Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 31

Thread: Can Spider-mines be Recalled?

  1. #11

    Default Re: Can Spider-mines be Recalled?

    Quote Originally Posted by flabortast View Post
    Shouldn't you be able to recall them while burrowed? You can recall burrowed Zerg units after all.
    You know what? I'm gonna make a map to test this right now.

    BRB

  2. #12

    Default Re: Can Spider-mines be Recalled?

    Unburrowed Spider Mines can be recalled, stasis fielded, and passive cloaked by the arbiter, but once they burrow they can't be touched. I think later I'll see if they can be subject to other abilities like lockdown and stuff like that. Also, if you position your Vulture correctly, you can stack mines perfectly on top of one another — it'll all look like one mine. A similar thing can be done with Lurkers.

  3. #13
    Pandonetho's Avatar SC:L Addict
    Join Date
    May 2009
    Posts
    5,214

    Default Re: Can Spider-mines be Recalled?

    lso, if you position your Vulture correctly, you can stack mines perfectly on top of one another — it'll all look like one mine.
    Yeah, and if you kill all of them except 1, it'll trail whichever enemy activated the mines all the way across the map until it explodes.

  4. #14
    LoTuS's Avatar Junior Member
    Join Date
    May 2009
    Posts
    102

    Default Re: Can Spider-mines be Recalled?

    Quote Originally Posted by flabortast View Post
    Shouldn't you be able to recall them while burrowed? You can recall burrowed Zerg units after all.
    If i could i would have recalled 100 stack lurks

    Yeah, and if you kill all of them except 1, it'll trail whichever enemy activated the mines all the way across the map until it explodes.
    I have tested this and the distance iis pretty far, but not "OMG WTF ACROSS MAP far." Just far as uhh..5 CC's in a line? Give or take 2 or 3

  5. #15

    Default Re: Can Spider-mines be Recalled?

    UPDATE: Finished list.

    Okay, so I tested out every single ability from each race out on my own Spider
    Mines and on enemy Spider Mines, and here's what I've found that works:

    While burrowed OR unburrowed:
    — Parasite
    — Optical Flare
    — Restoration
    — Defensive Matrix
    — Yamato Cannon
    — Psionic Storm
    — Hallucination
    — Disruption Web

    ONLY while unburrowed:
    — Ensnare
    — Plague
    — Irradiate
    — Recall
    — Stasis Field

    Abilities that don't work:
    — Spawn Broodling
    — Consume
    — Lockdown
    — Heal
    — Repair
    — EMP Shockwave
    — Mind Control
    — Feedback
    — Maelstrom


    .
    Last edited by n00bonicPlague; 09-07-2009 at 04:45 PM.

  6. #16

    Default Re: Can Spider-mines be Recalled?

    When you say Irradiate you must mean the splash damage that emanates from the irradiated unit. Because you can most definitely irradiate and kill a burrowed unit^^

    Also, what do you mean by "target abilities that don't work"? Don't really get it. Because you can broodling/consume/MC/Feedback a burrowed unit...

  7. #17

    Default Re: Can Spider-mines be Recalled?

    Quote Originally Posted by Hammy View Post
    When you say Irradiate you must mean the splash damage that emanates from the irradiated unit. Because you can most definitely irradiate and kill a burrowed unit^^

    Also, what do you mean by "target abilities that don't work"? Don't really get it. Because you can broodling/consume/MC/Feedback a burrowed unit...
    He means that the mine is immune to those spells. For example, the mine is immune to Spawn Broodling, much like (I believe) the archon.

    As another example, heal also doesn't work on spider mines. This is because the mine is mechanical, and heal only works on biological units such as marines.
    Arcturus Mengsk did nothing wrong. Tarsonis is just a conspiracy theory.

  8. #18

    Default Re: Can Spider-mines be Recalled?

    Oh yeah... I totally forgot we were talking about mines Thanks

  9. #19
    LoTuS's Avatar Junior Member
    Join Date
    May 2009
    Posts
    102

    Default Re: Can Spider-mines be Recalled?

    Quote Originally Posted by n00bonicPlague View Post
    I HAVEN'T FINISHED THIS POST SO DON'T TAKE IT ALL IN JUST YET!!!


    Okay, so I tested out every single ability from each race out on my own Spider
    Mines and on enemy Spider Mines, and here's what I've found that works:

    While burrowed OR unburrowed:
    ? Parasite
    ? Optical Flare
    ? Restoration
    ? Defensive Matrix
    ? Yamato Cannon
    ? Psionic Storm
    ? Hallucination
    ? Disruption Web

    ONLY while unburrowed:
    ? Ensnare
    ? Plague
    ? Irradiate
    ? Recall
    ? Stasis Field

    Target abilities that don't work:
    ? Spawn Broodling
    ? Consume
    ? Lockdown
    ? Heal
    ? Repair
    ? Mind Control
    ? Feedback

    AoE abilities that don't have any affect
    ?
    ?
    wow ! u put alot of effort into this it seems. i didnt know u could hallu mines though, nice , flare mines too hehe.

  10. #20
    Junior Member
    Join Date
    Jun 2009
    Posts
    175

    Default Re: Can Spider-mines be Recalled?

    I'm surprised lockdown doesn't work on unburrowed mines, might test that one again

Similar Threads

  1. Idea for Terran -- Aerial Mines
    By n00bonicPlague in forum StarCraft II Discussion
    Replies: 16
    Last Post: 08-07-2009, 11:43 PM
  2. Sam Raimi (Evil Dead, Spider-man) to direct WoW?
    By Edfishy in forum Off-Topic Lounge
    Replies: 23
    Last Post: 08-01-2009, 01:09 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •