Internal testing suggests that the map promotes early rushes with intense micro and/or turtle strategies. Most games played are over in 3-8 minutes. Longest game played was 7 minutes and 24 seconds.
Please criticize the layout. How can I make add depth to the gameplay without adding complexity to the layout?
Also, I need ideas on what to name this.
Also, What do you think about the size? Should I make it bigger?
I wanted to make something that people hadn't played before.