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Thread: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

  1. #31
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    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Quote Originally Posted by topsecret221 View Post
    Badass. Very nice quality.

    I don't know if you've seen it already or not, but this thread might help you a little bit for the scale of the units and battles.

    Not necessary of course, but I feel like it would simply be that much better if the Ultralisks were giant, hulking monstrosities, instead of Hydralisk sized (as seen in the opening shot. It's also worth noting that Immortals are supposed to be a ways larger as well). I see that the Ultra is much larger in a later shot, but consistency is key The queen is also a teensy bit small.

    Aside from the minor sizing issue (which is perfectly excusable, and I'm pretty sure most people don't care that much), it's great. However, I would love to hop on board as an editor (sound or otherwise). Most of the protoss voices are good, but I think I have something that can throw a little bit of flair onto them when I get to my desktop (2 weeks).
    There is always a place for a sound editor in my team. If you are capable of doing awesome stuff, I would gladely have you on my team

    Quote Originally Posted by Pr0nogo View Post
    Then you may be tone-deaf, sir. The voice acting lacked emotion, depth, and character. Even the paid actors (as in, not interns reading lines statically off of a notepad) had a general lack of emotion. Tychus was the only passable voice in the whole game.


    Considering the 20 dollar gaming mic I use and the horribly-loud computer and A/C unit that run in the background, I'm surprised you like my voice acting fidelity at all. The quality of the acting and edits had better be top-notch, though, for the acting experience I have and the audio programmes I use.


    VAing in your trailer - especially Protoss - is lacking as I had expected, and the trailer could have used more length. I'll see about getting those Ghost lines in to you, though.
    Well, theres not awhole lot of voice acting in that trailer (there is only protoss voice acting in that trailer, exept for 1 line). And the trailer is supposed to be only a teaser, so thats excuses the length. A bigger trailer will come around near the release of the movie.

    And yeah, I noticed that the voice acting was off quite some time ago, which is why I made a recast of most of the voices and now, I got alot of near-professionals (like you) or even professionals to do some of the voices, which will help the movie out, gravely, which I greatly appreciate, because good voice acting does so much for a animated movie.

  2. #32

    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    The voice in the trailer just needs more effects and tweaking in the software. The acting is good.

    May you prosper, Crany! And congrats!

  3. #33
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    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Heres a new set of screencaps for you guys:







    Currently im hard working on editing the movie as fast, but also as best as I can.

  4. #34

    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Awesome!
    If you don't know what you are doing none else will either, this includes your opponents. Use this knowledge wisely.
    Oatmeal, are you crazy?

  5. #35

    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Looking forward to it Crany.

  6. #36
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    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    A few new screencaps, this time protoss themed:







    Now that school is at it again, I unfortanly have less time to work on the movie, even though I still try to work on it daily.

    As of now, I have alittlebit more than half of the movie editing, including some of the huge action scenes and I honestly have to say, everything comes together awesomely, probably even better than I expected.

    Also, through the trailer, I recruited alot of great and talented voice actors to the team which really add to the movie with their outstanding performances. Because a machinima can look as good as it wants - at the end of the day, the machinima will still only look like a machinima. Its the job of the actors to bring that extra depth into the movie.

    So, all in all, the movie is turning out amazing, even though it all takes alittle longer than expected.

  7. #37

    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Take your time, as long as it does get released I'm fine

    Keep up the what seems to be a good work!
    If you don't know what you are doing none else will either, this includes your opponents. Use this knowledge wisely.
    Oatmeal, are you crazy?

  8. #38
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    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Update 12.5.2012



    Big news, everybody. While it took much longer then expected, the editing phase of Starcraft: Rebirth of the Swarm is finally completed now, infact, it has been completed for almost a month now. Currently im working on putting all the seperate scenes together, then I will be busy with mastering everything to make sure the movie sounds great both on 5.1 speakers and headphones and then rendering the movie. Also, I will do my best to add subtitles.

    Now, the big question is: Will the movie still come out this year?
    I cant really answer that, however, it is a possibility. But please understand that these last steps are very important and I dont want to rush the movie in any way. However, if the movie doesnt go online in December, it will definately be released in January next year.

    However, what I can say with 100% certainty is that the final trailer for Starcraft: Rebirth of the Swarm will be released this month. Be prepared.

  9. #39

    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Awesome!
    If you don't know what you are doing none else will either, this includes your opponents. Use this knowledge wisely.
    Oatmeal, are you crazy?

  10. #40
    Gradius's Avatar SC:L Addict
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    Default Re: Starcraft: Rebirth of the Swarm (Full-Length Machinima)

    Been looking forward to this. Always interesting to see what kind of cinematography people can pull off in the editor.

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