Anyone know what the exact rate of regeneration-per-second for these are, in combat and out of combat? I'm not able to go in-game to check currently, and it would be a good help.
06-16-2012, 04:57 PM
#1
Anyone know what the exact rate of regeneration-per-second for these are, in combat and out of combat? I'm not able to go in-game to check currently, and it would be a good help.
06-16-2012, 05:38 PM
#2
From what I noticed,
Zerg: 1/sec
Protoss shields in combat 0.5/sec
Protoss shields out of combat 8/sec
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06-16-2012, 05:55 PM
#3
The answers are in the map editor. Zerg regen 0.2734 hp per second, same for all breeds (except burrowed roaches with an upgrade).
Shields regenerate quickly (2 points per second) after 10 seconds of not being hit. I don't believe they regenerate any during combat.
I suspect the Combat Drugs upgrade follows the shield rules.
Note that in-game measurements can differ, depending on what speed you're playing at. The speed in a multiplayer game is quite a bit faster.
Last edited by Kimera757; 06-16-2012 at 06:01 PM.
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06-16-2012, 07:47 PM
#4
06-17-2012, 09:56 PM
#5
Yes, zerg regenerates 1 hp per second. Protoss - 2 shield per second.
Also, chronoboost temporary increases shield regeneration for boosted buildings.
06-17-2012, 11:36 PM
#6
I'ma go with the guy who runs the Wiki :P. Thanks for helping out though.
06-18-2012, 12:31 PM
#7
get your own starcraft 2 signature at sc2sig.com
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