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Thread: Dev update: HotS Multiplayer

  1. #71
    TheEconomist's Avatar Lord of Economics
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    Default Re: Dev update: HotS Multiplayer

    Nope, don't even have a nerve to touch I just thought it was the off-topic forum since I just switched from there so I wrote a large response.
    "I am the one who knocks."

  2. #72

    Default Re: Dev update: HotS Multiplayer

    Quote Originally Posted by TychusFindlay View Post

    Either way, no, you're not recovering extremely well.
    I would not say extremely well either, but for the most part Canada was not hit as hard from the 2008 crash - but we are not recovering at any insane speeds either.

    Quote Originally Posted by TychusFindlay View Post
    Canada's home price-to-income, income-to-debt, and housing sales are all at levels far worse than America at the height of the bubble. Which is typical of Socialist country afraid of pain enough to try to generate growth out of nothing. Canada is dependent upon the selling of resources and construction. Yet, with China entering a Japan-like lost decade, you aren't going to be able to rely on them for much longer. Canada's economy became massively skewed because of China's growth, and it will collapse along with China because of this.
    Yes you are right about the math and stats, last time I checked in March anyways. Been too busy with exams to catch up on the world. "Generate growth out of nothing" that stings, but it is true in a way. As a raw resource and manufacturing country, it's hard to generate growth when our partners are not buying our stuff. It's also why our Prime Minister is making social visits to China to try and sell our oil to them. I would not say it is because we're a socialist country, it's simply because our main exports are 1) Oil 2) Lumber 3) Coal 4) Rare metals 5) Misc Energy to US (i.e. Hydro) oh and of course drugs for the black market.
    It's also hard when a majority of our manufacturing or corporations here ARE American or DEAL with mainly American. Obama's American Jobs act hit us hard.


    Quote Originally Posted by TychusFindlay View Post
    Socialism at its purest.
    You talk as if we're Sweden or something, which we're not. We have a medical system that works with our population. Yes we have higher taxes (only 7-12% more on average), but we have a vastly different culture and society than the Americas. So we have different systems. We're also a much smaller country. I don't know why people love comparing US and Canada, it's like comparing Belgium with France.
    But for the record, no I do not like the light-socialism Canada has in regards to the economy. But you work with what you have, we do not have a thriving entrepreneur/knowledge economy here sadly.

    Quote Originally Posted by TychusFindlay View Post
    Sure, China never slowed down because they spent massive amounts of money on construction projects, in terms of growth rate. Too bad that growth came from debt (i.e. not real growth). None of them made economic sense and they're now all bankrupting the country a few short years later. China went from having third-worldly low levels of corporate debt to having European levels in a few short years. Why? Socialist projects designed to avoid painful recessions.
    Very true.

    Quote Originally Posted by TychusFindlay View Post
    Same with Canada.
    No. Unlike China, our government does not force or subsidize construction companies to make giant commercial lots for no reason. I worked for Chevron and Shell Royal Dutch (in Canada), yes we get subsidies from the government. But we're selling oil faster than we can effectively pull it out of the ground (while adhering to standards).

    For the rest of the country, as far as I know, there are no insane Chinese-like economic 'injection' plans. There are some stimulus projects for sure, but they are all practical and effective from what I've seen.

    Quote Originally Posted by TychusFindlay View Post
    There is a reason that Canada and Australia are by far the most shorted (expected to take a massive nose dive) stocks in the world right now. There also a reason why my short stocks have made a 90% increase since October 2011. I should thank the Canadian/World media for not hammering these problems to death like American media.
    Can't comment on this, but I wouldn't be surprised. I'd like to see the source on this though. Considering most of the Toronto Exchange is mainly energy and manufacturing, which are not exactly growing, this doesn't surprise me.


