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  1. Re: Ideas and Expectations for Legacy of the Void's Campaign Features

    I don't think aerial units are particularly needed in this case. If you look back at WoL and HotS, virtually all missions heavily featured the use of ground units. This is unsurprising given how the...
  2. Re: Ideas and Expectations for Legacy of the Void's Campaign Features

    Following from the above post, these are my ideas on how Blizzard could do them:


    Unit Customisation: The Relic System

    Taking inspiration from Diablo's socketing system and an early version of...
  3. Ideas and Expectations for Legacy of the Void's Campaign Features

    With Heart of the Swarm (HotS) done and dusted, it's only a matter of time before Blizzard starts developing the campaign for Legacy of the Void (LotV), if they haven't already. As such, I thought...
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    Re: Game of Thrones season 3

    It's because it wouldn't work on the show thanks to the visual component of adapting the books into a TV show. In the books, the revelation that Arstan Whitebeard is actually Barristan Selmy was a...
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    Re: Legacy of the Void

    I think it helped that older games tended to tell simpler stories. I mean, look at Mario. While not an amazingly complex story, it's told fairly competently. Fairly early on, it's established that...
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    Re: Legacy of the Void

    All this talk about storytelling in video games remind me of the first episode of Extra Credits - Bad Writing. The video, written and presented by video game industry insiders, describe the issues...
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    Re: StarCraft III - Story and Storytelling

    Sorry to butt in, but Cenarius was created for the Orc campaign. Without the Orc campaign, Cenarius wouldn't exist. As for why the Night Elves would distrust the Humans, you don't really need a...
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    Re: Legacy of the Void

    The jab I was making was how the two of you manage to go round after round for so long. Me, I'd have tapped out long ago. Don't have the attention span or stamina anymore. :p
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    Re: Legacy of the Void

    Lol. I agree with you. I think TheEconomist and Articorse are a little too hardcore for me. :p

    However, I think what you said above there is a bit of a non-answer and a cop out. No one is denying...
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    Re: Legacy of the Void

    Sorry to butt in on your conversation but since you guys were talking about me, I thought it appropriate. Linking to my actual original post:



    Think this is the bit TheEconomist was referring...
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    Re: Legacy of the Void

    That wasn't what I was talking about. What I specifically questioned was how much content and foreknowledge taken from watching the show contributed to the understanding of the game's story.


    ...
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    Re: Legacy of the Void

    Can't really comment on that game's story as I have neither played nor watched a LP of the game. However, from your description, it sounds like a point-and-click adventure game; not unlike Sierra's...
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    Sticky: Re: StarCraft II Artwork Thread

    You jelly? Good. Cos I need some. :D
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    Re: Legacy of the Void

    However, movies like Michael Bay's and Uwe Boll's are near universally agreed as BAD movies. Likewise, video games where gameplay suffers to make room for storytelling are BAD video games. Indeed,...
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    Re: Legacy of the Void

    I'm surprised a discussion about storytelling in video games could go on for this long without anyone mentioning Journey, which - in my opinion - is the perfect example of storytelling through...
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    Re: Narud's Death

    I'm surprised so many people here are so quick to jump to the conclusion that Narud is dead given that in that cinematic itself, we see another character who receives similar injuries and still...
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    Re: Campaign Mechanics Commentary

    I definitely agree with your sentiment. Especially with the absence of things like Inject Larva and Nydus Worms (which funnily enough, appears in one of the cinematics). Likewise, the limited tech at...
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    Campaign Mechanics Commentary

    Warning: Story Spoilers Ahead!!


    It's been awhile since HotS was released and while I've seen much of the campaign played out on Youtube, I'm still wading my way through the game myself thanks in...
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    Re: January 17 Heart of the Swarm Press Event

    I dunno, guys... this just feels like a case of accentuating the negatives; i.e. focusing on all the bads while glossing over all the good to deliberately deliver a negative slant on a piece of...
  20. Thread: Q&A 12

    by mr. peasant
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    Re: Q&A 12

    My comment about "following orders will get you killed" was more in the context of Blizzard's explanation of Mengsk's rationale - and how it didn't quite fit. In their response, they said that Mengsk...
  21. Thread: Q&A 12

    by mr. peasant
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    Re: Q&A 12

    That's my point - that his sacrificing his troops on Tarsonis sent the complete opposite message to what Blizzard intended. Namely, that instead of conveying that questioning Mengsk would get you...
  22. Thread: Q&A 12

    by mr. peasant
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    Re: Q&A 12

    Interestingly enough - and as has been stated previously - while she did question Mengsk's actions, she still carried out his orders anyway; the latter of which was what ultimately (would have)...
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    Re: Q&A13: Final Q&A

    Yeah. That was my impression as well. Still, the scale still seems somewhat off; considering it's supposedly "far bigger" than other Battlecruisers. For a sense of scale, the dimensions they gave...
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    Re: January 17 Heart of the Swarm Press Event

    I'm well aware that Crota is associated with SC: Legacy and he used to do write-ups for the site. Just that this recent article's author was not listed and that the analogy used was very similar;...
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    Re: January 17 Heart of the Swarm Press Event

    Okay, I know this is going to sound paranoid but did Crota write the SC: Legacy article as well? I ask this because both, it and the Youtube video used some very similar comments - specifically that...
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