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12-12-2009, 10:42 PM #1 | ![]() |
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In the spirit of the holidays and hope that my christmas wish will come true, I have decided to create a song about improving the MULE. Every day I will add another segment describing how the proposed "Remote Mining MULE" could enhance Starcraft 2.
![]() On the twelth day of Christmas, Blizzard gave to me, Well done and stunning, Hidden Content:
Clever worker sniping, Hidden Content:
Many rewards of reaping, Hidden Content:
Design necromancing, Hidden Content:
Great decision making, Hidden Content:
Sever funds for winning, Hidden Content:
Tricky game playing, Hidden Content:
Finally, good targeting!!! Hidden Content:
More falling birds, Hidden Content:
Free expands, Hidden Content:
A tool turtlers love, Hidden Content:
And a brand new M.U.L.E.! Hidden Content:
Last edited by ArcherofAiur; 01-04-2010 at 09:31 AM.
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12-13-2009, 12:40 PM #3 | ![]() |
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I think the rocketing back into space would make it a little OP. It should have to manually go back to a CC with all of its minerals.
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12-13-2009, 01:57 PM #4 | ![]() |
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Quote:
I think you might as well let it be deployed ANYWHERE on the map. It wouldn't be OP, because deploying it in a unsecured mine is a huge risk, it may be destroyed, and you would receive no minerals if it is destroyed prematurely. |
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12-13-2009, 02:57 PM #5 | ![]() |
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There's something about this idea I must say I like:
Terrans are transformers (you know, their tech is usually transform capable) so instead of being destroyed after the expiration of their mining time, each mule should transform into some kind of ship form and get out with the minerals it had. When called down, the mule should come in ship form and transform into mining form! that's better than a "it's life span is over thus it self destroys"! |
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12-13-2009, 05:34 PM #6 | ![]() |
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On the second day of Christmas Blizzard gave to me,
A tool turtlers love, Hidden Content:
And a brand new M.U.L.E.! Hidden Content:
Last edited by ArcherofAiur; 12-13-2009 at 05:42 PM.
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12-14-2009, 06:06 PM #7 | ![]() |
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On the third day of Christmas, Blizzard gave to me,
Free expands, Hidden Content:
A tool turtlers love, Hidden Content:
And a brand new M.U.L.E.! Hidden Content:
Last edited by ArcherofAiur; 12-14-2009 at 06:08 PM.
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12-15-2009, 09:08 AM #8 | ![]() |
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Blizz should really follow this ^^
I don't know everything about the mule. But I will say what i consider important to the mule to not be boring (omg is this sentence ok!?) First, it should not be rewarding to call down the mule into your own base, or at least less rewarding. Actually, mule and scv can mine the same patch, that should be screwed. So maybe your first mule can be called down into your main but as time pass (and saturation go up) you should call it down at lest to your natural or your third. Second, you can't call down a mule to a mineral patch you don't see. It give the choice to use a scan then call down or to scout whit an scv (or an Helion, its faster) then call down. I think it could add some deepness into the mecanic, you dont call down repetitively the mule to your main, you choose how and where.
Last edited by Gt2slurp; 12-15-2009 at 09:31 AM.
Reason: Got and idea XD
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12-15-2009, 09:55 AM #9 | ![]() |
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This whole thing is the biggest fairytale I've ever seen.
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12-15-2009, 09:55 AM #10 | ![]() |
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