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  1. Thread: Unit Pictures

    by Robear
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    575,570

    Re: Unit Pictures

    Hey all, I am still alive, just not really posting on this site, same as all of you I expect... I did find some interesting photos of some Korean merch from 2000 (in a collection of Blizzard-related...
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    Re: 3D version of the unit reference pictures

    Hey, so I haven't really had much time to work on this stuff, but in the past month or so a reallly talented modeler has been making a ton of SC models, and following the scale chart. Check him out!...
  3. Thread: Unit Pictures

    by Robear
    Replies
    1,311
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    575,570

    Re: Unit Pictures

    Well... I guess this is our first look at how lurkers attack? I guess they shoot the claws at the ends of their legs? :/

    https://i.imgur.com/7gXE0bF.jpg
  4. Re: Alpha and beta ideas that were later recycled into later games?

    There are lots of these. They also reused names a lot in addition to your zerg building examples.

    Hydralisks had a melee attack in addition to their ranged attack (you can see it in the hydra by...
  5. Thread: Unit Pictures

    by Robear
    Replies
    1,311
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    575,570

    Re: Unit Pictures

    Even though I'm only working on 3D Starcraft art and not updating this chart at this time, I'll still post new official images showing unit scale here.

    There is a new StarCraft comic coming out,...
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    Re: 3D version of the unit reference pictures

    His work is so amazing! Does look like he's playing a little bit loose with the scale, since his Nova is much bigger than a WH Space Marine. He definitely made that hydralisk head work and preserve...
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    Re: 3D version of the unit reference pictures

    If anyone wants to see that hydralisk model in 3d...
    https://sketchfab.com/models/9337fbe1b2f644aab378b1e5def1d5b7

    So I'm going to be posing and 3D printing this, and possibly having a coworker...
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    Re: 3D version of the unit reference pictures

    Brood War hydralisk model almost done, still missing teeth and a couple other small bits.
    https://i.imgur.com/SlrB66P.jpg

    In addition to having it for scale, I will also try to do a 3D print of...
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    Re: 3D version of the unit reference pictures

    Better than most Star Trek aliens is still the lowest bar in the world though (which creatures like the Bengalaas don't even clear, being just a big cat). Any work of sci-fi where the aliens have 4...
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    Re: 3D version of the unit reference pictures

    FWIW, that head that's on the page with the Stalker concept art is basically not used in SC2. Robb Shoberg, one of the 3D artists on WoL, did release an image with a sculpt of that head, side-by-side...
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    Re: 3D version of the unit reference pictures

    On a non-Protoss subject, the Zergling's basically done!

    This model, which I made a long time ago at this point, is extremely faithful to the proportions of the SC2 ling from the in-engine...
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    Re: 3D version of the unit reference pictures

    My basic thoughts on Protoss head anatomy is that they do grow a hardened keratinized layer/structures outside of the skull, though it's still covered in skin/scales. And variety in these keratin...
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    Sticky: Re: StarCraft II Artwork Thread

    The most basic basic version would be, grab a portrait, make an untextured model that lines up with it, then do a planar projection from the camera's angle, and apply the portrait as the texture.
    ...
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    Sticky: Re: StarCraft II Artwork Thread

    That is phenomenal, super cool. Hope they release an English dubbed version. And I want to know where to see a better look at that Ultralisk statue that they mention briefly!

    I also just found the...
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    Re: 3D version of the unit reference pictures

    Thank you very much! Don't know if I can elicit that reaction for all of the units, but I'll try my best!

    If you want to see the unfinished dragoon in realtime together with the unfinished High...
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    Re: 3D version of the unit reference pictures

    Thanks! Small update: The dragoon's looking pretty good, just needs a few more details in some areas (legs mostly).
    ...
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    Re: 3D version of the unit reference pictures

    Well, this is a fun time capsule of my modeling abilities and knowledge years ago. I think I'll do a little thread necromancy, since I'm back on the same subject again? Here are 3D versions of some...
  18. Re: What are good reasons for the zerg to not use technology?

    There's also a difference between a Zerg entity using technology (infested terran mindlessly pulling the trigger on the gauss rifle still in its hand), understanding technology (seeking out ammo to...
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    Sticky: Re: StarCraft II Artwork Thread

    Michael Vicente, a Blizzard artist, posted some great shots of his Guardian model for Heroes of the Storm. What a beauty!
    ...
  20. Re: What other ways could the xel'naga been drawn like?

    I mean, they did design a bunch of new Hybrid units for LotV. The dominators, those flying ones, etc. And they made a cutscene model of the hybrid reaver, so could have been looking at potential new...
  21. Re: What other ways could the xel'naga been drawn like?

    All of these are concepts he did for Legacy of the Void. He already had the hybrids and all unit designs from the previous expansions to draw on.

    He also is the guy who did the LotV cinematic...
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    Sticky: Re: StarCraft II Artwork Thread

    A little Goliath progress.

    https://i.imgur.com/L1TqwKA.jpg
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    Sticky: Re: StarCraft II Artwork Thread

    Eh, I wouldn't go that far. Tbh Protoss, especially in SC1, are such a warrior culture and are so proud/arrogant that I don't really think they'd go for that kind of camouflage. Especially since...
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    Sticky: Re: StarCraft II Artwork Thread

    Another example of me getting actually good at texturing/materials, here's some progress on my Zergling model from a couple years ago. Still not done, but getting somewhere I'm proud of.
    ...
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    Sticky: Re: StarCraft II Artwork Thread

    Thanks! And yeah I was never a fan of the Phoenix name for that reason. Also, Protoss stuff is often named after old/ancient terms (dragoon, archon), but not mythological creatures... IIRC in SC1's...
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