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Thread: 2 or 3 workers per mineral patch?

  1. #21

    Default Re: 2 or 3 workers per mineral patch?

    I am unsure of just how much of a gain it is from 16 -> 21 though.

  2. #22
    TheEconomist's Avatar Lord of Economics
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    May 2009
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    6,872

    Default Re: 2 or 3 workers per mineral patch?

    The only times you want to be getting to 24 workers on 1 base is to use 8 workers and transfer them to immediately mine a newly built expansion, keeping optimum saturation at the original base and re-rallying both CC's/Hatches/Nexuses to the new base to saturate it till 16 and if another expansion is to be taken, up to 24, then doing the same transfer of workers over and re-rallying.
    That's what Gradius meant.

    Sorry, but Gradius's vindication is three years overdue



    Rest In Peace, Old Friend.

  3. #23

    Default Re: 2 or 3 workers per mineral patch?

    Seems to work for me so far..

  4. #24

    Default Re: 2 or 3 workers per mineral patch?

    Okay, interesting first post...

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