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11-28-2009, 06:16 PM #21 | ![]() |
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lol ok ok
it's just that people seem to be so scared of the HSM, when I think psi storm is far more potent. that's all.neither is truly overpowered (or else protoss would always win in sc1) edit: I won't waste a post since this is off-topic, but Dsquid, your avatar is freaking adorable.
Last edited by imdrunkontea; 11-28-2009 at 07:52 PM.
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11-28-2009, 06:19 PM #22 | ![]() |
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HSM is scary because its use is far more unpredictable than Storm.
You see a HT, you KNOW its going to cast Storm, from as far away from you as possible. You see a Raven... is it gonna cast HSM, or build an Auto-Turret, or a Defense Drone? Is it going to fire the HSM from far enough away for you to react, or will the Raven get in your face and fire it so you can't run? |
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11-28-2009, 10:15 PM #23 | ![]() |
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11-28-2009, 11:09 PM #24 | ![]() |
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11-28-2009, 11:35 PM #25 | ![]() |
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...I just think it's a lame ability. Making it easier or more difficult to doge, at lower or higher levels of play, isn't going to change that. I don't think the Raven should have DD spells. I don't think the Terrans need more AoE options. There are plenty of other abilities it could have (such as Spider Mines) that would make the unit much more interesting.
But it was nice to see Mutas, Corruptors, and Brood Lords in use, even if they were used poorly. For one thing, I didn't realize the first two look so damned sexy in this game until just now! I mean, I've always like Corruptors, but this was sort of pushing it, even.
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11-29-2009, 03:00 AM #26 | ![]() |
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Sorry that wasn't clear I guess. I meant a minimum radius so that you have a better way of seeing it coming.
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11-29-2009, 11:56 AM #28 | ![]() |
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I think it would be better if there was a targeting laser that slowly focused on the targeted unit, and then the missile would come out at a normal missile speed (near instant). It provides the same mechanic, and might be a bit easier to see, while also being more realistic.
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11-29-2009, 12:04 PM #29 | ![]() |
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11-29-2009, 03:57 PM #30 | ![]() |
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