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  1. Re: What kind of retcons do you think will justify the plot of StarCraft 3?

    Yeah, I totally see Niadra's brood getting destroyed by the end of this comic. It's just to tie up loose ends.
  2. Re: What kind of retcons do you think will justify the plot of StarCraft 3?

    I'm lost. What's going on?

    EDIT Whoops, never mind, found it!
  3. Re: What kind of retcons do you think will justify the plot of StarCraft 3?

    That's probably accurate, Rag. Blizzard sees their stories as being very malleable; it's all about making up excuses to sell products. If anyone expects the same amount of passion in Blizzard's stoey...
  4. Re: What kind of retcons do you think will justify the plot of StarCraft 3?

    Well, I think we legit have a myriad of ways to create a StarCraft III. We know nothing about the UED or the inner workings of the Umojan Protectorate. The Tal'Darim and Primal Zerg may be the keys...
  5. Re: What kind of retcons do you think will justify the plot of StarCraft 3?

    Looks like somebody hasn't played the Antioch Chronicles or Odyssey.
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    Sticky: Re: StarCraft II Artwork Thread

    That is so badass, Robear!


    https://img00.deviantart.net/6aa2/i/2015/318/d/6/firstborn_by_nephritemaster-d9gmjyi.jpg

    ...
  7. Re: How would tal'darim work without Amon?

    Which is a plot thread they never addressed. Some Blizzard writer confirmed that Ulrezaj wasn't serving Amon... even though he was hunting Preservers and creating Hybrids, as Amon wanted. Ooooh,...
  8. Re: How would tal'darim work without Amon?

    Perhaps so.

    The communal link, when elevated by the mental disciplines of the Khala, serves as an empathic and mental bridge for the Khalai protoss. Khalai meditate and replenish themselves by...
  9. Re: How would tal'darim work without Amon?

    I was under the impression that the core Tal'Darim were taken from Aiur by Amon as he and his followers left the First Born to their own devices.

    The Tal'darim have the psionic link, but without...
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    Re: Writing a Psychological Mindset

    I remember that the writer for The Sopranos (or some crime drama) would watch interviews to get a better handle on dialog. And I'm finding it's very good for character development in general.

    I'm...
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    Re: Huge opportunity

    It looks like Aldaris just tasted a lemon for the first time. XD

    But these are cool, man. I especially like the Tassadar one. I think I saw a WIP on DeviantArt a while back.
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    Re: Huge opportunity

    What the hell. I've seen better submissions floating around out there. And they picks these? Pfft.

    Sorry, Robear. :(
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    Re: Impressions?

    Okay, this is the only thing I can figure out, given the anatomy and sprite we have to work with:

    http://i.imgur.com/jLIR4qI.jpg

    The distal edge of the crest erects, expanding a pouch hidden...
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    Re: Impressions?

    Am I the only one who doesn't understand how Hydralisks shoot their spines, even now after the updated graphics?
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    Writing a Psychological Mindset

    I've been tinkering around with some story and character ideas lately, and the topic of power keeps coming up. And it's not something I understand; the Big Bad Mengsk or Sauron desiring a dominion...
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    Re: Huge opportunity

    A black chick in marine armor? SJW!! Jk I like it, man. I'd think there'd be more diversity than we've seen in Koprulu.

    I haven't had time to work on any portraits, unfortunately. Good luck...
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    Re: Impressions?

    I'm not even considering touching this. The graphical update is nice, but I've played this game so many times. Though I'll keep an eye on media and the comic interludes.
  18. StarCraft Remastered: Campaign Gameplay

    sshZsd4mG2U

    Care of Jay Borino.

    Cutscenes look a bit better, too.

    Qp6iIa_vQ5s
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    Re: StarCraft & Atmosphere

    How am I only now realizing that Stukov should have punched a boulder to defeat Duran?!
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    Re: StarCraft & Atmosphere

    Galactic.

    The original StarCraft and its manual painted the picture of a relatively small, sparsely populated territory on the galaxy's fringe, encompassing dead and hostile worlds. This is what...
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    Re: StarCraft & Atmosphere

    Oh, no doubt. Starcraft has the potential for a serious, grimdark tone, but Blizzard's too intent on turning it into a cartoon. And I would love to see a grimdark Statecraft. The Imperium of Man is...
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    Re: StarCraft & Atmosphere

    Its like they want to play with the same scale of destruction as WarHammer 40K, but the lighter tone doesn't mesh well with that kind of grim dark.
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    Re: Campaign Portraits

    To be fair, the Shockley-Quiesser limit makes several assumptions, not all of which are true for every system; and is applicable to cells with a single p-n junction.

    I'd be more concerned with the...
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    Re: Huge opportunity

    Are you kidding me? That looks amazing! I love the delicate work with shadows; the subtle shading and sfumato are gorgeous, bringing some poignant beauty to a gritty hyperrealsm. Worse comes to...
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    Sticky: Re: StarCraft II Artwork Thread

    Awesome find. :)

    https://cdna.artstation.com/p/assets/images/images/001/766/584/large/zsolt-ekho-farkas-bp-meets-sc-ekho.jpg?1452442828
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