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StarCraft: Legacy - Nate Kenyon Interview

Written by KDraconis  | Tuesday, 11 October 2011 18:57

News - StarCraft II

 

 

With the release of StarCraft: Ghost - Spectres, we at StarCraft: Legacy had the pleasure of interviewing Nate Kenyon, the author of the book. Nate Kenyon has been working closely with Blizzard prior to the release of the novel, researching and learning a great deal about the lore in preparation for writing the latest StarCraft book. In this interview, he gives some insight into how a writer goes about starting and continuing work on a story, the feeling of working on an already well-established universe, and how involved Blizzard is in the production of a book based on one of their games.

SC:L: Was it difficult to be creative? Because the book bridges the gap between the Ghost Academy manga series and the events of StarCraft II. Was that tough knowing where the things had to end up and where things started?

Nate: It gave me a framework. Which was nice, especially for my first tie-in book. I think it gave me a beginning and an end. So I was free to do some fun things in between. And Blizzard was great about it too. I mean, I think we came up with some really creative ways to make the story my own, and I came up with some neat twists on things that still worked within the lore. Even some characters. There’s a couple of minor and larger characters in there that are more or less either brand new or reimagined from what might have come before, and that worked really well. We still stayed true to the story and what had come before, but we were able to be creative too. It was a real blast to do that. The Blizzard team’s fantastic, so it was fun.

 

Check out the full interview here.

Source:
StarCraft: Legacy - StarCraft: Legacy Interviews Nate Kenyon

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