The following are the various press releases pertaining to StarCraft II. Although the information given is very basic, it is a great summary of all the new announcements from this year's BlizzCon.
StarCraft II: Legacy of the Void – New Unit Descriptions
HERC – HERCs are new terran units that can be used to counter the popular zergling and baneling army composition. They’re effective at tanking damage from most protoss ground units while other allied infantry units deal heavy damage.
Cyclone – Cyclones debut a new way to open a fight for terran players. They pit the movement skills of both players against each other since Cyclones need to stay within a certain distance to deal damage with their Lock-On ability.
Ravager –Ravagers are a new zerg artillery unit that can break Force Fields using their Corrosive Bile. Since this ability has a small delay before it lands, player skill has a large influence on the outcome of who will emerge victorious when these two abilities collide.
Lurker – Lurkers provide the zerg with a new siege option, harassment option, and can be used to defend key locations. Additionally, they can be used as part of a zerg player’s core army causing splash damage to large numbers of smaller units.
Disruptor – Disruptors introduce a new splash damage option to the protoss. Unlike the Colossus, the Disruptor’s effectiveness depends on the movement skill of the player. It’s possible to get a larger number of kills with the Disruptor depending on how well you position it.
STARCRAFT® II: LEGACY OF THE VOID™ WARPS INTO BLIZZCON® 2014
Blizzard Entertainment reveals epic conclusion to the StarCraft II saga before packed house at Anaheim Convention Center during BlizzCon gaming festival
Next chapter of StarCraft II will be a standalone product, not requiring Wings of Liberty® or Heart of the Swarm®
ANAHEIM, Calif.—November 7, 2014—Blizzard Entertainment today offered the first glimpse of StarCraft® II: Legacy of the Void™, its highly anticipated conclusion to the StarCraft II trilogy, and a standalone game experience. Attendees of the company’s BlizzCon® gaming festival were the first in the world to play Legacy of the Void, with single-player campaign missions, a new cooperative gameplay mode—Archon Mode, and multiplayer battles featuring several new playable units all on display. Another gameplay mode, Allied Commanders, was also announced at the event.
StarCraft II: Legacy of the Void continues the story of Blizzard’s award-winning StarCraft II: Wings of Liberty® where the first expansion, Heart of the Swarm®, left off, with a new campaign that brings the sci-fi saga to an epic conclusion. Protoss legends Artanis and Zeratul attempt to unite their race in an intergalactic fight for survival against an ancient evil from the Void that threatens the universe. The fates of Terran hero Jim Raynor and Kerrigan, the Queen of Blades, also hang in the balance.
“Legacy of the Void will deliver the quintessential StarCraft II experience,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “The new single-player campaign will wrap up the massive story, and we’re excited to share new game modes that will open up different ways to play the game and additional units that will expand the rich strategic depth of StarCraft II multiplayer.”
Archon Mode, a competitive multiplayer mode unveiled at BlizzCon, is a new way to enjoy StarCraft II with friends. In Archon Mode, two players share control over a single base and units as they take on an enemy duo in multiplayer action. By sharing the responsibility of commanding troops and managing resources, players can focus on their own areas of the battle and execute more intricate strategies.
Allied Commanders is another gameplay mode new to StarCraft II. In this objective-based, cooperative experience, players can team up and take on the roles of powerful commanders from the StarCraft saga. Each commander offers unique abilities and upgrades and bestows special bonuses on their armies. Players are able to battle through a series of special scenarios together, leveling up their commanders' capabilities as they progress.
Multiplayer battles in Legacy of the Void will be fought with an array of new units, as well as upgrades to veteran forces. Zerg swarms will welcome the return of the Lurker, a classic creature from the original StarCraft that lays waste to infantry with deadly spines that burst from the ground. The Protoss field a new weapon called the Disruptor, which can use massive energy spikes to wreak havoc through swaths of ground forces. And the Terrans have engineered some new technology, such as Tactical Jump, which allows their Battlecruisers to teleport to any location on the battlefield. Several more new units and abilities were exhibited at BlizzCon, showcasing the new strategic and tactical options in store for players with Legacy of the Void.
Blizzard also revealed that Legacy of the Void will include functionality that enhances online multiplayer play with automated tournaments, providing players with ongoing events that support the active StarCraft II community. Legacy of the Void will be a standalone expansion that does not require a license of the base game, StarCraft II: Wings of Liberty, or the first expansion, Heart of the Swarm. Further details about Legacy of the Void, including pricing and availability, will be announced at a later date.
Blizzard is developing StarCraft II: Legacy of the Void for simultaneous release on Windows® and Macintosh®. To learn more about StarCraft II and Legacy of the Void, visit the official website at www.starcraft2.com. To try StarCraft II for free, head over to www.starcraft.com to download the Starter Edition.
With multiple games in development, Blizzard Entertainment has numerous positions currently available -- visit jobs.blizzard.com for more information and to learn how to apply.
About Blizzard Entertainment
Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® franchises, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment’s track record includes eighteen #1 games* and multiple Game of the Year awards. The company's online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.
*Sales and/or downloads, based on internal company records and reports from key distribution partners.
StarCraft II: Legacy of the Void
PUBLISHER: Blizzard Entertainment
DEVELOPER: Blizzard Entertainment
GENRE: Real-Time Strategy (RTS)
RELEASE DATE: TBD
All things must come to an end in StarCraft II: Legacy of the Void, the final chapter in the epic sci-fi storyline spanning the StarCraft II trilogy. With Kerrigan and the Zerg Swarm missing and Jim Raynor rebuilding the war-torn Terran civilization, the galaxy's only hope rests with the Protoss and their greatest living heroes: Artanis and Zeratul. Players will guide the powerful Protoss in the epic conclusion to Blizzard's award-winning RTS series and aim to unite the three races in the ultimate battle for survival against an ancient evil threatening all life in the universe. Featuring new units and the introduction of new cooperative and multiplayer modes, Legacy of the Void is the ultimate strategy experience, and StarCraft at its finest.
For more details, visit http://www.starcraft2.com.
Ø As a standalone experience, Legacy of the Void will allow players to immediately dive into StarCraft II, even if they did not play Wings of Liberty or Heart of the Swarm.
Ø The new campaign will reveal the stunning conclusion to one of the greatest sci-fi stories of all time, deciding the fates of Jim Raynor, Kerrigan, Zeratul, and more.
Ø Archon Mode will be a new, two-player cooperative experience that involves both players sharing control over a single base and army in multiplayer action. By sharing the responsibilities of commanding troops and managing resources, players can focus on their own areas of the battle and execute more intricate strategies.
Ø Allied Commanders is another cooperative mode that involves players joining forces and taking on the roles of powerful commanders from the StarCraft saga. Players battle through scenarios together, leveling up their commanders' capabilities as they progress.
Ø Brand-new units for the Protoss, Terran, and Zerg, and new abilities for existing units expand the strategic depth of StarCraft II multiplayer action.
Ø Automated tournaments over Battle.net will give players a new and convenient way to compete with each other online.
Ø New multiplayer maps and tilesets will bring the battle to all corners of the Koprulu Sector.
The full roundup of StarCraft: Legacy's BlizzCon 2014 articles can be found here.