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Thread: Cool Stalker trick

  1. #1

    Default Cool Stalker trick

    KCCO

  2. #2

    Default Re: Cool Stalker trick

    Thats awsome!

  3. #3
    Junior Member
    Join Date
    May 2009
    Posts
    170

    Default Re: Cool Stalker trick

    Great tactic! Now we can nerf the Blink distance cos its completely imba.
    Either that, or make the gaps between islands larger than the blink distance.
    Same "its imba" argument as Terran being able to liftoff and use other/gold expos at the start. Only solution was to screw up maps such that the strat was nigh impossible (read: destuctable rocks).

  4. #4

    Default Re: Cool Stalker trick

    -editted for stupid-
    Last edited by newcomplex; 04-05-2010 at 06:04 PM.

  5. #5

    Default Re: Cool Stalker trick

    nifty trick

  6. #6

    Default Re: Cool Stalker trick

    Quote Originally Posted by newcomplex View Post
    lol that guy doesn't even know how to do it right. You can shiftclick move->blink->move out and the stalkers will individually walk seamlessly through chasms and cliffs. Its awesome.
    Uh... that's exactly what he did... -_- Did you watch the whole video?


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  7. #7

    Default Re: Cool Stalker trick

    dude newcomplex that's like the exact same trick lol

  8. #8

    Default Re: Cool Stalker trick

    It's more something they need to fix in the maps and not blink. I'm not even sure if this was an accident. You would think they would have tested something like this in the map before beta.

  9. #9

    Default Re: Cool Stalker trick

    Quote Originally Posted by Hav0x View Post
    It's more something they need to fix in the maps and not blink. I'm not even sure if this was an accident. You would think they would have tested something like this in the map before beta.
    Beta tested a map before beta?

    LOL. Or, maybe they intended this?


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  10. #10

    Default Re: Cool Stalker trick

    As a little heads up, I found this trick out on my own before watching videos of this nature and I have to admit, it's just as satisfying to pull off than to actually watch.

    It has brought up a consideration of a map tweak on lost temple to remove the ability to do this though with stalkers between two bases (and I'm the one who uses it)

    I think it would be more useful to remove it and encourage more work in the blind spot (center areas without tower vision behind the vision weeds) Just a thought.
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