Written by Asfastasican |
Saturday, 22 May 2010 14:19
News -
StarCraft II
Zarhym has posted an introduction to using StarCraft II's new Map Publishing feature, explaining how players can use it to publish their maps over Battle.net II.
The new StarCraft II publishing system on Battle.net allows you to publish your maps and mods directly to the Battle.net service, where they are permanently stored online and made available for others to play within the game. If you want to play your map online with other players, or if you want others to be able to use your mod in their maps, they need to be posted using the publishing system. Below you'll find details and information on how to begin using the publishing system, and some of the nuances to help you on your way.
The forum post describes the new publisher and then explains the terms and tools that are included with the map publishing system. To summarize, every map will have an official published name and will be labeled with automatically assigned revision numbers every time a player updates them. The author's name will be listed with every published map and the author may choose to either have an alias or real name displayed. The author may also decide whether or not the map will be locked or unlocked. With this tool, the author can decide if they want to protect their maps and prevent other users from editing them. Published maps will have individual 10 megabyte size limits and each player may only have up to 5 maps published at any given time with a 20 megabyte storage limit. Users will also be able to manage their maps from within Battle.net II's in-game interface.
Click
here to read the full introduction to map publishing.
Source: StarCraft II Beta Forums - StarCraft II Map Publishing: A Primer



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