Reminiscent of the original StarCraft Precursor Campaign and the StarCraft II: Wings of Liberty Protoss mini-campaign, Blizzard has announced a three-mission prologue campaign, titled Whispers of Oblivion, that will bridge the gap between Heart of the Swarm and Legacy of the Void. The announcement was made by Dustin Browder, StarCraft II's Game Director, and Chris Sigaty, StarCraft II's Executive Producer, during the inaugural E3 PC Gaming Show. The three-mission series will follow, the Dark Templar Prelate turned mystic, Zeratul's quest to unravel the final piece of the Xel'Naga prophecy. Since the Legacy of the Void campaign will focus on Artanis, the Protoss Hierarch, this addition to the canon will provide players with another opportunity to experience more of the StarCraft mythos from another perspective.
During the reveal, Dustin Browder also announced that Whispers of the Void would be released for free to all players regardless of whether they have purchased any of the previous StarCraft games. However, to receive early access, players will need to pre-order Legacy of the Void.
What is Whispers of Oblivion?
Whispers of Oblivion is a special three-mission prologue series that has been created to bridge the storyline between Heart of the Swarm and Legacy of the Void.
What can we expect from these missions?
In Whispers of Oblivion, players will join Zeratul for the first time since Wings of Liberty to unravel the final piece of the Xel’naga prophecy.
How can I play these new campaign missions?
We will be making Whispers of Oblivion available to all players before the game’s release, but prior to that, we will be providing early access to the Prologue missions with pre-purchase of the game. Look for more details sometime in July.
The announcement of Whispers of Oblivion is an unexpected and exciting development. As the original StarCraft arcs are wrapped up in Legacy of the Void, it is fantastic that more single-player content will be provided than players originally anticipated. If this series proves to be a success, perhaps it lays the foundation for Blizzard to consider producing mini-campaigns as paid DLCs. The creation of mini-campaigns would provide several benefits to the StarCraft community. They would provide high-quality first-party content regularly into the game's ecosystem, provide a mechanism to explore new lore on a continuous basis, and provide perpetual momentum for the StarCraft product as a whole.
As we get closer to the release of this mini-series and Legacy of the Void, we'll continue to provide coverage of the conclusion to the story that began almost seventeen years ago.