That sucks. Of course I don't want those things when I play in ladder but for random fun game, that would be cool and it would add new depth to the game. It should be an option when you create a game.Terrain affecting gameplay? Browder says no in multiplay. Snow slowing people down or night time changing vision will complicate the need to balance the game (You'd need to balance it for 3 ways then). Singleplayer is a go. Items on the map that "eats" units are complicated. How to handle pathing... do you go around it? Why have it then... Just walk over it? Then the map decides the outcome of the game, not the players. Wants to ensure "win" and "lose" is in the hands of the player.