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Thread: Special Ability for Marauder?

  1. #1

    Default Special Ability for Marauder?

    With his grenades directed the brawny soldier much damage to armored units, it also slows down enemies he made.
    Shock grenade.

    This special floor paralyze enemy units quickly.
    This sounds like a separate special ability for Marauders, meant to paralyze enemy units within an area for a period of time.

  2. #2

    Default Re: Special Ability for Marauder?

    Sounds like it's regular old passive ability to me.

  3. #3

    Default Re: Special Ability for Marauder?

    Quote Originally Posted by Aldrius View Post
    Sounds like it's regular old passive ability to me.
    That's what I thought first too, but it just seems weird to mention it twice -- first in the general description and then in a separate ability description.

    idk, maybe I'm just thinking to hard :P

  4. #4

    Default Re: Special Ability for Marauder?

    Quote Originally Posted by n00bonicPlague View Post
    That's what I thought first too, but it just seems weird to mention it twice -- first in the general description and then in a separate ability description.

    idk, maybe I'm just thinking to hard :P
    Well the translation is very confusing.

  5. #5
    Pandonetho's Avatar SC:L Addict
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    Default Re: Special Ability for Marauder?

    Yeah it's most likely its passive ability.

    But the passive ability slowed units down, paralysis is to completely stop a unit.

  6. #6

    Default Re: Special Ability for Marauder?

    Quote Originally Posted by Aldrius View Post
    Well the translation is very confusing.
    "The enemy approaches! Quick -- get the throw-rug!!"

  7. #7

    Default Re: Special Ability for Marauder?

    Quote Originally Posted by Pandonetho View Post
    Yeah it's most likely its passive ability.

    But the passive ability slowed units down, paralysis is to completely stop a unit.
    It's done both during development at different points.

  8. #8

    Default Re: Special Ability for Marauder?

    I like the passive ability- I don’t think they’ll give it anything else as it just = too many abilities.


    Back with all gun's blazing.

  9. #9

    Default Re: Special Ability for Marauder?

    I guess it would be fun to have such an ability. Would it be auto-cast though?

  10. #10
    Pandonetho's Avatar SC:L Addict
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    Default Re: Special Ability for Marauder?

    It's done both during development at different points.
    Oh, I didn't know that.

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