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Thread: Ptr hiatus

  1. #1

    Default Ptr hiatus

    We would like to thank everyone for their participation thus far in the first StarCraft 2 public test. We’re in the process of temporarily taking down the PTR in order to apply changes based on your feedback and testing.

    Some of the changes we’re working on implementing:
    Bunker build time reduction removed as previously noted

    Fungal Growth’s terrestrial limitation has been removed and the ability once again affects air units

    It will once again be possible to hold down a key to repeat a hotkey command


    This down time is expected to start tomorrow at noon, 12:01 p.m. PST and last for approximately 2-3 days. Keep an eye on this forum for updates on when you can rejoin the Public Test Region and begin testing the newest changes.

    Thanks for your help!


    Source:
    http://us.battle.net/sc2/en/forum/topic/1306100875
    Hey guys I want you all to know that my team is playing/did great this weekend so I am going to go ahead and make it my status because I know you all care and want to know my opinion on it.
    -sports fan/douchebag


    Visit my blog!
    http://alejandrolc.com/

  2. #2

    Default Re: Ptr hiatus

    Applying the above changes will make 1.2 epic.

  3. #3

    Default Re: Ptr hiatus

    Pretty much.
    Hey guys I want you all to know that my team is playing/did great this weekend so I am going to go ahead and make it my status because I know you all care and want to know my opinion on it.
    -sports fan/douchebag


    Visit my blog!
    http://alejandrolc.com/

  4. #4

    Default Re: Ptr hiatus

    They need to make chat channels 256people or 512 people, I mean come on.

  5. #5

    Default Re: Ptr hiatus

    Quote Originally Posted by Hammy View Post
    Applying the above changes will make 1.2 epic.
    signed.
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  6. #6

    Default Re: Ptr hiatus

    Wow! They're already making changes? That's impressive

  7. #7

    Default Re: Ptr hiatus

    Thanks for listening Blizzard!
    <3

  8. #8

    Default Re: Ptr hiatus

    huh...that happened quicker than i expected...
    seems like this was mostly a buff patch then...

  9. #9

    Default Re: Ptr hiatus

    I am so pleased that they've decided to use the ptr setup for Starcraft. It's giving them the opportunity to make changes much more liberally. I'm really looking forward to seeing the doors this opens for the balancing process.
    I would rather be a superb meteor, every atom of me in magnificent glow, than a sleepy and permanent planet.

  10. #10

    Default Re: Ptr hiatus

    Quote Originally Posted by Woland View Post
    [...]
    Some of the changes we’re working on implementing:
    Bunker build time reduction removed as previously noted

    Fungal Growth’s terrestrial limitation has been removed and the ability once again affects air units

    It will once again be possible to hold down a key to repeat a hotkey command

    Source:
    http://us.battle.net/sc2/en/forum/topic/1306100875
    This means there MAY be more balance changes?
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

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