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Type: Posts; User: Robear

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    Re: Your Own Campaign

    Just as a side note, if they release a Warcraft 3 Remastered with a slightly edited WC3 map editor, how funny would it be if people used SC models to make a SC2 custom campaign in the WC3 engine...
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    Re: Your Own Campaign

    I'll take a Rogue Squadron/TIE Fighter game in the SC universe. I would enjoy that.
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    Sticky: Re: StarCraft II Artwork Thread

    Here is also a terran material test...
    https://i.imgur.com/yhTvWzK.png
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    Sticky: Re: StarCraft II Artwork Thread

    Super busy with work and life, but also when I finally do get around to having time to finish things they'll be much higher quality than all my previous fan art stuff. This is just a little test,...
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    Re: SCLegacy Podcast?

    Just btw, manifest destiny and the white man's burden are two related but different things. This is manifest destiny (mildly racist political cartoon of darkness, native americans and wild animals...
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    Sticky: Re: StarCraft II Artwork Thread

    Thanks, me too! Also working on a SC1 marine but it's not far along enough to show yet.
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    Sticky: Re: StarCraft II Artwork Thread

    I'm working on yet another Hydralisk model. surprise. It's going well though!

    https://i.imgur.com/qKH8RuK.jpg

    It incorporates features from every single hydralisk design, though the core is the...
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    Sticky: Re: StarCraft II Artwork Thread

    It's not a freelancer, they're a ~100-person animation/game art company in Malaysia. The reasoning I assume is that SC:R was a low-budget side project, and I assume contracting a studio in Malaysia...
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    Sticky: Re: StarCraft II Artwork Thread

    Yeah, everyone click through to the artstation link in VoK's post. The Zealot model in the 3D viewer there looks so good, much better than the shots in the game made it look. It's pretty perfect. And...
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    Re: Huge opportunity

    Welp, the finalists have been selected, go vote for your favorites.
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    Sticky: Re: StarCraft II Artwork Thread

    I made a matte painting of Char from some stock photos of rocks and then put my old low poly battlecruiser model in front of it.
    ...
  12. Thread: Gradius's Music

    by Robear
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    Re: Gradius's Music

    Best of luck becoming a god!
  13. Thread: Impressions?

    by Robear
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    Re: Impressions?

    ^That's definitely correct. The flaps/pouches definitely unfold from between the frill carapace and the back carapace, same as they did in the original sprite.

    http://i.imgur.com/bQcOcsQ.png
    ...
  14. Thread: Impressions?

    by Robear
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    Re: Impressions?

    Back to the first page, they have announced that they will be adding matchmaking for larger groups than just 1v1
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    Re: Huge opportunity

    Thanks for the support! I'll definitely do something, won't give up.

    Here's what I'm calling the final marine and hydralisk, just cause I'm out of time. On to Protoss!
    ...
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    Re: Huge opportunity

    Haha, I don't even consider it 'more' diversity. There are obviously black men around, from the original cinematics to major characters like Duran, Warfield, Tosh and Reigel. I'm guessing women...
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    Re: Huge opportunity

    Not sure if I'll be able to finish the Protoss one. 23 hours remain. Here's where the Terran's at right now, and the Zerg. Gogogo!

    http://i.imgur.com/OhSXjQc.jpghttp://i.imgur.com/2fsFy3J.jpg
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    Re: Huge opportunity

    I didn't have time to be super original so here's how my Zerg entry is going. Just a boring ol' classic Hydralisk.

    http://i.imgur.com/fsJlelQ.jpg

    And scaled down more:
    ...
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    Sticky: Re: StarCraft II Artwork Thread

    That is really, really good. Really nice sense of scale, really cool poses and armor shapes.
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    Sticky: Re: StarCraft II Artwork Thread

    That is a really, really great interpretation of the SC2 science vessel design. Nice!
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    Re: Huge opportunity

    I mean, yeah, ok, that is pretty phenomenal, and I'm not at that level yet. But I actually don't think that level of detail is necessarily something they're looking for, though it might sway the...
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    Re: Huge opportunity

    You can use any digital painting program. Photoshop is the industry standard and what I use at work, but GIMP is free and has all the tools you could possible need for this kind of digital painting....
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    Re: Huge opportunity

    Yup. Each person gets to submit 3 portraits, so I figure I'll do one for each race. VoK, you gonna do 3 protoss with SC1-style skin and markings? :P
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    Re: Guy in the Missle Turrwt

    There was always a guy in the missile turret, in every iteration of them.

    SC1: http://i.imgur.com/dWk87zf.jpg

    Pre-SC2 fan art:...
  25. Thread: New Sprites

    by Robear
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    Re: New Sprites

    It's the top thing of the science vessel that rotates in the direction the vessel is moving. It's like how the turret of the siege tank is a separate sprite from the base. They just put the...
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