    Lastly, Canada is projected to become a Japan-like economy/society sadly (stagnated growth and dying population). We're incredibly dependent on immigration, and current trends are not looking good for us. As more of the world develops, we're getting less and less immigration. We're projected to have a near 0 growth population if immigration doesn't improve. Personally, as a dual citizen, I don't mind either country. Both have pros and cons. Quite honestly, we need more people if we ever want to seriously grow. But that's not happening anytime soon, average marriage age in Canada is trending to early 30's.
    Last edited by hyde; 04-23-2012 at 11:37 AM.


    Quote Originally Posted by dustinbrowder View Post
    You are very weird man. Have you no logic?
    And again you had to be pretty big noob about PC not to know about the change, I mean even the birds on the trees knew about it.

    ...Its like calling throwing stone an athletic competition. Get a grip man and don't write nonsense...
    Shot put anyone?

  3. #73
    TheEconomist's Avatar Lord of Economics
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    Default Re: Dev update: HotS Multiplayer

    *Wall-o-text removed*

    I responded to you here, hyde:

    http://sclegacy.com/forums/showthrea...334#post177334
    Last edited by TheEconomist; 04-23-2012 at 02:52 PM.
    "I am the one who knocks."

  4. #74

    Default Re: Dev update: HotS Multiplayer

    Quote Originally Posted by DemolitionSquid View Post
    Basically. My macro is terrible. At least I get free health care though.
    Quote Originally Posted by TychusFindlay View Post
    For now and at what cost? Canada's housing bubble and rising household debt make America's look like a child's blow-bubble, especially at a time when your country's economy can no longer rely on exorbitant commodity prices.

    All of America's "bail-out the socialists" money was spent on Europe. Canada will be shit out of luck. [....rabble rabble rabble....]


    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  5. #75
    TheEconomist's Avatar Lord of Economics
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    Default Re: Dev update: HotS Multiplayer

    'Twas carry over from another topic.

    Why all the OT?
    "I am the one who knocks."

  6. #76

    Default Re: Dev update: HotS Multiplayer

    That whole thing was almost as stupid as this whole thing.

  7. #77
    TheEconomist's Avatar Lord of Economics
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    Default Re: Dev update: HotS Multiplayer

    Quote Originally Posted by Pr0nogo View Post
    That whole thing was almost as stupid as this whole thing.
    Disappointing.
    "I am the one who knocks."

  8. #78

    Default Re: Dev update: HotS Multiplayer

    i think the problem is that blizzard is too reluctant to put in units that work exactly like they want it to but they dont put them in because they were in the original. i.e. corsair worked fine as a splash AA unit and had a interesting ability and was fast. the carrier was a good capital ship, the goliath was fine as AA factory unit and was also a decent ground unit by itself.

    this is what is holding them back. i would NOT mind seeing these units as the heart of the swarm units (not all but some and maybe spiced up in some way with an ability or something)

    their zerg units seem to be really good tho.


    and i dont understand this obsession of breaking siege tank lines in TvT its fine the way it is right now. the siege tank should be the staple unit that TvT revolves around. the thor, marauders, 55HP marines, extremely mobile terran rax armies and vikings and battlecruisers and nukes are fine @ this. we dont need a uberrange missile launcher.
    Last edited by warrior6; 05-01-2012 at 12:13 PM.

  9. #79

    Default Re: Dev update: HotS Multiplayer

    I have to dissagree. Having a mirror match (or any match) revolve around a single unit/strategy (tank wars in this case) is generally not a good idea in the long run and results in matchups becoming formulaic, predictable, and boring.

    Hell, the Thor was originally intended as the answer to siege lines before it got nerfed to hell and back.

  10. #80

    Default Re: Dev update: HotS Multiplayer

    But how does having a missile with an even longer range solve this problem? Odds are this missile launcher unit would simply replace and/or compliment the Siege Tank strategy. The only solution is to create a way for Terrans to break a siege line other than through greater numbers/firepower or something with better range (as they'd simply start using that instead). Instead, it should be things like tweaking it so that Viking landings become more viable or to create something that can negate the Siege Tank's splash damage (e.g. make Warhounds immune to splash damage).
    Last edited by mr. peasant; 05-02-2012 at 05:04 AM.

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