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Type: Posts; User: Lucifer

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    Re: StarCraft: Reborn is recruiting!

    Why yes we do. All the info is in the links above. We're using a bug tracker to track all of the assets, divided into categories like models, portraits, icons, effects, and so on. If you want to...
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    StarCraft: Reborn is recruiting!

    Months ago, on these very boards, StarCraft: Reborn was started. Now, it's opening its doors to the community.

    StarCraft: Reborn is a team remaking the StarCraft campaign in the StarCraft II...
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    Re: [SC2] Galaxy Editor Resource Thread

    Does anybody know how to find the properties of exiting water on a map? I'm editing somebody else's map, and I want to extend the water, but I don't know how to check the exiting water properties to...
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    Re: Custom Model : Commando

    What's the status on animations? Same as the ghost, I'd imagine?
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    Re: Patch Repository

    Thanks. I actually did manage to find a copy of the beta client - I can't play the game because I don't have a key, but I do have the software. The issue is that I can't connect to the blizzard...
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    Re: A Call to Arms [Starcraft I Remake]

    Unless there's an official retcon, I think we should stick with original detector overlords and no overseers in the remake. If you need justification, we can say that the overlords had to sacrifice...
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    Re: A Call to Arms [Starcraft I Remake]

    Can you point me towards the source of this retcon? It depends upon the source and wording of the retcon.
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    Re: Patch Repository

    I'd like to start playing around with the Galaxy Editor, but I don't have Beta and my internet access is restricted to connection that won't allow download through blizzard's tracker. I'd like the...
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    Re: A Call to Arms [Starcraft I Remake]

    I honestly haven't played the StarCraft demo, so I don't know the context of this mission. If it's a pure military base, then civilian buildings and civilians running around would indeed be out of...
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    Patch Repository

    Does anybody know where I can download the individual Starcraft II patches by hand? I know that it should be fairly easy to find somewhere online, but I can't find it for the life of me - every...
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    Re: A Call to Arms [Starcraft I Remake]

    Awesome work, the map looks great: impressively true to the original. We could definitely use your help - I agree that it's a bit silly to have two teams working on the same thing. You should check...
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    Re: CMC Suits Discrepancy

    It's not necessarily a discontinuity. It's conceivable that Raynor, as a high ranking S.o.K. official, had a newer suit than the standard issue marine at the time of the fall of Kerrigan.
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    Re: A Call to Arms [Starcraft I Remake]

    Nice work! Is it only the wasteland map that can't be opened? Can you open other converted maps?

    I'm heading on a vacation until Wednesday (I was going to go last weekend, but Eyjafjallajökull had...
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    Re: A Call to Arms [Starcraft I Remake]

    According to rumor, SC1 maps can be imported into the Galaxy editor. Is that true? If so, can somebody with beta start converting the original campaign maps and posting them in the files section over...
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    Re: A Call to Arms [Starcraft I Remake]

    A forum it is. I've got the structure set up, but there's nothing there yet. I'm working on it. If you want to be a mod of anything in particular, drop me a PM.

    I think that the google group or...
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    Re: A Call to Arms [Starcraft I Remake]

    I'm making a google group for the purpose of discussion. There isn't anything there yet, but I'm working on it.



    I definitely need all the ideas I can get. Yours are great, just the sort of...
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    Re: A Call to Arms [Starcraft I Remake]

    Yeah, I'll definitely need the help of modelers and testers. I would certainly like to get Starcraft I tech tree and mechanics working in the Starcraft II engine, that's a big first priority....
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    Re: A Call to Arms [Starcraft I Remake]

    Wonderful. Once the mapmaker comes out, we can get to work in earnest. Let's start by working on Episode I, one mission at a time, map by map. I'll start up a website where people who are interested...
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    Re: Map editor this week, Mac edition Next week

    If anyone wants to use the map editor to work on an interesting project, I'm trying to get one started.
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    Proposal

    I'd like to get the ball rolling on this project. I myself am a coder, I can do a fair bit of the game logic and so on. I'm sure I could also adequately make the necessary maps, but I'd love some...
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    Issues

    That's a summary of the type of game I'd like to make here. It's rooted in Starcraft I, and all extra content comes from the extended lore. There are, of course, many issues that we have to deal with...
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    The Fall

    Episode III: The Fall

    This episode has far less going on in the background than The Overmind did, and has no buried missions like Biting the Bullet or Operation Silent Scream. However, we do have...
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    The Overmind

    Episode II: The Overmind

    There is a lot happening during this episode that has been referenced in the lore and not shown in the game. The book Queen of Blades offers some insight as to what went...
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    Rebel Yell

    Episode I: Rebel Yell

    To augment Rebel Yell, I suggest that we include Michael Daniel Liberty into the missions. He's a big character in the lore, and would go a long way to making the missions...
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    A Call to Arms [Starcraft I Remake]

    I'm not here to ask if blizzard is planning to remake Starcraft I in the Starcraft II engine. They won't. Fan's will. I'm here to find those fans. With the map editor just around the corner I'd like...
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