarked it…

Yeah, it feels a little weird. It seems a bit “Oookkkaaayy?” But I don’t know if we have any plans regarding it. It just seems kind of a weird thing for them to do.

 

The previous parts can be found here: Part 1, Part 2.

Source:
GameAxis.com - Exclusive: Interview with Dustin Browder - StarCraft 2's Lead Designer (Part 3)

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